The IB2 team is proud to present:
INVASIO BARBARORVM 2: AFRICA VANDALORVM II
Stand Alone Installer exe Mod Folded
C:\Program Files\SEGA\Medieval II Total War
Change Path of the Installer if necessary
Installer Click Below:
http://www.mediafire.com/download.php?4ues684j3m5swdb 445MB (Mediafire)
Patch III
Open IB2 Patch III. Click on IB2 folder and Copy or Paste to
C:\Program Files\SEGA\Medieval II Total War\mods Goes inside your mods folder
https://www.mediafire.com/?m9lvmtwv97z4rka
Patch III Info
OPTIONAL IF VANDALORVUM I IS ALREADY INSTALLED
Add the Patch III 7z zip after the one that you choose to install
SELECT ONE OF THE TWO DOWNLOADS
Below are 7z zip files for DL 7-Zip - Official Site
Mods below are made to copy over Vandalorum I mod.
Choose One
Installer Click:
IB2 AFRICA VANDALORVM 2.exe 273MB (FILEFRONT)
Installation
C:\Program Files\SEGA\Medieval II Total War
Will Copy over existing Vandalorum I mod.
Patch III
Open IB2 Patch III. Click on IB2 folder and Copy or Paste to
C:\Program Files\SEGA\Medieval II Total War\mods Goes inside your mods folder
https://www.mediafire.com/?m9lvmtwv97z4rka
OR
Copy or paste your mods' IB2 folder within your Medieval II Total War/mods Goes inside your mods folder
Will Copy over Vandalorum I mod: Change if necessary
IB2 Vandalorvm II Mod Patch.7z 294MB (Filfront)
Patch III
Open IB2 Patch III. Click on IB2 folder and Copy or Paste to
C:\Program Files\SEGA\Medieval II Total War\mods Goes inside your mods folder
https://www.mediafire.com/?m9lvmtwv97z4rka
Attention Steam Users
Please read this tutorial\resource before installing: Creating a World - Mod Install for Steam
Attention Virtual Store
''It is also advisable to disable the Virtual Store for M2TW, follow this tutorial as from step 3 onward: How To Fix UAC and VirtualStore Problems (http://www.twcenter.net/forums/showthread.php?t=397636)'' Gigantus
IB2 Vandalorvm II Additions
-Map Upgraded: MathiasOfAthens
-Start Date changed to 438AD
-6 turn per year starting default
-6 or 12 Turns per year-Optional
-Gigantus easy to Install, Installer(Pending)
-438AD start date
-Burgundian faction added
-Ostrogoth faction added
-Huns redone: Morfans help
-Added new 2d faction buildings and all art
-Permanent Forts
-Buildings Strat Models modified
-Rusichi TW models(Huns)
-Xerxes new battle AI
-Added Morfans 6 turn per year script
-Money script: Adjusted from Ib2 Britanniae
-Campaign script edited
-WRE siege script
-Opening faction descriptions
-Script advanced: Aid from TNZ
-Ancillaries: several modified
-Slave Trader added and triggered
-Body and civilized slave not available
-Win conditions re done
-Renos Faction Family Trees
-Renos Roman generals W/new names
-Attila and Hunnic historical characters
-Gave a few(rebel)regions in Hispania to the Romans
and an ancillary for each
-Added armies to settlements.
-Most Factions can Hord
-Added Heir Crown
http://www.twcenter.net/forums/showthread.php?t=381796&highlight=heir+ancillary
-Interface changes
-New portraits for the Huns, and all faction newer ones by Joar.
-Unit cards done
-Building trees and buildings 2d art
-Some faction map art work
-Added event pics for Roman and Germanic Cultures
Middle Eastern to the Hun Culture
-In events Description changes
-438AD-Ostrogoth have a tiny settlement(representing Hunnic)
-Spawned Ostrogoth armies 454AD
Huns
-Hun model strat texture changes for spies, diplomats, assassins.
-Scripted Rugila and Bleda;'s death at the start
-Adjusted certain pagan temples for the Huns adding now appropriate pics and added battleforge pagan temple for the Ostrogoths
...change this from the current Celtic God to the Nose God Weiland, ''Weiland is a smith and crafter of Odin's sword.''
-Hun Spawns-Also in 451AD
-Huns religion descriptions and pics
-Textures model strat ui work done
Burgundians
-Did the Burgundian strat model textures and banners
-Touched up diplomats merchants spies assassins
-Tweak the money script
Berbers
-Berbers advanced
-Added several enclaves WIP W/oasis and camel village resource
-Western Africa modified to be hard to hold by the Vandals
-Mauri Berbers may rebel against the Vandals in those provinces
Factions Can now horde:
-Visigoths
-Burgundians
-Suebie
-Huns
-Ostrogoths
-Mauri
Can't horde:
-Vandals
-WRE
-Total Balancing
Current Team Contributors
Riothamus
Forums Leader
Most Areas of Modding. Historical implementing of Ideas
and the Supervising in the Forum and Mods Vision.
midnite
Unit Modeler/Assistant to Forums Leader
The Creation and the Modifying of IB2 Units
Assisting the Forums Leader in the Mods Supervision
Gigantus
Installation/Installer
All Areas of Modding and the Correction of Possible Fatal Errors
Our Wonderful Wizard of TWC
MathiasOfAthens
Mapper
The Further Modification of our Current Map
Reno Melitensis
Historical Researcher
The Implenting Hstorical Ideas. Roman Names and Titles
TNZ
Lead Scripter
Morfans
Unit Modeler/Scipter
12 or 6 Six Turn s Per Year
Vannius
2d Art
IB2 Signatures and Art IB2 Work
Cincinatus
Unit Modeler
Historical Ideas.
Rex Inanimatus
Corrections
Historical Ideas.