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Thread: Help with shieldwall

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  1. #1

    Default Help with shieldwall

    Hey guys I have given the shieldwall ability to my hoplite units in RS and I noticed that in xgm the unit blocks stay even with each each and don't slide, like that do in every other mod. I was wondering what they did to do this. Also, I tried to fix this by changing the radius of the units, and it worked. But, when fighting out of formation, the units stack up on one another, to the point where they meld together and become unusually strong. I've tried all different number and get the same result. If any one has any answers it would help.

  2. #2

    Default Re: Help with shieldwall

    Maybe you've lowered their radius a bit too much? A 0.22 one would be enough, I think.

  3. #3
    Sunday213's Avatar Semisalis
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    Default Re: Help with shieldwall

    Quote Originally Posted by Aradan View Post
    Maybe you've lowered their radius a bit too much? A 0.22 one would be enough, I think.
    Witch one is there radius? I never figured out where it is, also is it possible to edit formations like its distance and stuff?

  4. #4

    Default Re: Help with shieldwall

    Check this one out: http://www.twcenter.net/forums/showthread.php?t=111344

    No, shield-wall properties are hardcoded.

  5. #5
    Sunday213's Avatar Semisalis
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    Default Re: Help with shieldwall

    So do i just add the hidden radius part?

  6. #6

    Default Re: Help with shieldwall

    Yep.

  7. #7

    Default Re: Help with shieldwall

    I have tried numbers ranging from .2 to 1 and the units overlap when out of formation the line generally looks like this:

    soldier greek_hoplite_spartan_pylos, 60, 0, 4 (,.3,1.7)

    does anyone know what they tweaked in XGM?

  8. #8

    Default Re: Help with shieldwall

    Code:
    soldier          greek_hoplite_spartan_pylos, 60, 0, 4, 0.22
    Try with this one. Or you can download XGM/ask in their forum.

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