One thing that annoys me abit about this game is the extremely nerfed lethality of volley fre compared to real life. In short; when a line of 40 men fire off their muskets at another line of 40 men at 70yards then I expect to see atleast 25-30 casualties on the recieving end, not just 10 to 15. Even at 100y a musket has a 90% reliability of hitting a chest sized target, so at 70y each man should be perfectly capable of hitting his target with a high degree certainty, not taking into account the stress in combat ofcourse. Taking stress in combat into account I'd expect atleast 55 to 65% of the rounds to hit home, which means roughly 25-30 casualties for one volley by 40 muskets.
As described in actual real life accounts, volley fire, even at 150y was devastating to the recieving end. So CA badly needs to fix this IMO.




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