Results 1 to 6 of 6

Thread: Trainer for newest version.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Trainer for newest version.

    I'm curious about something. Since cheathappens has managed to publish a 10+ trainer, doesn't that mean they have figured out how to manipulate the game into cheating? And isn't that partially equal to modding and enhancing the game as well?

    If anyone knows anything about writing a trainer, wouldn't s/he be able to look under the engine of the trainer so to speak, to see HOW they did it, and apply it to the game?

    Other than that, can anyone possibly write a new trainer for the newest version of the game? 100k+ included if possible, or if thats not possible a different way how to give yourselves enough cash.

    Thanks

  2. #2

    Default Re: Trainer for newest version.

    Its pretty simple, well depend what kind of "hack/cheat/trainer" you want to do.
    I posted a simple tut here for money
    http://www.twcenter.net/forums/showt...13#post4685913

    It's basically the same principle for all trainers, you have to search for values in the game, once found you lock it and change it.

    To actually write a complete trainer is not that hard, but for it to work for everyone, you have to start looking at pointers and stuff (the address that always holds the value and don't change each time the game starts up) and that can take a bit of time etc.

    I am not volunteering as I know the sort a time it can take to write a trainer such as the 10+ one from CH.

    But try it out your self, like I said it is not that hard, at least not the basic stuff.

  3. #3
    Massive_attack's Avatar Campidoctor
    Citizen

    Join Date
    Jan 2009
    Location
    The Great White North (Canada)
    Posts
    1,886

    Default Re: Trainer for newest version.

    the CH team are professional coders who have cheated games much much harder than this one. That CH has made a trainer is nothing suprising, and it says nothing about the games moddability.

    What trainers do is look into a games code when its running, and change specific values for different effects. So, with that in mind, no permenant modding changes could ever be made by memmory editing (thats what a trainer does, edits game memmory).

    As for another trainer, maybe. Other groups for this sort of thing are out there, but most cant or simply wont compete with CH. Sorry.

  4. #4

    Default Re: Trainer for newest version.

    I know that, I'm just saying with all the talent that is out there, shouldn't it be possible to look under the hood of an existing trainer, to see how it works, and create a new version?
    Last edited by Kingdark; March 14, 2009 at 10:49 AM. Reason: Edited for spelling mistakes

  5. #5
    up_and_adam's Avatar Civis
    Join Date
    Mar 2009
    Location
    Aussieland
    Posts
    123

    Default Re: Trainer for newest version.

    Quote Originally Posted by Kingdark View Post
    I know that, I'm just saying with all the talent that is out there, shouldn't it be possible to look under the hood of an existing trainer, to see how it works, and create a new version?

    Yes by looking under the hood or reverse engineering the program the code can simply be "re-used". most trainers are made in Windows Assembly which is a low level programming language.

    Im not sure if CH copywright their software but there might be some legal issues there, well thats only if they no about it

    Spoiler Alert, click show to read: 

    Dont add Rants || Add Rep

  6. #6

    Default Re: Trainer for newest version.

    If all you are lookin for is to increase starting money than you can edit the startpos.esf file so it is permanent.

    For instance Britain's starting funds are defined at this offset in the file 569667

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •