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Thread: Disabling fog of war

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  1. #1

    Default Disabling fog of war

    In old RTW I know the way how to change this annoying thing – inability to see where the settlements on the map are. It was in preferences, fog_of_war_disabled. But here I have hard times finding that. Any help? Thanks in advance

  2. #2

    Default Re: Disabling fog of war

    type in console:
    toggle_fow


  3. #3

    Default Re: Disabling fog of war

    Thanks Aranu, it is helpful. But now I can see all armies and characters...which I do not want. Can it be fixed like in RTW, so I can see only settlements and their owners but no armies, characters etc. It is like your characters have discovered that area but have moved from there...if you know what I mean

  4. #4
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Disabling fog of war

    Do the console command that Aranu said, but do it twice. That'll turn fog of war back on but you'll still be able to see all settlements.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  5. #5
    Civis
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    Default Re: Disabling fog of war

    Quote Originally Posted by Caesar Clivus View Post
    Do the console command that Aranu said, but do it twice. That'll turn fog of war back on but you'll still be able to see all settlements.
    Its not really cheating when you do that right? Turn it off to see where the settlements are in the start and turn it back on?

    The AI already know where everything is so..

  6. #6
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Disabling fog of war

    Quote Originally Posted by Viscule View Post
    Its not really cheating when you do that right? Turn it off to see where the settlements are in the start and turn it back on?

    The AI already know where everything is so..
    I'd still class it as cheating.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  7. #7

    Default Re: Disabling fog of war

    Hell no, it is not cheating, of course kings in those days knew where the major cities were located…come on…It can be pain in the ass while playing sometimes

    Caesar Clivus, thanks alot

  8. #8
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Disabling fog of war

    King's know the locations of major settlements? Sure. Every single town, castle, and village in all of Europe and the middle-east? Not so much.

    Besides, that's why spies are in the game.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  9. #9
    Civis
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    Default Re: Disabling fog of war

    Quote Originally Posted by Caesar Clivus View Post
    I'd still class it as cheating.
    It's still on turn 1, tho. So you're not really seeing much. Just where the settlements really are.

  10. #10

    Default Re: Disabling fog of war

    Quote Originally Posted by Caesar Clivus View Post
    I'd still class it as cheating.
    I disagree, Kings back then would obviously know about all troop movments/city locations back then. They always had spys filling them information so they never got caught off guard if a nation planned to go to war with them.


    I never FoW on, I always have it on and it really don't give me an advantage at all.
    "...If a fragment of the future can be seen between the joined hands, Then in the light, everything ..words and thoughts... sway back and forth. I'll be sure to pass them to you in the distance, without leaving anything behind..."

  11. #11

    Default Re: Disabling fog of war

    i get what hes saying, something like the campaign objectives, you know, where its displayed on the mini-map, where it looks like youve already explored an area, like when playing as the romans, you can see caffa on the minimap, despite the fact you havent been there yet, i mean, its not like no one knows where constantinople/paris/rome/jerusalem/(add any major city here) is

    one other option is to teleport your spy to ever major city the first turn, might take a while, but youll end up with the same effects

  12. #12
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Disabling fog of war

    You dont have to spam spies. You just need a couple to scout out where you're going to attack next. That way you still know where enemy settlements are beforehand.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  13. #13
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    Default Re: Disabling fog of war

    Quote Originally Posted by Caesar Clivus View Post
    You dont have to spam spies. You just need a couple to scout out where you're going to attack next. That way you still know where enemy settlements are beforehand.
    Just doing what i do works quite well for me. Buy/trade for map information.

    Best to start early.

  14. #14
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Disabling fog of war

    Quote Originally Posted by Viscule View Post
    Just doing what i do works quite well for me. Buy/trade for map information.
    And then there's also that option

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  15. #15

    Default Re: Disabling fog of war

    Quote Originally Posted by Caesar Clivus View Post
    And then there's also that option
    Yeah but half of the time they want me to give them my own map information + florins, and I'm greedy so...

    Quote Originally Posted by Caesar Clivus View Post
    You dont have to spam spies. You just need a couple to scout out where you're going to attack next. That way you still know where enemy settlements are beforehand.
    But in order to know all enemy movements like a real King would, you do.
    "...If a fragment of the future can be seen between the joined hands, Then in the light, everything ..words and thoughts... sway back and forth. I'll be sure to pass them to you in the distance, without leaving anything behind..."

  16. #16
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Disabling fog of war

    Quote Originally Posted by IsolatedPurity View Post
    But in order to know all enemy movements like a real King would, you do.
    A real King would not have gotten precise detailed knowledge of an enemy's forces like you do in this game. Besides, you dont need to know all enemy movements, just the ones you are attacking or about to attack. Which can be accomplished with just a few spies and watchtowers.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  17. #17

    Default Re: Disabling fog of war

    I like it how it is. Every now and then I toggle fow just to see who owns what. I toggle it back off again and keep playing. I am with Aranu, if your spies, watchtowers and scattered merchants diplomats, etc, don't spot an incoming army, all the more fun! I love it when four stacks of Jihadi Kwarezmians turn up out of nowhere, having slipped through unguarded mountain passes.

  18. #18
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    Default Re: Disabling fog of war

    Hi,


    an other way which I know from SuS mod is to give the player in the early game (within first 15 years) the option to pay for it.

    A pop up will ask the player after cartography is developed ....do you want to pay 5.000f for a discovery of all capitol cities ? If so you have to click on yes/no button. After you paid for it you will see from next turn on with mini map all capitol cities.

    fyi
    http://totalwar-zone.de/forum/thread...075#post181075
    download for english version http://upit.to/file:19a02d3433/SuS_Ultimat_Englisch.exe

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