Spoiler Alert, click show to read:
i want to use my own edb but the game won't load it. the unpacker readme says i need to create a batch file and blah
how to create these files?
Spoiler Alert, click show to read:
i want to use my own edb but the game won't load it. the unpacker readme says i need to create a batch file and blah
how to create these files?
with a text editor add the following to the top of medieval2.preference this file is read only so remove this attribute make your changes and make sure you reenable it or the game will set it back to its default setting.
[io]
file_first = 1
[log]
to = logs/system.log.txt
level = * error
tried that :hmmm:
it makes the timurids have the lithuania horse on their banner, but still black
also gives my russian captain and generals some sort of freaky models
my guess is it takes the files from stainless steel or kingdoms ... maybe i should try..nvm!
is there anyway to make the installer think you don't have m2tw installed?
ie: install medieval again without deleting all i have in the old one
You have files conflicting with the vanilla version but at least you now know the IO file first thingie is working. You did make a backup of Medieval2 before installing any mods didn't you?, If not a complete uninstall of any Mods and then the Vanilla version is a sure way to fix things. After uninstalling everything go into Program Files and delete the Sega folder if it is still there as some files might have been left behind which could cause problems in the future.
Not sure about that, wouldn't that cause even more problems?.
i didnt save a "clean" version of m2tw sadly..i guess i would have to install everything from scratch
also i hate messing around with thing like that:p i delete my whole m2tw folder then go to add and remove programs and just click "remove" on m2tw and all kingdoms campaigns![]()
That is unfortunate.
Remember after uninstalling everything go into Program Files and delete the Sega folder, some files might have been left behind which could cause problems in the future.
Have you tried these two Kingdoms mods?.
Retrofit Mod 1.0 by Unspoken Knight
http://www.twcenter.net/forums/showt...unit+addon+mod
Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0 by Candelarius
http://www.twcenter.net/forums/showt...unit+addon+mod
sadly i don't have m2tw installed on C as it is only 25gb big
also i do not need mods for kingdoms, im only playing vannila to try and retake the world from the timurids
but for some random reason CA decided to not let the russians recruit dvor from the 4th range (they can only build 3) or drhuzina from the 5th barrack (they can only build 4) - that was the only thing i was trying to modify![]()
insert the lines below to export_descr_buildings and everything will be well. The marksmans_range building can recruit EE Peasant Archers but not Dvor what a cockup![]()
recruit_pool "Dismounted Dvor" 1 0.7 6 0 requires factions { russia, }