Battlefield Smoke Mod full Version 4.0
- increased performance for musketsmoke
- different groundhit effects for landguns
- different building hit effects for cannons
- new puckle gun muzzle flash and groundhit effects
- new and enhanced blood effects
- new smoke trails and lingering smoke for rockets
- new rocket explosion effects
- reworked explosion effects with ground fire
- new carcass ground fire effect
- reworked ship explosion
- cannonball trail effects
- optional tracer remove mod for more realism
- includes enhanced Bloodmod v1.2
Battlefield Smoke Mod 4.0 Medium Version
- same as for full version 4.0 except lingering smoke taken from Light version.
Smoke Mod full 3.1
- slightly increased performance for musketsmoke (more performance is not possible yet)
- more dense musketfire smoke
- added wind for musketsmoke
- better cannon smoke (for landguns and shipcannons)
- added wind for cannonsmoke
- better building hit smoke
- includes Bloodmod v1.2
The download contains all 4 different versions of the BSM 3.1 and you can find it in the attachment!
- BSM_3_1_FULL_all_cannons_MM.pack
Full effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version needs the Mod Manager.
- patch_BSM_3_1_FULL_all_cannons.pack
Full effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.
- BSM_3_1_FULL_for_Puckle_MM.pack
Full effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version needs the Mod Manager.
- patch_BSM_3_1_FULL_for_Puckle.pack
Full effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.
Smoke Mod full 3.0
- slightly(! don't expect a miracle !) increased performance for musketsmoke
- reworked dense smoke for musketsmoke (harder to see through)
- thicker musketfire smoke
- new building destruction smoke (changed color, more dense)
- smoke lifetime for burning buildings and fortwalls increased, more dense
- longlife and bigger building hit smoke
- bugfix for howitzer smoke
- new mod patch file for compatibility with the Mod Manager by LtChambers
Smoke Mod Full 2.9
- changed ship smoke-color
- reworked ship cannon distortion effects
- added blood hit puff
- includes Bloodmod v1.2
Smoke Mod Full 2.8
- handgrenade explosion reworked (more white smoke)
- reworked ship deckfire distortion
- reworked cannonfire distortion
- reworked smoke columns for moving ships
- changed color for burning ship smoke
- added distortion for ship explosion effect
- destructed building smoke reworked
Smoke Mod Full 2.7
- reworked handgrenade explosion
- reworked ship deckfire
- better, darker, smoke columns for shipfire
- new ship explosion effect
Smoke Mod Full 2.6
- better musket hit blood effects (smaller, darker, more realistic)
- better explosions of explosive frag grenades (no more firy sparks, explosion flash added)
- ship onboard fire reworked
- smoke of ship on fire reworked
Smoke Mod Full 2.5
includes:
- new blood effects for bullethits
Smoke Mod Full 2.4
- better musketfire
- better musketsmoke effects
- long-lasting, ascending battlefield smoke
- better cannonfire effects
- better ground hit effects for cannonball and explosiv ammunition
- ship cannon fire effects much improved
- blood effects enabled for roundshot hits
---------------------Light Version----------------------------------
Battlefield Smoke Mod 4.0 Light Version
- different groundhit effects for landguns
- different building hit effects for cannons
- new puckle gun muzzle flash and groundhit effects
- new and enhanced blood effects
- new smoke trails and lingering smoke for rockets
- new rocket explosion effects
- reworked explosion effects with ground fire
- new carcass ground fire effect
- reworked ship explosion
- cannonball trail effects
- optional tracer remove mod for more realism
- includes enhanced Bloodmod v1.2
Smoke Mod Light v1.7
- more dense musketfire smoke
- added wind for musketsmoke
- better cannon smoke (for landguns and shipcannons)
- added wind for cannonsmoke
- better building hit smoke
- includes Bloodmod v1.2
Some effects are not included in the Light Version 1.8, because it's a too heavy loss for the fps.
The download contains all 8 different versions of the BSM Light 1.8 and you can find it in the attachment!
- BSM_1_8_LIGHT_all_cannons_MM.pack
All cannon effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version needs the Mod Manager.
- patch_BSM_1_8_LIGHT_all_cannons.pack
All cannon effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.
- BSM_1_8_Very_Light_all_cannons_MM.pack
Very "light" version without lingering musket smoke for all, who have a low end computer. All cannon effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version needs the Mod Manager.
- patch_BSM_1_8_Very_Light_all_cannons.pack
Very "light" version without lingering musket smoke for all, who have a low end computer. All cannon effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.
- BSM_1_8_LIGHT_for_Puckle_MM.pack
All cannon effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version needs the Mod Manager.
- patch_BSM_1_8_LIGHT_for_Puckle.pack
All cannon effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.
- BSM_1_8_Very_Light_for_Puckle_MM.pack
Very "light" version without lingering musket smoke for all, who have a low end computer. All cannon effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version needs the Mod Manager.
- patch_BSM_1_8_Very_Light_for_Puckle.pack
Very "light" version without lingering musket smoke for all, who have a low end computer. All cannon effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.
Download in the attachment.
Smoke Mod Light v1.7
- new building destruction smoke (changed color)
- smoke lifetime for burning buildings and fortwalls increased
- bugfix for howitzer smoke
- longlife and bigger building hit smoke
- new mod patch file for compatibility with the Mod Manager by LtChambers
Smoke Mod Light 1.6
- changed ship smoke-color
- reworked ship cannon distortion effects
- added blood hit puff
- decreased lifetime for lingering smoke for better performance
- includes Bloodmod v1.2
Smoke Mod Light 1.5
- handgrenade explosion reworked (more white smoke)
- reworked ship deckfire distortion
- reworked cannonfire distortion
- reworked smoke columns for moving ships
- changed color for burning ship smoke
- added distortion for ship explosion effect
- destructed building smoke reworked
Features Smoke Mod Light 1.4
- reworked handgrenade explosion
- reworked ship deckfire
- better, darker, smoke columns for shipfire
- new ship explosion effect
Features Smoke Mod Light 1.3
- better musket hit blood effects (smaller, darker, more realistic)
- better explosions of explosive frag grenades (no more firy sparks, explosion flash added)
- ship onboard fire reworked
- battlefield smoke lifetime slightly increased
Features Smoke Mod Light 1.2 with Bloodmod
Features Smoke Mod Light 1.2 for better performance!
- better musketfire (same as full)
- better musket smoke effects (less particles, shorter lifetime)
- ascending battlefield smoke (less effects, shorter lifetime)
- better cannonfire effects (less particles, shorter lifetime)
- better ground hit effects for cannonball and explosiv ammunition (same as full)
- ship cannon fire effects much improved (less particles, shorter lifetime for smoke)
- blood effects enabled for roundshot hits
-----------------------Blood Mod----------------------------------------
Blood Mod v1.1
- Musket hit blood effects reworked (smaller, darker, more realistic)
Blood Mod v1
- Blood for infantry, hit by cannonball roundshots
- Blood for infantry, hit by musket bullets!