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Thread: Late Campaign.

  1. #261

    Default Re: RELEASE: Late Campaign.

    Aaaah...I initially replaced the original starpos file with this one, not the late capaign starpos file. Replaced original starpos with late campaign, added your file from above, then checked it out. Working like it should. Thanks again.

    No worries on the rest. Victory conditions are a wish for me anyway. Would do it myself; however, I'm afraid I haven't the technical skills to do it.

  2. #262
    SimonB1er's Avatar Semisalis
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    Québec
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    446

    Default Re: RELEASE: Late Campaign.

    Quote Originally Posted by taran View Post
    I suppose you can. I started the game that I am playing now, after changing turns to 4 with Turns editor.

    But, today I found that I was not able to start a new late campaign game while I am able to load the game that I am playing now. I don't know why. A patch or mods may be causing the problem.
    Meanwhile, In the game I am playing, I am suffering terrible bugs that take place in clicking a fleet, which consists of heavy ships especially.
    How did you manage to make it work? Which program are you using? Every time I load the game when I edit the number of turns per years from 2 to 4, it crashed??!! Can someone help me out?

  3. #263

    Default Re: RELEASE: Late Campaign.

    I n

  4. #264

    Default Re: RELEASE: Late Campaign.

    I need guys I downloaded this mod but I have an older mod before this (I think it's your other mod Deadly the All factions) and when I downloaded it nothing changed?

    Please Help!

  5. #265
    Mr. Scott's Avatar Primicerius
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    Oct 2007
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    San Francisco
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    3,312

    Default Re: RELEASE: Late Campaign.

    about 20 turns into the game it crashes at the Ottomans turn.

    I've played 3 campaigns and each time after about 20 turns it crashes on the ottomans.

    If it weren't for that crash then this would be awesome.
    “When my information changes, I alter my conclusions.” ― John Maynard Keynes

  6. #266

    Icon1 Re: RELEASE: Late Campaign.

    Is there any progress in making Norway into a playable faction, DeadlyBlowfish?

  7. #267

    Default Re: RELEASE: Late Campaign.

    Anybody get this to work with patch 1.3?
    "My God, I wish we had the 9th Australian Division with us this morning."
    - - Major-General Francis de Guingaund, Chief of Staff, Allied Land-Forces Headquarters Europe, D-Day, 1944

    "Australian troops had, at Milne Bay, inflicted on the Japanese their first undoubted defeat on land. Some of us may forget that, of all the allies, it was the Australians who first broke the invincibility of the Japanese army."
    — Field Marshal Sir William Slim.

  8. #268

    Default Re: RELEASE: Late Campaign.

    Dead thread.
    "My God, I wish we had the 9th Australian Division with us this morning."
    - - Major-General Francis de Guingaund, Chief of Staff, Allied Land-Forces Headquarters Europe, D-Day, 1944

    "Australian troops had, at Milne Bay, inflicted on the Japanese their first undoubted defeat on land. Some of us may forget that, of all the allies, it was the Australians who first broke the invincibility of the Japanese army."
    — Field Marshal Sir William Slim.

  9. #269

    Default Re: RELEASE: Late Campaign.

    Hi have some issu with this addons.

    I'm playing ETW in french (yeah i know but i only found out resently how to change the language ) and i think this addons inst working with french language tryed twice data campaigns etc... . So tried to unsintal the game twice to change the language since it wasnt working put in the trash all the folder conserning empire and tryed one last time to install the game in english and u know what it was still in french then i found out that it was on steam u had to change the language ......... ;'( so now I have my game in english BUT no more empire folder in steam/steamapps/comon etc... however the game is working as usual and i can even load my old campaigns.

    P.S tried it with the old folder in the trash inst working

  10. #270

    Default Re: RELEASE: Late Campaign.

    erm, how to get rid of the mod? because I think I replaced something and now I'm not sure what to do
    Kein Sieg ohne Krieg...


  11. #271
    Magnificent One's Avatar Miles
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    Jun 2009
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    Glasgow,Scotland
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    358

    Default Re: RELEASE: Late Campaign.

    Does this work on 1.3? i'm not sure if i have 1.3 or not as steam randomly updates it without telling me what they updated.



    You know you want some....

  12. #272

    Default Re: RELEASE: Late Campaign.

    so is this compatiable with the reg campaign?

    Favorite Goalies

  13. #273

    Default Re: RELEASE: Late Campaign.

    Awesome MOD!!! I love the Late tech tree, ive been hunting for a mod with a late tech tree for a few days now. very cool. Thanks

  14. #274

    Default Re: RELEASE: Late Campaign.

    Is this mod still being developed? I really want to play it but I don't know anything about mods.

  15. #275

    Default Re: RELEASE: Late Campaign.

    Quote Originally Posted by Swamp Fox View Post
    Is this mod still being developed? I really want to play it but I don't know anything about mods.
    Here.




  16. #276

    Default Re: RELEASE: Late Campaign.

    Quote Originally Posted by husserlTW View Post
    Thanks man!

  17. #277

    Icon7 Re: RELEASE: Late Campaign.

    How i can download the bc?

  18. #278
    Templar129's Avatar Foederatus
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    Oct 2009
    Location
    Minnesota
    Posts
    30

    Default Re: RELEASE: Late Campaign.

    This work for 1.5?

  19. #279

    Default Re: RELEASE: Late Campaign.

    Quote Originally Posted by Templar129 View Post
    This work for 1.5?
    Here.




  20. #280

    Default Re: RELEASE: Late Campaign.

    one question sir.
    I choose to play as the USA and in the victory conditions it says by the end of 1810 ...i cant choose the World Domination...
    The Short Campaign is only for 54 turns... 1783 - 1810
    Is this a problem?

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