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Thread: Fall of the Cross & Rise of the Crescent (FCRC) - General Discussion (until release FCRC 1.0)

  1. #101
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC)

    Looks good so far

    Edit: Have just added "Development" to the thread title.
    If you, Bull, have provided the FCRC release file, just create a complete new FCRC release thread within this submod forum.
    And also, we will make a sticky advertisement/link thread for FCRC, in the main public ChivTW forum.
    Last edited by DaVinci; October 16, 2010 at 04:10 PM.
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  2. #102
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    Thanks, DV
    Glad to hear from the master himself. I'm currently busy balancing and adding infrastructure, it's really nice to see balanced armies of sergeants, men-at-arms and knights roam the duchies and counties of Europe.
    Also, I've split the Baghdad region into 3 and made the ex-Grand Seljuks the Abbasid Caliphate (it was quite a pain finding 2 other cities near Baghdad important enough to add into those 2 provinces ). I don't think I'm going to re-add the Berbers, to be honest, because I'd need to change their name to the respective sultanate/caliphate/emirate they would be going to portray. This wouldn't be a problem if names would be campaign-specific, but they aren't, so I can't change their name without doing so for the whole mod, which would ruin the experience.

    EDIT: coming to think of it, I could include an "optional" folder with the campaign, which would include the .txt file for changed names from Berbers to Artukids and a file for the other way around. It would need manual changing by the player every time he'd want to play a different campaign, though.


    Current Features
    * An established feudal community in Europe, with castles, estates and feudums (plural?). This means that you'll see balanced stacks of knights, sergeants and men-at-arms instead of just levy infantry
    * Established Templars and Hospitallers around Europe. These 2 orders had gained a lot of influence since 1099, and a few regions in Europa start with either a Templar or a Hospitaller chapterhouse
    * Reconquista and Jihad are ravaging the Iberian countryside. Pretty large battles between Castile and the Moorish Dynasty
    * Teutonic order is starting to emerge as a full European power. The Holy Roman Empire will represent them. They currently don't have as much power as the Templars or Hospitallers, but they start with 2 chapterhouses in the HRE. They look upon Prussia and Lithuania with greedy eyes
    * Complete infrastructure. Expect to see the AI with mercenaries and siege equipment (Mangonels, Trebuchets, Catapults, etc). The Middle Ages were at its highest point right now, and the infrastructure of all the dynasties was flourishing.
    * A few factions with civil war. Poland for example will have to deal with unrest in its settlements. England (or actually, the Angevin Empire) will also deal with a divided population, and Richard's high taxes to finance his Holy War don't make the people happier...

    Update:

    I've ran an AI campaign as the most boring and static faction (when AI controlled on both counts, of course) in Chiv TW:
    The Kiev Rus
    Campaign ran until 1254, then my faction got destroyed:

    As you can see, my top priority right now is to weaken France a bit.
    ...
    Well, actually, that isn't possible, since France is just lucky to be in an area where it has access to the best mercenaries in the world: different types of knights, flemish mercs, brabançon mercs, italian mercs and it has a very central position.
    This means the factions around France have to be strengthened when controlled by the AI.
    Last edited by Bull3pr00f de Bodemloze; October 17, 2010 at 04:04 AM.

  3. #103
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    * Reconquista and Jihad are ravaging the Iberian countryside. Pretty large battles between Castile and the Moorish Dynasty
    Of special interest, as the Berbers have been a balancing factor vs. the Moors, so the war on the peninsula was a back-and-forth war, just quite histoircal balanced - this you have changed now.

    Edit: Cross-written with you update above. Well, a new campaign set-up means complete new balancing. Wish you sucess and in the first place fun
    Last edited by DaVinci; October 17, 2010 at 04:14 AM.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    Iirc., already 2013 i spoke of "Renaissance of Fascism", it was accurate.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  4. #104
    demagogos nicator's Avatar Domesticus
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    Good job. But why is the cyprus still roman? And i think Kingdom of Hungary contoled Dalmatian coas at that time

  5. #105
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    Quote Originally Posted by DaVinci
    Wish you sucess and in the first place fun
    Thanks! I'm glad I got past the most tedious part (family trees/ starting positions). Balancing means being able to play, which is just a lot less boring.

    Yeah, that's why it needs balancing. The fun in the Iberian Peninsula got ruined by France. If they hadn't overrun Castile, it would still be a very pitched battle. The one thing I've noticed is that the Moors don't get overpowered at all with their new territories; actually; it makes them focus on the Reconquista most, and I've given Castile a bit of a headstart, but I overlooked the French problem while balancing that part of the map I mean; as you can see, the Moors are still in Southern Iberia in 1254; which means that they nor Castile have actually been able to overrun their rival. Aragon had bad luck, they were out of family members in the 20th turn or so, which promptly rebelled their whole kingdom. Castile was busy against the Moors and France had just kicked England off the continent, so they were looking for new lands to conquer.
    AI campaign are very handy for balancing

    Quote Originally Posted by Demagogos Nicator
    Good job. But why is the cyprus still roman? And i think Kingdom of Hungary contoled Dalmatian coas at that time
    True, the map I posted has been updated a bit. England is now in control of Cyprus and the Grand Seljuks, for example, start with a much smaller part of the map; largely because they aren't the Grand Seljuks anymore, but the Abassid Caliphate.

    On the Hungary part; thanks for the info. I can't find any clear information about Hungary on the internet and my local library is rubbish. You don't happen to have any maps of Hungary/Eastern Europe at the time, do you?
    Last edited by Bull3pr00f de Bodemloze; October 17, 2010 at 06:40 AM. Reason: I keep typing "Europa" -_- /Bull

  6. #106
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    I am sure I have one in my library (my country was a part of Hungarian Kingdom and therefore i have a lot of book about their history) but unfortunately actualy it is 120 km from me I will have it back at best on the Saturday

    What about Armenian Kingdom? Was it left from the game?

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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    Last edited by demagogos nicator; October 17, 2010 at 09:12 AM.

  8. #108
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    Armenia is still around; the last picture is from a running campaign; it's not the faction starting positions
    Thanks for the maps, I'd give you rep, but I gave you some already, so you'll get it when I have spammed some more rep to other people

  9. #109
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    no problem i should give you a reputation because of working on this
    Even though the map is not from the period of campaign start the Hungarian position should be the same,
    Croatia was conqueed by the king Koloman (1095-1116) in 1102AD, he got the Croatian crown and found the Hungarian-Croatian Union

  10. #110
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    Nice! That means I could set Croatia as one of the victory conditions for Hungary and have an Hungarian army next to the settlement at the beginning of the campaign, so you'll have some sort of epic opening battle as the Hungarians

    (I gave you rep for the maps, btw)

    Big news for all you Mongol-loving people: The Steppe Faction will now represent the Mongols who invaded the Rus' during this timeframe!
    @DV: Shall I give them some nice bonii when controlled by the AI? Not so overpowered as in M II TW, but still quite powerful?
    Last edited by Bull3pr00f de Bodemloze; October 18, 2010 at 01:26 AM.

  11. #111
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    I agree with all points (Hungarian openiing battle, adding Mongols and give them bonuses)

    My other suggestions is about Knight orders. They were wery widespread during this timeframe and fought in armies of more countries not only 4 main crusading powers (HRE, France, England, Sicily), but Templars and Hospitalers fought in the armies of Aragon against moors, and armies of Hungaria and Poland against mongols (Battle of Legnica, Battle of Mohi), Teutons tried to make their empire first on Hungarian/Cuman border but then were expeled by the Hungarian king Andrew II and they moved to the Baltic. Maybe some order units could be added to the roster of this fractions. My proposal Templars to Aragon, Hospitalers to Hungary, Poland has alredy had Swordbreathen kniths - it could be enought

    and thank you for rep
    Last edited by demagogos nicator; October 18, 2010 at 01:38 PM.

  12. #112
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    @DV: Shall I give them some nice bonii when controlled by the AI? Not so overpowered as in M II TW, but still quite powerful?
    Would fit ... if they expand into the right directions.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    Iirc., already 2013 i spoke of "Renaissance of Fascism", it was accurate.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  13. #113
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    And Polish kingdom at this tomeframe was divided into more duchies so i suggest to change it to one of them (Silesia-Wroclaw for example)
    here is the map: http://upload.wikimedia.org/wikipedi...01-1241%29.JPG

  14. #114
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    I know about that. I left them with their kingdom but with high public disorder in most of their settlements. I'm still going to run a few campaigns and see if they are over/underpowered.
    edit: Needless to say, I'm going to give you credit in the release thread as Eastern Europe-informer
    Last edited by Bull3pr00f de Bodemloze; October 19, 2010 at 05:39 AM.

  15. #115
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    Thanks it would be a great honour for me

    btw: maybe Ducatus Bohemia could be switched to Regnum Bohemia (correct me if I had written it wrong) because Premyslid Otakar (Ottokar) I of bohemia was crowned a King of Bohemia in 1198 and all his succesors used this title, which was comfirmed by the emperor Frederick II in the Golden Bull of Sicily in 1212.

    If you need any more help let me know
    Last edited by demagogos nicator; October 19, 2010 at 02:15 PM.

  16. #116
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    Yeah, I've actually been thinking about that. Up until now, all of the name changes will go into the "optional" folder, which will ship with the mod.
    The reason for this is that faction names can be changed, but they will then be changed for all of the campaign, which means you'll have a Regnum Bohemia in the other campaigns, like the Crusader Epoche, starting at 1099, which is 99 years too early.

  17. #117
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    Alright, I've made up my mind about the Mongols.
    I'm going to spawn a few stacks around 1220, just enough for them to steamroll into Europa and get their butts kicked near the HRE/Hungary (if they're not controlled by the player, I'm not going to spawn anything if the player is playing as them ).
    They seem to want to expand into the right direction, but they can't most of the time because they don't make any money; that means I'll add a script that gives them a large sum of cash if their treasury gets below ~5000.

    Don't worry; these scripts are so small they won't be noticed in the campaign and will cause no lag. I'm trying to stick to Chivalry's rules and keep scripting to a minimum.

    EDIT2: Ignore the earlier part of this post. I'm just going to give them money and 4 full stacks to start with. The money will only be given if the player isn't playing as them. The stacks, however, can't be scripted into the campaign script (and I'm not going to add a background script - it's completely against everything Chivalry and DV stand for ), so I'll give them starting stacks. This does mean that the player will have those stacks too, but don't worry! The player doesn't get money so he won't be able to pay for the upkeep. He can use the stacks, but eventually they'll just get decimated.
    Last edited by Bull3pr00f de Bodemloze; October 21, 2010 at 06:10 AM.

  18. #118
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    It would be also good I was looking foward to the mongol invasion 1220 but i underestand your reasons

  19. #119
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    Don't worry. You will be fighting as/against the Mongols, since I made the Cuman family tree swap over to the Mongolian one once the first faction leader (a non-Mongolian) dies. Then Batu (look him up, grandson of good ol' Genghis) will become the new faction leader. If you then check the family tree, you'll see a dead Genghis, his sons (Jochi, Ogodai, Chagatai and Tolui) and all of his grandchildren. Since no son of Genghis participated in the invasion, they show up as dead -they weren't dead historically; but I can't have them running around Russia while they should be in Samarkand, which is not on the map ^^-. Some of Genghis' grandchildren and one of his generals is present, though.

    Let me recount who you'll meet of family Khan:
    Batu
    Berke
    Guyuk
    Subutai <--- not a family member, but a kickass veteran general. This guy served under both Genghis and Ogodei
    Khudan
    Mongke


    Genghis had quite some grandchildren, as you can see

  20. #120
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    Default Re: Fall of the Cross & Rise of the Crescent (FCRC) - Development

    nice to hear it

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