I hope this is the right forum, so how can officers (specifically the Scipii Centurion) be added to a unit in BI (British Legionaries: Romano-British)?
I hope this is the right forum, so how can officers (specifically the Scipii Centurion) be added to a unit in BI (British Legionaries: Romano-British)?
For the descr_model_battle file, do I modify the existing entry for the East/ Western Empires or
or do I add a new entry from the RTW Scipii one? BTW I want to add the vanilla Scipii centurion, the one with steel on only.
You can modify the existing one if you want, but if you're not worried about model space, just add a new entry.
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Note that this assumes you have brought all the encessary files (.cas, .tga.dds, .spr) inside the BI data, which is the best way to go, if you plan on editing those files later.Code:type roman_centurion_rtw skeleton fs_dagger indiv_range 40 texture empire_east, bi/data/models_unit/textures/officer_roman_centurion_scipii.tga texture empire_west, bi/data/models_unit/textures/officer_roman_centurion_scipii.tga texture empire_east_rebels, bi/data/models_unit/textures/officer_roman_centurion_scipii.tga texture empire_west_rebels, bi/data/models_unit/textures/officer_roman_centurion_scipii.tga model_flexi_m bi/data/models_unit/officer_roman_centurion_high.cas, 15 model_flexi_m bi/data/models_unit/officer_roman_centurion_med.cas, 30 model_flexi_m bi/data/models_unit/officer_roman_centurion_low.cas, 40 model_flexi bi/data/models_unit/officer_roman_centurion_lowest.cas, max model_sprite empire_east, 60.0, bi/data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr model_sprite empire_west, 60.0, bi/data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr model_sprite empire_east_rebels, 60.0, bi/data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr model_sprite empire_west_rebels, 60.0, bi/data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5
So, as a summary, I would have to:
1. Add the officer model files in BI's models_unit folder
2. The texture files in models_unit/textures folder
3. Copy the above DMB entry provided
4. Add it to a unit
Is that all?
Thanks for helping me! Unfortunately, I can't find the texture files.