Hi there!
This game seem to run like garbage on my system, Medieval 2 Total War ran fine if not excellent all on highest with 1680x1050 resolution.
Ive got around 20 fps in the Campaign Map, and drops even more when zooming in/out. Graphical glitches at times aswell (textures seem to grow together at times)
Sea Battle: I get around 15-25 fps (really rare that i get above 20 though) no matter what settings i turn on, low, medium, high or ultra.
Also changed settings on Shader from 3.0 high to low, aswell as turn off shadows and such.
Land Battles: I get around 15-25 fps there aswell, same as above, doesnt matter what settings i use.
Oh and, Campaign map really cause my CPU to run hot, when the battles do not.. Weird!
Code:Specs: Windows Vista X64 Service Pack 1. Nvidia GeForce 8800GT (G92) 512MB -Standard clock. AMD Phenom X4 9750 2,4GHz AM2+ -Standard clock. Gigabyte GA-MA770-DS3 Rev 1 AM2+ Corsair 3072MB XMS2-6400 800MHz DDR2 (3 sticks) Sweex 650W Powersupply Monitor - BenQ G2400W 1920x1200.I dont know if i forgot anything either so.Code:Settings in the game: Resolution: 1440x900 Grass: Medium. Trees: Medium. Shadows: Medium. Unit Detail: Medium. Ship Detail: Medium. BUilding Detail: Medium. Ocean: High. Sky: Medium. Texture: High/Medium. Filtering: Trilinear. Anti-Aliasing: Off. Shader: 3.0 Low (Had high before) Vsync: Off. Windowed mode: Off. Heat Haze: On. HDR: On (no difference on Off) SSAO: Off. (Basically kills the GPU) Volumetric Fog: Off/On, (didnt see any difference either) Hardware Shadows: Off.
I ran Medieval 2 Total War w. Kingdoms (All highest with 1680x1050 res) and 1920x1200 I think on the campaign map (you had separate settings for those) with no problems whatsoever.. same goes for many other games including GTA IV. (Though its CPU dependant?)




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