Is there any possibilities to auto-release prisoners(captured by players) by script?
I tried to add a monitor into campaign_script.txt(since i can't figure out which ui_element is used for lease button in captor_ransom_scroll, so i used prisoner_release_button for a try, but it didn't work -___-), monitor like below:
I think if i got the right ui_element id for that release button, this monitor will work, i had searched the whole MIITW folders but still don't get a clue, anyone has any ideas about that ui_element id?Or just another way to work this auto-release trick out?Code:monitor_event ScrollOpened ScrollOpened captor_ransom_scroll select_element prisoner_release_button ;release_button or elease_prisoner_button didn't work too simulate_mouse_click lclick_down end_monitor
I need help T_____T
I'm a totally script noob, i know lots of people here are good at script, so i'm wondering if anyone can help me out from this question.:hmmm:




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