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Thread: How to man a forts cannon during siege

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  1. #1

    Default How to man a forts cannon during siege

    It's quite possible this has been asked and answered, if so sorry, but I couldn't find it with search and I don't have a manual (thanks steam).

    Anywho, how does one place units on the ramparts of a fort so they will actually man the cannon, instead of standing in nice formation staring at each others backs. I know it's possible as I've done this before by accident, a very pleasant accident, but one I can't repeat.

  2. #2
    rsslcs's Avatar Senator
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    Default Re: How to man a forts cannon during siege

    ive seen the ai do it

  3. #3

    Default Re: How to man a forts cannon during siege

    Your units should automatically man the cannons.

  4. #4

    Default Re: How to man a forts cannon during siege

    Just put them up close to the cannons and they do it automatically after what I've done

  5. #5

    Default Re: How to man a forts cannon during siege

    Quote Originally Posted by Xtri View Post
    Just put them up close to the cannons and they do it automatically after what I've done
    Yeap. Just stack your men on the walls near the cannons and they'll auto fire them.

  6. #6

    Default Re: How to man a forts cannon during siege

    Quote Originally Posted by CraftyChicken View Post
    It's quite possible this has been asked and answered, if so sorry, but I couldn't find it with search and I don't have a manual (thanks steam).

    Anywho, how does one place units on the ramparts of a fort so they will actually man the cannon, instead of standing in nice formation staring at each others backs. I know it's possible as I've done this before by accident, a very pleasant accident, but one I can't repeat.
    check in the steam game files usually in either data or just ETW folder




  7. #7

    Default Re: How to man a forts cannon during siege

    In 4 different sieges now, my guys lined up next to the cannons have only fired a cannon once. Not one whole battle, but once in one battle... straight down at the guys charging. Never while people approached from afar, and usually just shoot with muskets until the enemy climbs the walls.

  8. #8

    Default Re: How to man a forts cannon during siege

    I wish I could properly line them across the ramparts as well. I would need a massive army just to man it properly.

  9. #9
    Yojimbo's Avatar Pig tail Sock
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    Default Re: How to man a forts cannon during siege

    Quote Originally Posted by CraftyChicken View Post
    It's quite possible this has been asked and answered, if so sorry, but I couldn't find it with search and I don't have a manual (thanks steam).

    Anywho, how does one place units on the ramparts of a fort so they will actually man the cannon, instead of standing in nice formation staring at each others backs. I know it's possible as I've done this before by accident, a very pleasant accident, but one I can't repeat.
    http://store.steampowered.com/app/10500/

    scroll down in the bottom right youll see "view the manual" righy click save as.

    Quote Originally Posted by Whatacad View Post
    In 4 different sieges now, my guys lined up next to the cannons have only fired a cannon once. Not one whole battle, but once in one battle... straight down at the guys charging. Never while people approached from afar, and usually just shoot with muskets until the enemy climbs the walls.
    They alwasy fire the cannons for me. Two men man the cannon the rest shoot with their muskets when the enemies are close enough.
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  10. #10

    Default Re: How to man a forts cannon during siege

    the cannons are pretty short range... but they do man them...

    i think the fort cannons are scripted to the same range as the units that will man them... that would explain why they don't pick off anyone outside of musket range.

    meh, i use grenadiers for that sort of thing anyways... yay star fort grenade bonus.

  11. #11

    Default Re: How to man a forts cannon during siege

    The time i can remember, the fort cannons was able to shoot kinda far. Not as far as my artillery, but firther then musket fire. They got a couple of my units while runnign there, might always have been the rebound, but it did indeed quite some damage.
    Quote Originally Posted by Marcus Fulvius View Post
    the cannons are pretty short range... but they do man them...

    i think the fort cannons are scripted to the same range as the units that will man them... that would explain why they don't pick off anyone outside of musket range.

    meh, i use grenadiers for that sort of thing anyways... yay star fort grenade bonus.

  12. #12

    Default Re: How to man a forts cannon during siege

    I find it to be rather glitchy. Sometimes they do it, other times not. Even when they do they're as likely to run off somewhere after firing once or to try and climb down ropes or run out the gate or...

  13. #13
    mp84's Avatar Ordinarius
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    Default Re: How to man a forts cannon during siege

    I think the best way to get them to fire, is when you have your men lined up already on the walls. Click on an army that's very far away, then they'll use the cannons to fire, and continue to fire I believe.

    MP

  14. #14

    Default Re: How to man a forts cannon during siege

    They will man the cannons if you tell them to fire at a unit. They may fire one or two shots, or several. The AI just doesn't do a good job of what should be obvious.

    Also, has anyone else had a problem moving melee troops (e.g. Pikemen) to the walls early in the game? They'd be ideal for repelling the rope climbers, but I can't get them to leave the courtyard of the fort.

    I've had this thing for a little over a day now, and I'm finding a lot of it frustrating (my load times for battles are almost endless, even though my computer exceeds the min specs).

    Might be time to dust off Med. 2 Total War until CA gets the numerous bugs, performance issues, and gameplay problems fixed.

    On a positive note, the graphics are really cool when the invincible pirate fleets wipe out my navy...

  15. #15

    Default Re: How to man a forts cannon during siege

    This is just plain buggy. I captured that star-fort outside of Paris, and sure enough the silly french tried to kick me from it. I've tried 3 times now to line my guys up, and i can't even get them to face away, let alone shoot and man the cannon. Either I'm really stupid, or this needs to be worked out in a future patch. Could be very awesome, but poorly implemented IMHO.

  16. #16

    Default Re: How to man a forts cannon during siege

    Quote Originally Posted by CraftyChicken View Post
    This is just plain buggy. I captured that star-fort outside of Paris, and sure enough the silly french tried to kick me from it. I've tried 3 times now to line my guys up, and i can't even get them to face away, let alone shoot and man the cannon. Either I'm really stupid, or this needs to be worked out in a future patch. Could be very awesome, but poorly implemented IMHO.
    Makes me want to defend the city and have a normal land battle than a siege one.

  17. #17
    Alkarin's Avatar Praepositus
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    Default Re: How to man a forts cannon during siege

    yea fort cannons are extremely glitchy. i try to avoid building forts as much as possible...waste of resources
    You look great today.

  18. #18

    Default Re: How to man a forts cannon during siege

    I ended up just lining my army inside the fort along the walls. Sure enough the french climbed up, and I slaughtered them as the took their time organizing themselves on top of the walls, before casually walking down the ramps.

  19. #19

    Default Re: How to man a forts cannon during siege

    speaking of seiges, is it even possible to actually assault a city anymore? anytime i try to assault one, the battle just ends up being in a huge field (even though i'm at the enemy's city walls with my armies).
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  20. #20

    Default Re: How to man a forts cannon during siege

    Quote Originally Posted by Bella View Post
    speaking of seiges, is it even possible to actually assault a city anymore? anytime i try to assault one, the battle just ends up being in a huge field (even though i'm at the enemy's city walls with my armies).
    I found this strange, too, until I had to defend a fort, discovered how terribly glitchy it is, and became really, really glad that the city-assault and city-defense battles take place in open areas. The fewer times I need to play a battle in/around those glitched forts, the better.

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