achievements Key,String
advice_levels Key,String;
Thread Name,String;
unknown,UInt32;
unknown,UInt32;
unknown,String;
unknown,String;
unknown,String;
unknown,15;
unknown,String;
unknown,10
advice_threads Key,String
agent_spawning_to_building_chains Agent IDRef,String;
Building Chain IDRef,String;
Chance,Single
agent_spawning_to_government_types Agent IDRef,String;
Government IDRef,String;
Chance,Single
#agent_spawning_to_policies
agent_spawnings Agent IDRef,String;
Chance,Single
battle_bridge_subculture_jcts Subculture IDRef,String;
Basic bridge,String;
Refined bridge,String
battle_script_strings String ID,String;
Text,String
battle_sky_types Sky Type ID,String;
Season IDRef,String;
Weather IDRef,String;
Time of day,String;
->,Boolean,1;Area,String;
Environment,String;
unknown,2
battle_terrain_sets Terrain Set ID,String;
unknown,4;
Season IDRef,String;
Colour Map,String;
Blend Map,String;
unknown,1;
Cliff Map,String;
Rock Map,String;
Tiled Map,String;
Detail Map 0,String;
Detail Map 1,String;
Detail Map 1,String;
Detail Map 1,String;
Forest Underlay,String;
Climate IDRef,String
battle_type_faction_presets Faction IDRef,String;
unknown,UInt32;
unknown,UInt32
battle_type_unit_to_faction_presets unknown,String;
unknown,UInt32;
Unit IDRef,String;
unknown,UInt32
battlefield_buildings Building ID,String;
Type,String;
Building 2 ID,String;
Material,String;
unknown,UInt32;
->,Boolean,1;Fort type,String;
->,Boolean,1;Terrain,String
battlefield_snow_props Prop ID,String;
unknown,1
message_event_strings Event IDRef,String;
Region IDRef,String;
Message IDRef,String;
Message Image,String;
Message Type,String;
unknown,Boolean;
unknown,Boolean;
Message Icon,String
#models_building
#models_naval
names_royalty Faction IDRef,String;
Name,String;
unknown,UInt32;
unknown,UInt16;
unknown,UInt16;
unknown,UInt32;
unknown,4
quotes_people Quote Person ID,String;
Description,String
religion_conversion_mods Religion 1 IDRef,String;
Religion 2 IDRef,String;
Factor,Single
warscape_rigid_lod Some ID,String;
Model filepath,String;
unknown,String;
unknown,String
warscape_rigid Some ID,String;
Texture path,String;
unknown,String
anim_reference_poses Animation Set,String;
Animation filepath,String;
Bone,String
battle_cities Culture ID,String;
unknown,Single;
unknown,Single;
unknown,Single;
unknown,Single;
unknown,Single;
unknown,Single;
unknown,UInt32;
unknown,UInt32
battle_city_buildings Building IDRef,String;
Culture IDRef,String;
unknown,Int32;
unknown,Int32
battle_city_subculture_jct Subculture IDRef,String;
Culture IDRef,String
battle_climate_groupings Climate ID,String
battle_climate_weather_descriptions Weather ID,String;
Local Climate IDRef,String;
Season IDRef,String;
Weather IDRef,String;
unknown,UInt32;
unknown,UInt32;
unknown,UInt32;
unknown,UInt32;
unknown,UInt32;
unknown,UInt32;
unknown,UInt32
battle_terrain_farm_walls Terrain IDRef,String;
Farm wall,String;
Farm wall,String;
Farm wall,String;
Farm wall,String;
Farm wall,String;
Farm wall,String;
Farm wall,String;
Farm wall,String;
Farm wall,String;
Farm wall,String
battle_terrain_set_climates_jcts Local Climate IDRef,String;
Terrain Set IDRef,String
battle_terrain_set_groupings Terrain Set ID,String;
Climate,String
battle_type_setup_limits Battle Type IDRef,String;
Unit Type IDRef,String;
Unit Size IDRef,String;
Unit Availability,String;
unknown,UInt32;
unknown,UInt32;
unknown,UInt32;
unknown,UInt32;
unknown,UInt32;
unknown,UInt32;
unknown,UInt32
battle_types Battle Type ID,String
battle_weather_types Weather ID,String;
unknown,UInt32;
unknown,UInt32;
unknown,UInt32;
unknown,Single;
unknown,Single;
unknown,UInt32;
unknown,Boolean
battlefield_building_transformations Transformation,String
battlefield_deployable_siege_items Siege item,String;
unknown,UInt32;
unknown,UInt32;
Description,String;
unknown,String;
unknown,String
bribe_actions Bribe Action ID,String;
Bribe Action Description,String
campaign_anim_action_to_sets Action IDRef,String;
Animation Set IDRef,String;
Animation,String
campaign_anim_sets Animation Set ID,String
campaign_anim_transitions Animation IDRef,String;
ID,String;
Animation IDRef,String;
Animation filepath,String
campaign_anims Animation ID,String;
Animation filepath,String;
unknown,Boolean;
unknown,Boolean;
Animation Set IDRef,String
campaign_character_anim_set_agent_junctions ID,String;
Character Anim Set IDRef,String;
->,Boolean,1;Agent IDRef,String;
->,Boolean,1;unknown,String
campaign_character_anim_sets Character Anim Set ID,String;
Anim Set IDRef,String
campaign_character_anim_walk_anim_junctions ID,String;
Character,String;
Character,String;
Anim IDRef,String
campaign_character_anims_junctions ID,String;
Character,String;
unknown,String;
Anim filepath,String;
unknown,String;
->,Boolean,1;unknown,String;
->,Boolean,1;unknown,String;
unknown,Single
campaign_ground_types Ground ID,String;
unknown,Single;
unknown,Boolean
campaign_map_famous_battles ID,String;
Description,String;
Date,String;
unknown,String;
X,Single;
Y,Single
campaign_map_slots_templates_rotations Degrees,String
campaign_walk_anim_sets Walk Anim Set ID,String;
Anim Set IDRef,String;
Anim 1 filepath,String;
Anim 2 filepath,String;
Anim 3 filepath,String;
Anim 4 filepath,String;
Anim 5 filepath,String;
unknown,Single;
Anim 6 filepath,String;
unknown,Single;
Anim 7 filepath,String;
Anim 8 filepath,String;
unknown,Single;
Anim 9 filepath,String;
Anim 10 filepath,String