
Originally Posted by
pdanders
Has anyone experimented with range and how it affects range?
i.e. does being closer to your target increase damage? Is accuracy affected by range?
I'm wondering if the engine allows for range effects... one would hope so.. as that's one of the most important parts of this era... how to close to get before you fire.. when to charge... etc
I'm hoping that the mod community will have some control over this (like it would be great to increase musket ranges.. but have them be very inaccurate at long range... deadly at 50 meters, etc)