In history, films and many other games, one waits until the enemy is very close to him (25 - 50 yards at the least) before unleashing a devastating volley. In Empire, I just set "fire at will" on, and shoot as soon as the enemy are in range.
This is because volleys do only slightly more damage at long range than they do at close range. Furthermore, sometimes if I try and fire at the last second, my men decide to spread out for some reason, and get charged. But that's kinda besides the point.
Someone has already found that range affects accuracy, though not by a huge amount. I'd like to know how I can edit the way range affects accuracy, so that my last-second volleys are almost certainly devastating.
If anyone could possibly help with this, I'd appreciate it immensely. It's just a really nagging annoyance with this game.




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