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  1. #1
    VOP2288's Avatar Smokey the Bear
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    Default The New Hitman - What Do You Want?

    Ok so it's been a year or two since Edios revealed that there was another Hitman game in the works. Since then there's been NO info on the new game...which hopefully doesn't mean it got canned...

    Anyway, just to throw some stuff out there and such what do you guys think the new game should be like? What kinda stuff do you wanna be able to do and see? Ideas for a story line? Etc

    - I'd like to see more interaction. Sure 47 is not the most social of characters but there could at least be SOME. Maybe have that option in order to find out more about a target, or find out valuable info on the location. But maybe not just interactions with NPCs but also objects within the world. I'm sure the developers could come up with something.

    - I'd like to be able to sit down prior to a level/assassination and plan out my tactics. 47 would never go into a job not knowing specifics, every inch of the environment, and every bit of info on the target and his closest associated members. This could be possible by providing the player with a detailed map of the environment and dossiers on the location and targets.

    - Variety. While sure there's some variety in say...the physical locations...I'd like to see more variety in the kinds of missions you undertake. Sure, they might all be assassination missions but you could change it up with certain elements...make a target a master marksmen and engage in a grueling sniper duel in the mountains, be hired to assassinate a warlord in the middle of an African war zone, set up and carry out an assassination of a political target in the middle of New York City...stuff like that.

    - Full weapon and load out customization...don't just give us one pistol, one sniper rifle, one assault rifle, etc. Let us buy and choose from a dealer/stock that has negatives and positives to each weapon making some perfect for a certain mission while being a disadvantage for others. Also have different kinds of ammunition, scopes, silencers, magazine sizes, iron sights, bi-pods, and other attachments.

    - More gore.

    That's all I can come up with off the top of my head...anyone got any other wishes or ideas?
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  2. #2

    Default Re: The New Hitman - What Do You Want?

    I agree with most of what you have there hehe.


    I would like more diverse locations as well,maybe in the tropics or something new.Maybe you could scuba your way in to a small island and kill your target.


  3. #3
    God-Emperor of Mankind's Avatar Apperently I protect
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    Default Re: The New Hitman - What Do You Want?

    A good list except for the variety which I feel Hitman already has.
    Blood money for example had a nice diversity of locations that really felt fresh.
    Hitman 1 also was good in this area taking you from China Town, to the streets of Holland to the rainforests.

  4. #4
    VOP2288's Avatar Smokey the Bear
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    Default Re: The New Hitman - What Do You Want?

    Quote Originally Posted by TB666 View Post
    A good list except for the variety which I feel Hitman already has.
    Blood money for example had a nice diversity of locations that really felt fresh.
    Hitman 1 also was good in this area taking you from China Town, to the streets of Holland to the rainforests.
    True, but like I said...there was variety simply in the locations...not exactly the environments. I'm referring to each as a different thing here. Sure there were missions in Las Vegas, Paris, etc but the way to go about it and what you encountered was almost always the same.

    Start - find a disguise - knock out/kill a few guards - find target - make it look like an accident/assassinate him - walk out - End

    Throwing stuff like my sniper face off or warzone ideas could make the game have more variety in it's environment
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  5. #5

    Default Re: The New Hitman - What Do You Want?

    I agree with the OP in that it would be nice to first have some sort of investigation of sorts, and then plan the hit, and then do it. But I don't know, it might be boring.

    Also it would be nice if all of the hits didn't relate story-wise. This would also open up the possibility for additional missions that you could download, or mods that the community would release. (No buying of small add-ons!)

  6. #6
    God-Emperor of Mankind's Avatar Apperently I protect
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    Default Re: The New Hitman - What Do You Want?

    Oh and what ever they do, do not add co-op.

  7. #7

    Default Re: The New Hitman - What Do You Want?

    REAL AI, REAL!!!
    lol

  8. #8
    Ältester der Motten's Avatar Primicerius
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    Default Re: The New Hitman - What Do You Want?

    Quote Originally Posted by Haakon View Post
    REAL AI, REAL!!!
    I don't think that's feasible with home computers yet.

  9. #9

    Default Re: The New Hitman - What Do You Want?

    Quote Originally Posted by Generalfeldmarschall Blücher View Post
    I don't think that's feasible with home computers yet.

    by real AI I mean non scripted
    lol

  10. #10

    Default Re: The New Hitman - What Do You Want?

    Quote Originally Posted by Haakon View Post
    REAL AI, REAL!!!


    DO YOU WANT THIS TO HAPPEN??? DO YOU REALLY???

    @vop2288:
    Like TB666 I disagree on lack of variety in missions. It's already there. What you're suggesting would alter the principal gameplay that Hitman is based on. I mean, what "sniper duel" ? Every game I have played with levels where sniper vs. sniper was an issue (and those were pure bred FPS) was simply annoying. Outsmart another sniper in the hills? That doesn't sound like Hitman to me, nevermind that I'm going to punch the wall every time something I can't see kills me and I can't do anything about it.
    The point of Hitman is to be able to use different ways to complete the mission, plan, prepare, use cunning and stealth. All that seemingly goes out the window if I'm supposed to do a sniper duel in the mountains or whatever.
    What you are really suggesting isn't more variety in environments but rather different gameplay.

    - Full weapon and load out customization...don't just give us one pistol, one sniper rifle, one assault rifle, etc. Let us buy and choose from a dealer/stock that has negatives and positives to each weapon making some perfect for a certain mission while being a disadvantage for others. Also have different kinds of ammunition, scopes, silencers, magazine sizes, iron sights, bi-pods, and other attachments.
    I think the last game already did an excellent job as far as customization went. What other game lets you tweak and mod your weapons to such a high degree? And all of it had a certain effect that made it more or less suitable for a certain kind of mission.

  11. #11
    VOP2288's Avatar Smokey the Bear
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    Default Re: The New Hitman - What Do You Want?

    Quote Originally Posted by Rapax View Post
    @vop2288:
    Like TB666 I disagree on lack of variety in missions. It's already there. What you're suggesting would alter the principal gameplay that Hitman is based on. I mean, what "sniper duel" ? Every game I have played with levels where sniper vs. sniper was an issue (and those were pure bred FPS) was simply annoying. Outsmart another sniper in the hills? That doesn't sound like Hitman to me, nevermind that I'm going to punch the wall every time something I can't see kills me and I can't do anything about it.
    The point of Hitman is to be able to use different ways to complete the mission, plan, prepare, use cunning and stealth. All that seemingly goes out the window if I'm supposed to do a sniper duel in the mountains or whatever.
    What you are really suggesting isn't more variety in environments but rather different gameplay.


    I think the last game already did an excellent job as far as customization went. What other game lets you tweak and mod your weapons to such a high degree? And all of it had a certain effect that made it more or less suitable for a certain kind of mission.
    I respectfully disagree with most of what you say here. The examples of a sniper duel or assassinating someone in a warzone don't really take away from the overall gameplay of the Hitman series. Just like the African warzone level in Splinter Cell Double Agent didn't totally go against the stealth action gameplay of that series. It's just applying the gameplay to a totally different and new situation.

    I'll agree that a sniper duel would be sort of tedious but if they did it correctly it could actually turn out to be quite fun and exciting I think. It also could be perfectly acceptable as a mission: some deadly sniper is picking off valuable targets in the jungles of Vietnam, so your employer hires you to kill him, or maybe you get hired to kill a sniper planning on assassinating a target you want to keep alive. It could work.

    Sure, the game had weapon customization but honestly it wasn't all that great. You got one kind of model for each sort of weapon (pistol, assualt, sub machine gun, sniper, etc) and the accesories were just upgrades...they weren't varied or anything (having positives and negatives for each mission) allowing you to pick and choose what would be the best loadout. Instead you just took what was ever the most powerful ammunition, largest magazine, most powerful scope, etc and it worked for all levels.

    What I'm talking about is having these extra attachments and such that have good things and bad things about them. Plus, I'd like to see different models of weapons for each kind - and have these models be upgradable and customizable with their own kinds of accessories. I want the choice to pick between 3 or 4 different sniper rifles each with their own specific positives and negatives, etc
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  12. #12

    Default Re: The New Hitman - What Do You Want?

    Quote Originally Posted by VOP2288 View Post
    I respectfully disagree with most of what you say here. The examples of a sniper duel or assassinating someone in a warzone don't really take away from the overall gameplay of the Hitman series. Just like the African warzone level in Splinter Cell Double Agent didn't totally go against the stealth action gameplay of that series. It's just applying the gameplay to a totally different and new situation.

    I'll agree that a sniper duel would be sort of tedious but if they did it correctly it could actually turn out to be quite fun and exciting I think. It also could be perfectly acceptable as a mission: some deadly sniper is picking off valuable targets in the jungles of Vietnam, so your employer hires you to kill him, or maybe you get hired to kill a sniper planning on assassinating a target you want to keep alive. It could work.
    Well again, you made some specific comments that you did not like the gameplay, such as knocking out guards, disguising yourself, finding the target, kill them quiet or accident-like...well that is the Hitman gameplay, has been for several games. So you are in fact looking to change the gameplay, not apply it somewhere else. Splinter Cell e.g. while also a stealth game, does not feature Hitman style gameplay, so comparisons aren't exactly valid.
    The point is, if I understood it correctly, is you are wanting to push Hitman more into a sort of open warfare mode, so that it'll resemble more Kane&Lynch.
    Simply put, the game has always been about an Assassin who uses stealth, disguises and opportunity to take out targets without anyone realizing he's even been there. So I don't see how roaming the jungles of SE-Asia looking for snipers is gonna work well with that idea, especially in a jungle or overly nature based environments. It would make him some sort of combat mercenary.
    Sure, the game had weapon customization but honestly it wasn't all that great. You got one kind of model for each sort of weapon (pistol, assualt, sub machine gun, sniper, etc) and the accesories were just upgrades...they weren't varied or anything (having positives and negatives for each mission) allowing you to pick and choose what would be the best loadout. Instead you just took what was ever the most powerful ammunition, largest magazine, most powerful scope, etc and it worked for all levels.
    Actually the variety you are describing is only what he starts out with and always has available as his "custom weapons". On top of that are a whole range of pistols, SMGs, shotguns and rifles that you can pick up over the course of the game and have available to you from the beginning once you start again.
    Also, what do you think accessories are if not upgrades? What exactly is the difference? Real life soldiers and policemen use various upgrades to make their weapons better because that's the whole point.
    It is also not true what you are saying about the upgrades only being "most powerful" with no positives and negatives. One could e.g. make the pistols more powerful, but lose the ability to use silencers. You could use more powerful ammo that could go through doors but again, more kick, no silence. Then there's silencers and special ammo to make weapons very quiet but significantly reduce their power. Then we have upgrades to increase rate of fire or shorten the weapon, all at the price of decreased accuracy.
    Sure the upgrades became more sophisticated and better, but apparently you never read through the explanations if you think each new upgrade was automatically better without drawbacks.
    My point is, I can't think of any game that incorporated weapon customization so wonderfully and to such a degree. Where you could transform a plain jane M4 to one with a scope, 100 round drum, silencer and laser pointer.
    What I'm talking about is having these extra attachments and such that have good things and bad things about them. Plus, I'd like to see different models of weapons for each kind - and have these models be upgradable and customizable with their own kinds of accessories. I want the choice to pick between 3 or 4 different sniper rifles each with their own specific positives and negatives, etc
    Like I said, they do have good and bad things about them. Just read the text. It's a simple fact of life that some upgrades just make a gun better all around. Not every little accessory has to be of the "good for A, sucks for B" variety.
    I understand the want for a large variety of weapons, but again, Hitman already featured a decent amount and enhancing that wouldn't be gameplay relevant. As far as games are concerned, different weapons just don't make much of a difference. Even if I gave you 10 different sniper rifles, you would squeal with delight but eventually realize it's only a matter of which you think looks coolest because it makes no difference gameplay wise. That's something I noticed back in the day with Rogue Spear, when they started releasing mods with weapon packs that added like a hundred real life weapons and then you realized it was really just different models with different sounds. The game doesn't really care which manufacturer you use.
    So, I'm just saying, a greater variety may look cool but it doesn't really enhance the gameplay.

  13. #13

    Default Re: The New Hitman - What Do You Want?

    Quote Originally Posted by VOP2288 View Post

    - Full weapon and load out customization...don't just give us one pistol, one sniper rifle, one assault rifle, etc. Let us buy and choose from a dealer/stock that has negatives and positives to each weapon making some perfect for a certain mission while being a disadvantage for others. Also have different kinds of ammunition, scopes, silencers, magazine sizes, iron sights, bi-pods, and other attachments.

    - More gore.

    That's all I can come up with off the top of my head...anyone got any other wishes or ideas?
    These definitely.

    I'd love a little randomization in say, the placement and movements of some guards and civilians and targets. When replaying Hitman games, I hate the fact that I know exactly what to do, in what order and when to do stuff to acquire the Silent Assassin rank. Also, a little moddability friendliness and a chance for a level editor or something like that so that there'd be more to the game than just the levels the devs made..

  14. #14
    Cyrus the Virus's Avatar Vicarius Provinciae
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    Default Re: The New Hitman - What Do You Want?

    Also been thinking of this as it's known it's under development.
    Can't say I'm expecting any more from the series, other than once again another great soundtrack by Kyd.

    "And the Heavens Shall Tremble"
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  15. #15
    sephodwyrm's Avatar Praefectus
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    Default Re: The New Hitman - What Do You Want?

    1. I want to know what Diana looks like.
    2. And less of the Meatking Party environments. It's way too horny. Makes me horny, too.
    3. Bring back the guy in the American underpants
    4. More lame poetry and asylums, please.
    Older guy on TWC.
    Done with National Service. NOT patriotic. MORE realist. Just gimme cash.
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  16. #16
    God-Emperor of Mankind's Avatar Apperently I protect
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    Default Re: The New Hitman - What Do You Want?

    Quote Originally Posted by sephodwyrm View Post
    3. Bring back the guy in the American underpants
    He has been in every Hitman so far.

  17. #17
    sephodwyrm's Avatar Praefectus
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    Default Re: The New Hitman - What Do You Want?

    He has been in every Hitman so far.
    But not always in American underpants.
    Older guy on TWC.
    Done with National Service. NOT patriotic. MORE realist. Just gimme cash.
    Dishing out cheap shots since 2006.

  18. #18
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    Default Re: The New Hitman - What Do You Want?

    Quote Originally Posted by sephodwyrm View Post
    But not always in American underpants.
    No but american underpants in spirit

  19. #19
    Pious Agnost's Avatar Praefectus
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    Default Re: The New Hitman - What Do You Want?

    I want better melee weapons, and online multiplayer (It'd make an awesome 8 Vs. 8)

    Also, what's wrong with co-op? (Other than ruining the whole, Lone Wolf thing)

  20. #20
    Cyrus the Virus's Avatar Vicarius Provinciae
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    Default Re: The New Hitman - What Do You Want?

    Quote Originally Posted by sephodwyrm View Post
    But not always in American underpants.
    Quote Originally Posted by TB666 View Post
    No but american underpants in spirit
    Am I missing something here?
    What are you talking about?

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