Hello out there,
there are several threads in here now that ask for how this or that or yonder can be changed.
Unfortunately, almost all relevant text files are not really pure text files; not even xml.
The directories under ..\data\db\, for example, contain some of the most relevant files regarding gameplay mechanics. So far, the files look like this in text editors (in this case Textpad; Notepad++ looks even more messed up, because it uses a genuine symbol for nul-characters (00 in hex), which is far broader and renders this stuff completely illegible.
Now, I've got a Linux install besides my WinXP on my disk and I handed one of those files under the ..\db directories to the file command. To those that don't know: It's a Unix command that identifies file types.
So, file spits out this:
So, anyone out there knows how to "strip" (and re-unstrip) those files?Code:~> file ./factions ./factions: 370 XA sysV pure executable not stripped - version 116 - 5.2 format
If these files are in fact some kind of engine-internal executable, might there be a way to decompile them?
Or am I completely off-track here (which I deem quite possible, if not even probable)?
Thanks, for any insight given,
-Euer werter Ketzerfreund.![]()




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