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Thread: "Baltic Crusades" Patch 1.1 !!!

  1. #21

    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Don´t worry Madtao, just trying to help. I enjoy having CTDS
    Ok report.
    I keep getting CTD, the cause was <in bold>: descr_projectile.txt

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; Projectile Delays
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    delay standard 0.0
    delay flaming 0.0
    delay gunpowder 0.0
    delay arrow3 -950.0
    delay arrow2 -710.0
    delay pesarrow -550.0
    delay arrowhorse 420.0
    delay arrow3horse 350.0
    delay crossbow_bolt2 540.0
    delay crossbow_bolt 40.0
    delay steel_crossbow_bolt 100.0
    delay hand_gun_bullet -1050.0
    delay arquebus_bullet -1050.0
    delay musket_bullet -1500.0
    delay elephant_cannon_shot 1800.0


    -Deleted all that is in bold, then started again:

    Custom battle
    -mongols spearmen=fine
    -all mongols units=CTD

    Log
    00:12:39.125 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_walls.txt, at line 431, column 32
    stat_pri statistic refers to non-existant projectile type 'bombard_tower_shot'

    00:18:10.296 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    Hope to be of help.

  2. #22

    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    This will make me go insane
    Projectiles cant be causing CTD also walls.
    The real error hides behind this one...
    00:18:10.296 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    What is the real name of working unit ? Levy spearmen ? Town militia ? Spear militia ? Did Mongol captain is on battlefield ?
    Its will definatly help me undersud whats wrong. Anyone else still have the same CTD on mongols ?

  3. #23

    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Well I have CTD as well while trying to deploy all mongols units on the battlefield at the same time. Haven't tried to deploy them separately yet.

    Tried each unit separately. Get CTD only with mongol town militia in stack, everything else work fine.
    Last edited by true born Lithuanian; March 18, 2009 at 03:54 PM.






  4. #24
    -=Vaidotas=-LTU's Avatar Laetus
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    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Quote Originally Posted by true born Lithuanian View Post
    Well I have CTD as well while trying to deploy all mongols units on the battlefield at the same time. Haven't tried to deploy them separately yet.

    Tried each unit separately. Get CTD only with mongol town militia in stack, everything else work fine.
    the same and 2 me

  5. #25

    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Tnx true born Lithuanian and Vaidotas for vital information.
    Found the problem!It was non exsisting sprites in Battle_models file for Town militia. Try this fix ,and if it works, plz report and i reupload new patch verision.
    Last edited by MADTAO; March 20, 2009 at 12:28 PM.

  6. #26
    -=Vaidotas=-LTU's Avatar Laetus
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    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    MADTAO here is my log. hope it will be useful

    16:25:24.015 [system.rpt] [always] CPU: SSE2
    16:25:24.015 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    16:25:24.031 [system.io] [always] mounted pack packs/data_0.pack
    16:25:24.031 [system.io] [always] mounted pack packs/data_1.pack
    16:25:24.031 [system.io] [always] mounted pack packs/data_2.pack
    16:25:24.031 [system.io] [always] mounted pack packs/data_3.pack
    16:25:24.031 [system.io] [always] mounted pack packs/data_4.pack
    16:25:24.031 [system.io] [always] mounted pack packs/localized.pack
    16:25:26.875 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_projectile.txt, at line 52, column 14
    Unknown delay ammo type [arrow3]
    16:25:26.875 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_projectile.txt, at line 53, column 14
    Unknown delay ammo type [arrow2]
    16:25:26.875 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_projectile.txt, at line 54, column 14
    Unknown delay ammo type [pesarrow]
    16:25:26.875 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_projectile.txt, at line 55, column 14
    Unknown delay ammo type [arrowhorse]
    16:25:26.875 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_projectile.txt, at line 56, column 14
    Unknown delay ammo type [arrow3horse]
    16:25:26.875 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_projectile.txt, at line 57, column 14
    Unknown delay ammo type [crossbow_bolt2]
    16:25:26.875 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_projectile.txt, at line 58, column 14
    Unknown delay ammo type [crossbow_bolt]
    16:25:26.875 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_projectile.txt, at line 59, column 14
    Unknown delay ammo type [steel_crossbow_bolt]
    16:25:26.875 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_projectile.txt, at line 60, column 14
    Unknown delay ammo type [hand_gun_bullet]
    16:25:26.875 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_projectile.txt, at line 61, column 14
    Unknown delay ammo type [arquebus_bullet]
    16:25:26.875 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_projectile.txt, at line 62, column 14
    Unknown delay ammo type [musket_bullet]
    16:25:26.875 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_projectile.txt, at line 63, column 14
    Unknown delay ammo type [elephant_cannon_shot]
    16:25:27.578 [script.err] [error] Script Error in mods/dlv_teutonic_knights/data/descr_walls.txt, at line 431, column 32
    stat_pri statistic refers to non-existant projectile type 'bombard_tower_shot'
    16:26:27.390 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

  7. #27

    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    So you have used mu latest battle_models file fix ? If previously only mongol militi dont work, then it is repaired.
    Look on my previous post there is link. Waiting for reports .Luck!

  8. #28
    -=Vaidotas=-LTU's Avatar Laetus
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    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    my log. is after latest update. and I still geting CTD with mongol militia

  9. #29

    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Tnx! Finaly i found the problem! Town militia was from cuman folder not from mongol.Tnx for reports! LUCK!

    And Here is final version of patch 1.1
    http://files.filefront.com/BaltCrusP.../fileinfo.html
    Put it in : Medieval II Total War\mods\dlv_teutonic_knights\data
    Last edited by MADTAO; March 20, 2009 at 12:28 PM.

  10. #30
    -=Vaidotas=-LTU's Avatar Laetus
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    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Finally working!!! MADTAO you killed that sneaky bug. Congratulations

  11. #31
    VonSchlepp's Avatar Libertus
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    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Question: Is there anyway to play the Mongles in this mod? These skins are really good.
    "Spaniards can be impressed by the courtesy of the conqueror,
    French by his riches, Greeks by his respect for the arts, Jews by
    his moral integrity, Africans by his calm and authoritative bearing,
    but Germans are impressed by none of these things. They must be
    struck into the dust, struck down again as they rise. Struck again
    while they lie groaning, while their wounds still pain them; they will
    respect the hand that dealt them."
    -Germanicus Caesar
    Roman general
    (15 B.C.- 19 A.D.)

  12. #32
    VonSchlepp's Avatar Libertus
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    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Hey!! Does anyone know how to make the mongols playable in this mod.
    "Spaniards can be impressed by the courtesy of the conqueror,
    French by his riches, Greeks by his respect for the arts, Jews by
    his moral integrity, Africans by his calm and authoritative bearing,
    but Germans are impressed by none of these things. They must be
    struck into the dust, struck down again as they rise. Struck again
    while they lie groaning, while their wounds still pain them; they will
    respect the hand that dealt them."
    -Germanicus Caesar
    Roman general
    (15 B.C.- 19 A.D.)

  13. #33

    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Moving them from nonplayable to playable in descr_strat should be enough I think.

  14. #34
    VonSchlepp's Avatar Libertus
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    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Thanks Silesian

    It works.
    Playing Mongols now.
    Found the text descr_strat in the data/world/maps/campaign/imperial campaign folder.
    Only unit not available for recruit was the dismounted light lancers and the Imam/priest at the mosqe.
    "Spaniards can be impressed by the courtesy of the conqueror,
    French by his riches, Greeks by his respect for the arts, Jews by
    his moral integrity, Africans by his calm and authoritative bearing,
    but Germans are impressed by none of these things. They must be
    struck into the dust, struck down again as they rise. Struck again
    while they lie groaning, while their wounds still pain them; they will
    respect the hand that dealt them."
    -Germanicus Caesar
    Roman general
    (15 B.C.- 19 A.D.)

  15. #35

    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Thank you!!!!
    Last edited by SirAndrean; April 14, 2009 at 07:12 AM.

  16. #36

    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    i have some problem with the download! filefront gives me an error when i try to download it

    maybe it's only a problem of mine

    damned filefront

  17. #37

    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Yes. Error with link. The same trouble.
    Please help. Upload Patch 1.1 on other place.

  18. #38
    gladiatort's Avatar BamBimBangBam
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    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    will be fixed soon

    Edit- link fixed, new link in first post
    Last edited by gladiatort; May 18, 2009 at 12:33 PM.

    Member of B.A.L.T.S. Member of Lithuania Mod!!!

  19. #39

    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Thank you!!!

  20. #40

    Default Re: New "Baltic Crusades" Patch 1.1 !!!

    Hello is just to say that I can't have some of the cool unit:
    I have install the mod and follow the instruction but those unit won't appear. No problem with Mongol, Teutonic and HRC but Novogrod has one unit missing like the Lituania has many. Anyone know what I must do? Thanks for a answer!
    “Be aware that if you play this mod, you’ll be addict. Try it at your own risk!”

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