does 3ds max normally save files with the extension .3ds?
cheers
does 3ds max normally save files with the extension .3ds?
cheers
yep its .max
DESARC92 / Product Design
Once known as MarcelP | Product Designer | Under the Patronage of Legio
Marcel's Modder's Resources | Tutorials | The Graphics Workshop
.max yeah. maybe you just use the export function?
If by chance you mean can you take a Total War Model and open it in 3Ds Max and alter it?
Then yes you can, I've seen some Tutorial videos on YouTube that show you how to do it.
You can try Maya PLE or Gmax.
Spoiler Alert, click show to read:
Gmax....Ewww....*has bad taste in mouth now.*
I thought you needed the right plugin to import the models? I've got the .cas exporter (and the import/export script someone made) but never used them, since the only TW game i have is Empire.Originally Posted by 2-D Ron
Blender.Originally Posted by KingTheoden1
Last edited by Captian Barbossa; March 10, 2009 at 11:03 AM.
My named ships in Empire Total War: (that i can remember)
Fifth Rate, HMS Poseidon.
Fifth Rate, HMS Dauntless.
Fifth Rate, HMS Enterprise NCC-1701
Fifth Rate, HMS Simi.
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"Ya best start believing in ghost stories Miss Turner. You're IN one!"
Me too
[quote=Captian Barbossa;4649748]
Blender can never match 3D Studio MAX, it's professional software. Still blender can be used for a lot. but 3D Studio MAX and MAYA have the most. But they have loads of things that are not necessary for Total War modding.I thought you needed the right plugin to import the models? I've got the .cas exporter (and the import/export script someone made) but never used them, since the only TW game i have is Empire.
[quote/]
Blender.