Army Database

Thread: Army Database

  1. Stella's Avatar

    Stella said:

    Default Army Database

    I think it's a bit odd that there isn't a large compendium of armies that have proven to be effective for noobs to browse through and try out for themselves. I myself am not that great at making armies, and usually only play 2-3 factions because I have armies made for them that have been tweaked and optimized through continuous play. Often I want to experiment with a new faction but don't feel like sitting in the army selection screen agonizing over whether an extra unit of cavalry would be more effective than bronze shield upgrades for my infantry.

    So I started this thread so people can post their favorite armies, and perhaps if we get enough submissions we can turn it into some kind of sticky-worthy database or something. I ask that you limit yourselves to posting armies in the 10-15k range since I assume that's the denarii level most people here play. Include specific strategies to use with your armies where appropriate. Feel free to post armies meant to counter specific factions, but make sure you specify that's what its purpose is. And try to be as specific as possible...it's not really helpful to just say "urbans praets and archers". Also try to have your armies conform to cwb rules where possible, but it's not entirely necessary.

    With all that out of the way, I'll post my favorite armies. Not saying these are the best, but I've had success with them against intermediate players.

    Armenia - 10k

    4xCataphracts
    2xArab Cavalry
    6xHeavy Spearmen (BA)
    2xHillmen (SA)
    6xArchers (GA)

    This army is pretty balanced. Pin with phalanx, flank with hillmen. Win cavalry engagement with the Cataphracts and do hammer+anvils. Use Arab cav to help in the cavalry fight if needed and to chase down archers/routers.

    Rome - 10k

    5xUrban Cohort (4 BA, 1 SA/SD for general)
    4xPraetorian Cavalry
    6xArchers (GA, 1 BD)

    Pretty obvious.

    Numidia - 10k

    4xCamel Riders (GA)
    4xNumidian Cavalry (GA)
    6xNumidian Legionnaires (2 SA, 4 BA)
    6xArchers (GA)

    Use Numidian Cav to distract enemy cavalry while on skirmish mode and switch them to a light cavalry role once they run out of ammunition.

    Also, feel free to say that you think someone else's armies (especially mine) are suboptimal and offer suggestions of ways they can be improved.

    Cluny the Scourge's Armies

    Upgrade Key: G/S/B (Gold/Silver/Bronze); W/A (Weapon / Armour); Two G/S/B consecutively means both W and A.

    1) Rome (10K)

    1 x Legionary First Cohort (General)
    5 x Urban Cohorts (2 x GW; 3 x SW)
    6 x Roman Archers (GW)
    3 x Cavalry Auxilia (GW)

    Archers on loose formation, Cohorts in a line of dense blocks with LFC in the centre, Cav. Auxilia swinging on flank to skirmish and hold attention of enemy cavalry if possible.

    2) Rome (10K)

    1 x Legionary First Cohort (General)
    4 x Legionary Cohorts
    6 x Roman Archers (GW)
    5 x Praetorian Cavalry

    Archers on loose formation, Cohorts in a line of dense blocks with LFC in the centre, Praetorians poised en masse on either flank ready to deliver counterstroke against enemy cavalry or flanking manoeuvres.

    3) Rome (10K)

    6 x Legionary Cohorts (1 is the General and has GW/BS, the others unupgraded)
    6 x Archer Auxilia (GW)
    4 x Roman Cavalry

    Archers either all on loose formation or 4 loose ahead and 2 close behind them, Cohorts in a line of dense blocks, Roman Cavalry held back in reserve.

    4) Seleucid Empire (10K)

    4 x Phalanx Pikemen (1 x BW)
    6 x Archers (GW)
    5 x Cataphracts (4 x GW, 1 x SW, 1 of them the General)

    Pikemen and archers all on loose formation and divided into two wings of 3 archers and 2 pikemen each, positioned somewhat at an angle turned in toward each other so as to place the enemy army in an intersected fire-arc between them - the pikemen are put in 3-ranks and the archers (kept off skirmish mode) placed with their front and rear each overlapping neatly with one of the pikemen units. Cataphracts are kept en masse, initially placed in centre between the two wings and ready to swing out to either flank once the enemy's attention has been held with the wings or when the enemy moves his cavalry.

    5) Seleucid Empire (15K)

    4 x Silver Shield Pikemen (GW)
    3 X Silver Shield Legionaries (GW)
    6 X Archers (GG)
    5 x Cataphracts (GW - 1 of them the General)

    Pikemen and legionaries are placed in a single line-formation with the legionaries as interstices between the pikemen (pikemen 8-ranks deep, legionaries in dense blocks), archers on loose formation more or less in front of the line (perhaps with the rear partly overlapping the infantry), cataphracts massed either on left or right.

    6) Britannia (10K)

    1 x Druid (GA)
    5 x Warband (GW)
    6 x Woad Warriors (GW)
    2 x Slingers
    4 x Head Hurlers
    2 x Heavy Chariots (GW)

    Warbands in a line of dense blocks, head-hurlers (in close formation and kept off skirmish-mode) in a line in front of them with slingers on loose formation (also off skirmish-mode) in a line in front of them in turn, woad-warriors in two lines of 3 units in dense blocks placed on the left/right and a little way back, druids to the side of the woad warriors behind the warband-line, and heavy chariots on the other flank. I advance the whole army while swinging chariots around to distract the enemy's attention, then let the hurlers begin firing while an enemy frontal charge will be briefly snagged in place by the loose slingers -when the enemy do attack to stop the casualties from the hurlers I make a flank assault with my woad-warriors and crash the heavy chariots into either the other flank or the rear. I also make sure to use war-cry once the hurlers are shooting, or else when the enemy is advancing into range.

    7) Britannia (10K)

    1 x Druid
    4 x Warband (SW)
    4 x Woad Warriors (GG)
    2 x Head Hurlers
    6 x Light Chariots (GW)

    Warbands in a line of dense blocks in the center with woad-warriors either massed on one flank or split on either, head-hurlers on loose formation in front of the line to hold the attention of enemy missiles, druids behind the line in the centre, and chariots split either 3/3 or 4/2 and used in a mixture of Cantabrian Circle to hold the attention of enemy missiles - and to outflank and distract - and to harass enemy cavalry - and ultimately to crash into the rear or flank of enemy infantry once I have engaged with warbands in the centre and woad warriors outflanking.

    8) Macedon (10K)

    4 x King's Royal Pikemen (GW)
    2 x Phalanx Pikemen (GW)
    6 x Archers (GW)
    3 x Companion Cavalry (GW)

    KRP 8-ranks deep in a front line, PP behind them in a thinner second line to discourage rear attacks by enemy cavalry, archers on loose formation ahead (or partly overlapping the infantry), and Companion Cavalry massed either in reserver or one flank ready to make a counterstroke against enemy cavalry or to exploit a flanking opportunity.

    9) Greece (10K)

    6 x Archers (GG)
    6 x Armoured Hoplites (GW)
    6 x Militia Cavalry (GW)

    Armoured Hoplites in a line 5-ranks deep, archers on loose formation overlapping them, militia cavalry either massed or split 3/3 to distract and harrass enemy cavalry.

    Feragorn's Army

    5x Armored Hoplites (GW)
    1x Spartan Hoplites (general) (GW)
    5x Cretan Archers (GW)
    4x Greek Cavalry (GW)(GD) or General's (Armoured) Bodyguard (GW)

    The Greek cav can be switched with Gen. bodyguard, or Gen. Armoured.

    Hoplites in Grand Phalanx in middle with Spartans on the right flank of the Phalanx. Cav on both flanks, and archers behind phalanx.

    Taruthin's Army

    5 - Numidian Legionaires with SA/BD(for four) And SA/SD for your general.
    4 - Desert Infantry with BA
    4 - Camel Riders with BD
    3 - Numidian Cavalry with SA
    4 - Archers with BA

    Archers in the front with legionaires forming the main line, 2 desert inf on the flanks of your legionaires the remaining 2 desert inf behind your legions to fend off rear attacks, camels massed to one side , and of course numidian cavalry is used to harass/tease the enemy line.
    Last edited by Xavier Dragnesi; February 24, 2009 at 11:01 AM.
     
  2. Xavier Dragnesi's Avatar

    Xavier Dragnesi said:

    Default Re: Army Database

    It's an interesting idea. I'm sure if a new player sees these, they might feel like trying some of them out, and perhaps gain experience with them, develop on them, try new combinations. If this get enough contributions, I shall pin it up as a sticky.
     
  3. Roxas said:

    Default Re: Army Database

    Hmmm, well

    Ill rumage through my saved armie formations and post them for you

    They are all mine I havent used any1 elses.

    Since when have you been a mod xavier
     
  4. Xavier Dragnesi's Avatar

    Xavier Dragnesi said:

    Default Re: Army Database

    Since last week
     
  5. Cluny the Scourge's Avatar

    Cluny the Scourge said:

    Default Re: Army Database

    Here are some armies I commonly use or haved used - all are "c.w.b."-compliant. I play almost exclusively on 10K or 15K denarii.

    Upgrade Key: G/S/B (Gold/Silver/Bronze); W/A (Weapon / Armour); Two G/S/B consecutively means both W and A.

    1) Rome (10K)

    1 x Legionary First Cohort (General)
    5 x Urban Cohorts (2 x GW; 3 x SW)
    6 x Roman Archers (GW)
    3 x Cavalry Auxilia (GW)

    Archers on loose formation, Cohorts in a line of dense blocks with LFC in the centre, Cav. Auxilia swinging on flank to skirmish and hold attention of enemy cavalry if possible.

    2) Rome (10K)

    1 x Legionary First Cohort (General)
    4 x Legionary Cohorts
    6 x Roman Archers (GW)
    5 x Praetorian Cavalry

    Archers on loose formation, Cohorts in a line of dense blocks with LFC in the centre, Praetorians poised en masse on either flank ready to deliver counterstroke against enemy cavalry or flanking manoeuvres.

    3) Rome (10K)

    6 x Legionary Cohorts (1 is the General and has GW/BS, the others unupgraded)
    6 x Archer Auxilia (GW)
    4 x Roman Cavalry

    Archers either all on loose formation or 4 loose ahead and 2 close behind them, Cohorts in a line of dense blocks, Roman Cavalry held back in reserve.

    4) Seleucid Empire (10K)

    4 x Phalanx Pikemen (1 x BW)
    6 x Archers (GW)
    5 x Cataphracts (4 x GW, 1 x SW, 1 of them the General)

    Pikemen and archers all on loose formation and divided into two wings of 3 archers and 2 pikemen each, positioned somewhat at an angle turned in toward each other so as to place the enemy army in an intersected fire-arc between them - the pikemen are put in 3-ranks and the archers (kept off skirmish mode) placed with their front and rear each overlapping neatly with one of the pikemen units. Cataphracts are kept en masse, initially placed in centre between the two wings and ready to swing out to either flank once the enemy's attention has been held with the wings or when the enemy moves his cavalry.

    5) Seleucid Empire (15K)

    4 x Silver Shield Pikemen (GW)
    3 X Silver Shield Legionaries (GW)
    6 X Archers (GG)
    5 x Cataphracts (GW - 1 of them the General)

    Pikemen and legionaries are placed in a single line-formation with the legionaries as interstices between the pikemen (pikemen 8-ranks deep, legionaries in dense blocks), archers on loose formation more or less in front of the line (perhaps with the rear partly overlapping the infantry), cataphracts massed either on left or right.

    6) Britannia (10K)

    1 x Druid (GA)
    5 x Warband (GW)
    6 x Woad Warriors (GW)
    2 x Slingers
    4 x Head Hurlers
    2 x Heavy Chariots (GW)

    Warbands in a line of dense blocks, head-hurlers (in close formation and kept off skirmish-mode) in a line in front of them with slingers on loose formation (also off skirmish-mode) in a line in front of them in turn, woad-warriors in two lines of 3 units in dense blocks placed on the left/right and a little way back, druids to the side of the woad warriors behind the warband-line, and heavy chariots on the other flank. I advance the whole army while swinging chariots around to distract the enemy's attention, then let the hurlers begin firing while an enemy frontal charge will be briefly snagged in place by the loose slingers -when the enemy do attack to stop the casualties from the hurlers I make a flank assault with my woad-warriors and crash the heavy chariots into either the other flank or the rear. I also make sure to use war-cry once the hurlers are shooting, or else when the enemy is advancing into range.

    7) Britannia (10K)

    1 x Druid
    4 x Warband (SW)
    4 x Woad Warriors (GG)
    2 x Head Hurlers
    6 x Light Chariots (GW)

    Warbands in a line of dense blocks in the center with woad-warriors either massed on one flank or split on either, head-hurlers on loose formation in front of the line to hold the attention of enemy missiles, druids behind the line in the centre, and chariots split either 3/3 or 4/2 and used in a mixture of Cantabrian Circle to hold the attention of enemy missiles - and to outflank and distract - and to harass enemy cavalry - and ultimately to crash into the rear or flank of enemy infantry once I have engaged with warbands in the centre and woad warriors outflanking.

    8) Macedon (10K)

    4 x King's Royal Pikemen (GW)
    2 x Phalanx Pikemen (GW)
    6 x Archers (GW)
    3 x Companion Cavalry (GW)

    KRP 8-ranks deep in a front line, PP behind them in a thinner second line to discourage rear attacks by enemy cavalry, archers on loose formation ahead (or partly overlapping the infantry), and Companion Cavalry massed either in reserver or one flank ready to make a counterstroke against enemy cavalry or to exploit a flanking opportunity.

    9) Greece (10K)

    6 x Archers (GG)
    6 x Armoured Hoplites (GW)
    6 x Militia Cavalry (GW)

    Armoured Hoplites in a line 5-ranks deep, archers on loose formation overlapping them, militia cavalry either massed or split 3/3 to distract and harrass enemy cavalry.
    Last edited by Cluny the Scourge; February 23, 2009 at 04:41 PM.
    Cluny the Scourge's online Rome: Total War voice-commentated battle videos can be found here: http://uk.youtube.com/profile?user=C...e1&view=videos - View on High Quality only.



    Cluny will roast you on a spit in your own juice...
     
  6. Vulpes said:

    Default Re: Army Database

    Great armies. I've used some of them and I must say I saved a few.
    However...
    Quote Originally Posted by Cluny the Scourge View Post
    2) Rome (10K)

    1 x Legionary First Cohort (General)
    5 x Urban Cohorts
    6 x Roman Archers (GW)
    5 x Praetorian Cavalry
    I don't know whether there's a mistake or whether I'm just doing something wrong but I can't seem to fit this one into 10k. Appears to cost little over 11k...
     
  7. Cluny the Scourge's Avatar

    Cluny the Scourge said:

    Default Re: Army Database

    Quote Originally Posted by Vulpes View Post
    Great armies. I've used some of them and I must say I saved a few.
    However...


    I don't know whether there's a mistake or whether I'm just doing something wrong but I can't seem to fit this one into 10k. Appears to cost little over 11k...
    D'oh!

    It's true, everyone, Cluny really is a retard just as you've heard from all the rumours.

    The infantry are supposed to be just plain Legionary Cohorts, not Urbans like in the others - the whole point of the force being that the focus is on the cavalry - and there are 5 infantry units TOTAL, not 5 of those cohorts - it's 1 LFC and 4 Legionary Cohorts.

    I've edited my original post to correct this stupidity.
    Cluny the Scourge's online Rome: Total War voice-commentated battle videos can be found here: http://uk.youtube.com/profile?user=C...e1&view=videos - View on High Quality only.



    Cluny will roast you on a spit in your own juice...
     
  8. MaceMan's Avatar

    MaceMan said:

    Default Re: Army Database

    Quote Originally Posted by Cluny the Scourge View Post
    It's true, everyone, Cluny really is a retard just as you've heard from all the rumours.
    I KNEW IT!!! AHAHAHAHAHA!!!



    "...and MaceMan outflanks with a dose of reality..."
    -GeneralChaos

    Ex - Rome: Total War Commentator
     
  9. Xavier Dragnesi's Avatar

    Xavier Dragnesi said:

    Default Re: Army Database

    An interesting and well structured list Cluny. +rep
     
  10. Roxas said:

    Default Re: Army Database

    Ill be trying them out
    +Rep
     
  11. Feragorn's Avatar

    Feragorn said:

    Default Re: Army Database

    Lets see, my Greek army.

    5x Armored Hoplites (GW)
    1x Spartan Hoplites (general) (GW)
    5x Cretan Archers (GW)
    4x Greek Cavalry (GW)(GD) or General's (Armoured) Bodyguard (GW)

    The Greek cav can be switched with Gen. bodyguard, or Gen. Armoured.

    Hoplites in Grand Phalanx in middle with Spartans on the right flank of the Phalanx. Cav on both flanks, and archers behind phalanx.

    Also, Cluny smashed my with his first Rome army. Very effective.
    אין דבר, טוב למות בעד ארצנו (Never mind, It is good to die for ones country)- Joseph Trumpeldor, after being mortally wounded at the battle of Tel Chai

    Canaan:Total War development team member

    Dude, where are my legions?- Augustus Caesar, after Varus's defeat at Teutoberg Wald.

    R.I.P. Calvin
     
  12. Xavier Dragnesi's Avatar

    Xavier Dragnesi said:

    Default Re: Army Database

    Hehe, but then again, Cluny smashes people with a lot of armies
     
  13. Roxas said:

    Default Re: Army Database

    Quote Originally Posted by Xavier Dragnesi View Post
    Hehe, but then again, Cluny smashes people with a lot of armies
    I know that all too well
     
  14. Taruthin's Avatar

    Taruthin said:

    Icon12 Re: Army Database

    Here's a 10K Numidian army that I've had surprisingly good luck with.

    5 - Numidian Legionaires with SA/BD(for four) And SA/SD for your general.
    4 - Desert Infantry with BA
    4 - Camel Riders with BD
    3 - Numidian Cavalry with SA
    4 - Archers with BA

    Archers in the front with legionaires forming the main line, 2 desert inf on the flanks of your legionaires the remaining 2 desert inf behind your legions to fend off rear attacks, camels massed to one side , and of course numidian cavalry is used to harass/tease the enemy line.

    Keep in mind im something of a new player
     
  15. |Sith| Max's Avatar

    |Sith| Max said:

    Default Re: Army Database

    believe me ive seen retards, be glad you are not like them. im not talking about rtw retards. im talking about people that jump on tables and start dancing on them for no apparent reason.

     
  16. Parzival2211's Avatar

    Parzival2211 said:

    Default Re: Army Database

    Quote Originally Posted by Darth_Max View Post
    believe me ive seen retards, be glad you are not like them. im not talking about rtw retards. im talking about people that jump on tables and start dancing on them for no apparent reason.
    You mean you've been to the Octoberfest in Munich?
     
  17. Xavier Dragnesi's Avatar

    Xavier Dragnesi said:

    Default Re: Army Database

    I think we have enough of a Database here now. I shall sticky this thread, then add all the armies contributed by other players into the OP, with their creaters' names included.
     
  18. Xantrip's Avatar

    Xantrip said:

    Default Re: Army Database

    Leonidas posted some AoE armies here a while back. I'll find them and merge them in here.

    For 15K CWB

    Quote Originally Posted by Leonidas
    1) Egypt:
    ~4 Pharaoh guards Gold / Gold upgrades
    ~4 Pharoahs bowman Gold attack upgrade
    ~4 Bowmans Gold / Gold upgrades
    ~2 Chariot archer units, Gold attack / Bronze defence upgrade
    ~6 Egyptan chariots No upgrades

    This army is used well against any faction and shuld be used to defeat enemy with archer superiority. First you should send chariot archers to harras enemy archers and while they do that send long range archers to finish them off. Be sure to take care of enemy cavalry and then surround enemy army with archers and shoot them to death.



    2) Scythia :

    ~ 6 Head Hunting maidens Gold / Gold upgrades
    ~ 6 choosen archer warbands Gold attack upgrade
    ~2 Scythian noble archer cavalry no upgrades
    ~4 peasants no upgrades

    This army should be used like this:
    Peasants in loose formation in front to soak up arrows. Long range archers behind to shoot enemy while they shoot peasants. Horse archer is long range too so harass enemy archers from distance. If you get chance attack enemy cavalry with maidens and rape them.


    3) Pontus

    ~ 6 scythed chariots no upgrades
    ~ 5 Bronze shield pikemen silver attack / gold defence upgrade
    ~ 6 Eastern archers, gold / gold upgrades
    ~ 2 chariot archers , gold attack upgrade


    This army is used to rush enemy. Rush forward with army and as soon as possible engage in meele with pikemens and then charge with scythed chariots from flanks and cause panic which will route 90% enemy units.



    4) Britons

    ~ 4 barbarian warlord chariots, 1 of them 2 rank upgrades ( chervons )
    ~ 2 barbarian cavalry Gold / Gold upgrades
    ~ 6 slingers max upgrades 3 / 3 / 3
    ~ 6 head hurlers Gold attack and bronze defence upgrades
    ~ 2 Britsh light chariots gold / gold / 1 expereince


    This army is best used to try and win archer war and while doing so close up with head hurlers ( HH ) and kill enemy armoured infantry. Then finish the cavalry and rest with chariots.
    Last edited by Xantrip; March 23, 2009 at 09:49 PM.
     
  19. DaleWilson's Avatar

    DaleWilson said:

    Default Re: Army Database

    there is really no right or wrong answers, any army can win a battle so long as you use the properly.
    Emperor & Part Founder Of Kings Of Total War
    http://www.kingsoftotalwar.com



     
  20. War lord's Avatar

    War lord said:

    Default Re: Army Database

    So a stack of pesants can beat three G/G/G spartan units?