Code:
16:01:48.296 [game.script.exec] [trace] exec <if> at line 437 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 437, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 456 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 456, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 475 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 475, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 494 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 494, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 513 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 513, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 532 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 532, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 551 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 551, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 570 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 570, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 589 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 589, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 608 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 608, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 627 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 627, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 646 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 646, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 665 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 665, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 684 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 684, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 703 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 703, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 729 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 729, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 732 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 732, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 735 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 735, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 738 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 738, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 741 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 741, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 744 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 744, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 747 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 747, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 750 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 750, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 753 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 753, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 756 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 756, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 759 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 759, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 762 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 762, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 765 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 765, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 768 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 768, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:01:48.296 [game.script.exec] [trace] exec <if> at line 771 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:01:48.296 [game.script] [error] Script execution error for <if>, at line 771, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script] [error] Script execution error for <if>, at line 785, in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
<settlement> is unavailable from event <>
when testing <SettlementName> condition
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:07.984 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:08.000 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:08.000 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:08.000 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:08.000 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:08.000 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:08.000 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:08.000 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:08.000 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
16:02:08.000 [game.script.exec] [trace] exec <if> at line 785 in auh/data/world/maps/campaign/imperial_campaign/campaign_script.txt
If it isn't obvious, the errors correspond to all the if statements that ask for FactionType, and the if statements that ask for SettlementName. These conditions should be exported from the event used in the monitor, but for whatever reason they aren't carrying over to if statements. Maybe this is just a fundamental misunderstanding of how CA has the if statements set up on my part, and they are in fact, like everything else, severely limited.