DLing now.
DLing now.
good but the map is restricted .units is but great start
When a nation forgets her skill in war, when her religion becomes a mockery, when the whole nation becomes a nation of money-grabbers, then the wild tribes, the barbarians drive in... Who will our invaders be? From whence will they come?”
― Robert E. Howard
What in the units would you want to see improved. The map... the cities have yet to have their building lists finalized... I wanna add some things and increase costs for ports seeing they're too cheap..
(Try it on VH/VH and you'll be shocked at how brutal the AI gets )
i just tried it VH/VH with Thebes and did all the battles automatically for speed and i noticed that it was very challenging. perhaps because it was my first campaign and i did not know the location of the nearby cities. now i control a big part of the map, but i have problem with cash. i am certain that if i did the battles manually it would be easier ( i am a great general )
4-5 turns later:
and athenians are long dead and spartans pay for their treachery.
Last edited by Agisilaos; March 01, 2009 at 08:21 AM.
Macedones were, are and will always be Greeks
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watch this, this and this
Τακτική είναι να ξέρεις τι να κάνεις αν υπάρχει κάτι που μπορείς να κάνεις.
Στρατηγική είναι να ξέρεις τι να κάνεις όταν δεν υπάρχει τίποτα να κάνεις.
i like this mod but units look like vanilla very much and i hate vanilla rome from building to units kla units are good but bravo
Last edited by clone; March 01, 2009 at 10:14 AM.
When a nation forgets her skill in war, when her religion becomes a mockery, when the whole nation becomes a nation of money-grabbers, then the wild tribes, the barbarians drive in... Who will our invaders be? From whence will they come?”
― Robert E. Howard
Well, yes, the units aren't a radical departure from anything in vanilla, but some people like it that way, and it takes a lot more work to make it radically different.
Viva la Defenestrate!
thanks for the reply
When a nation forgets her skill in war, when her religion becomes a mockery, when the whole nation becomes a nation of money-grabbers, then the wild tribes, the barbarians drive in... Who will our invaders be? From whence will they come?”
― Robert E. Howard
Hard/Hard is good. I feel there's too many AI bonuses at VeryHard/VeryHard. Anywho, does anybody find there's too much general fighting? We're trying to create more limited wars for the next version, not a free-for all.
Viva la Defenestrate!
Congragulations, years searching for a greek states mod and this release is exellent may you should get diferent skins because the hoplites of the diferent states are very similar
also may you can extend the map a little more to the north to thessaly and aetolia or to the west yo syracuse and tarantine
a persian invasion event would be sweet
now i'm trying putting kla's hoplites to the mod
Last edited by Nachox; March 01, 2009 at 07:21 PM.
The next release or so will have scripted events. No promises as to what this includes (after all, many of them will probably be story events), and we want them to be suprises at this juncture.
May I ask what city-states in particular you want included in the next releases?
Well, yes, but I think in general, sensibility would be better. Correct me if I'm wrong.
Last edited by Amroth; March 02, 2009 at 09:25 AM. Reason: dp
Viva la Defenestrate!
here is a map of greece in the classical period aetolia and thessaly can be a good factions to the mod
ARRIBA LA CELESTE!!
But the mod starts in 360 B.C. and focuses on the Peloponnese. Aetolia and Thessaly can hardly be added!
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Congrats for the release
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But Aetolia is close to the peleponessus if the map is only concentred in that region the faction list will be very short
if only the map can be extended a little more to the north you guys can put a lot of new factions
i have a new idea why dont put units and polis original names like :hmmm:
greek archer - Toxotai
Tebes - Tebai
Last edited by Nachox; March 02, 2009 at 02:31 PM.
ARRIBA LA CELESTE!!
Great choice of time period, looks great-downloading now.
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As much as this mod has outside appeal, it is designed around a story. Such factions don't come to play in the story... The map for this mod is not going to be expanded northwards. It's designed around the Peloponnese in 360, as was already mentioned, so Thessally is was out, and we're not expanding the map. This is the beta - after this point, we're removing bugs, adding features, and then releasing a final. Adding an entire faction is way out. It was just out of curiousity I was asking what factions you would like to see.
Unit names are a very minor part of the game, and as such, not our primary concern. Most people, to be honest, don't give them a second thought.
Viva la Defenestrate!