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  1. #1

    Default Javelin Animation

    The standard javelin animations in M2TW are very slow, rendering skirmishing with javelins very difficult. Is the EB team going to redo the javelin animation so that they can be thrown faster?

  2. #2
    sirfiggin's Avatar Senator
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    Default Re: Javelin Animation

    hopefully
    The Duke of Dunwich and surrounding fiefdom

    For any who are interested by my FF on occurrences in Rhun and beyond; I have begun a new project (not because the old one is finished, just opening more room for ideas) about one of the minor characters, Rankal. It is in the Third Age AAR index and here is the link http://www.twcenter.net/forums/showthread.php?t=376994

  3. #3

    Default Re: Javelin Animation

    They will
    M2TW animations are level 100 RETARDEDnezz xD

  4. #4

    Default Re: Javelin Animation

    Quote Originally Posted by eddy_purpus View Post
    They will
    M2TW animations are level 100 RETARDEDnezz xD
    Good, I assumed so but wanted to make sure. Of all the things that were wrong in RTW, the javelin throw and reload speed was pretty spot on, I think (maybe they were a little overpowered, but...). In M2TW it's almost impossible to get one volley off before melee, let alone two.

  5. #5
    jmrc's Avatar Civis
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    Default Re: Javelin Animation

    We have already changed those anims, specially the ones where the skirmisher had his back to the attacking enemy. In most cases, they were in the middle of the turn to face the enemy when the engine decided that they should retreat... this forced them to cancel the throw and sometimes even get caught by the pursuers.

    Right now, our skirmishers have enough speed to retreat from another non-skirmisher infantry unit and keep firing until exhausting the ammo. After that they just keep running, although sometimes they get too bold... but that's another story.


    "Death Smiles at Us All,all a Man Can Do Is Smile Back."
    Maximvs Decimvs Meridivs, Commander of the Armies of the North, General of the Felix Legions, Iberian Gladiator.

  6. #6

    Default Re: Javelin Animation

    Awesome...

  7. #7

    Default Re: Javelin Animation

    Quote Originally Posted by jmrc View Post
    We have already changed those anims, specially the ones where the skirmisher had his back to the attacking enemy. In most cases, they were in the middle of the turn to face the enemy when the engine decided that they should retreat... this forced them to cancel the throw and sometimes even get caught by the pursuers.

    Right now, our skirmishers have enough speed to retreat from another non-skirmisher infantry unit and keep firing until exhausting the ammo. After that they just keep running, although sometimes they get too bold... but that's another story.
    i must say i just want to be 1 or 2 years older just to play this mod

  8. #8

    Default Re: Javelin Animation

    Quote Originally Posted by eddy_purpus View Post
    i must say i just want to be 1 or 2 years older just to play this mod
    ???? Why do you have to be older to play the mod?

  9. #9

    Default Re: Javelin Animation

    He wants to be older, because when he is older, 1 or 2 years will have past. And that is 1 or 2 years closer to eternity, which is the release date of EB II.

  10. #10

    Default Re: Javelin Animation

    Quote Originally Posted by TheSavage View Post
    ???? Why do you have to be older to play the mod?
    havent u realized this mod wont be released in less than 1 year ?

    Quote Originally Posted by Mediolanicus View Post
    He wants to be older, because when he is older, 1 or 2 years will have past. And that is 1 or 2 years closer to eternity, which is the release date of EB II.
    yesh i am!
    just for this mod
    waiting impatiently for this mod :o

  11. #11

    Default Re: Javelin Animation

    Just imagine after all this trouble, CA decides to make a RTW2.


    The ridding animation also needs changing as there were no stirrups back then.
    Last edited by Tankai; February 27, 2009 at 07:14 PM.

  12. #12
    eggthief's Avatar Praepositus
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    Default Re: Javelin Animation

    Quote Originally Posted by Tankai View Post
    Just imagine after all this trouble, CA decides to make a RTW2.
    It's not like if CA wouldn't rape historical accuracy with a second chance.

  13. #13

    Default Re: Javelin Animation

    Quote Originally Posted by eggthief View Post
    It's not like if CA wouldn't rape historical accuracy with a second chance.
    Plus since the ETW is a gunpowder based engine we wont see a melee TW before the game AFTER ETW.....which means a potential R2TW in 2012....
    THE PROPAGANDA FUNDER:
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  14. #14

    Default Re: Javelin Animation

    Quote Originally Posted by Hellenes View Post
    .....which means a potential R2TW in 2012....
    You're a cruel man.

  15. #15

    Default Re: Javelin Animation

    Quote Originally Posted by Hellenes View Post
    Plus since the ETW is a gunpowder based engine we wont see a melee TW before the game AFTER ETW.....which means a potential R2TW in 2012....
    Not true... CA put out a survey that asked what game people wanted to see next, and Rome 2 was one of the choices on the list. I believe Shogun-style was also on the list. I don't know why they'd put out that survey if that wasn't an option.

  16. #16

    Default Re: Javelin Animation

    Quote Originally Posted by Tankai View Post
    Just imagine after all this trouble, CA decides to make a RTW2.
    Well if CA decides to make a RTW2 then I look forward to EB3! Out of all mods that I ever played, EB seemed to be the most complete transformation where it really seemed like you were playing a "new" game and not just an "improved" version.

  17. #17

    Default Re: Javelin Animation

    Quote Originally Posted by TheSavage View Post
    Well if CA decides to make a RTW2 then I look forward to EB3! Out of all mods that I ever played, EB seemed to be the most complete transformation where it really seemed like you were playing a "new" game and not just an "improved" version.
    exactly my thoughts...
    Imagine EB with naval battles..
    greeks fighting greeks ...
    spears flying from boat to boat.
    my god.........

  18. #18

    Default Re: Javelin Animation

    Quote Originally Posted by eddy_purpus View Post
    exactly my thoughts...
    Imagine EB with naval battles..
    greeks fighting greeks ...
    spears flying from boat to boat.
    my god.........
    Let's just hope that ETW is not so de-meleefied that it becomes difficult to make a pre-gunpowder mod for it. I can see how the CA programmers would make all sorts of limits to the engine based on the assumption that it was only going to be used for that time period, which could cause headaches for modders. I am hopeful that it will be very open and moddable, though, based on two things:

    1) CA plans on using the ETW engine for a second game, which they have already said could be a Rome or Shogun game, so it makes sense that they wouldn't limit it.
    2) Lusted is over there every day whispering in the ears of the programmers, and I have faith that he will protect the interests of modders.

  19. #19

    Default Re: Javelin Animation

    Quote Originally Posted by TheSavage View Post
    Let's just hope that ETW is not so de-meleefied that it becomes difficult to make a pre-gunpowder mod for it. I can see how the CA programmers would make all sorts of limits to the engine based on the assumption that it was only going to be used for that time period, which could cause headaches for modders. I am hopeful that it will be very open and moddable, though, based on two things:

    1) CA plans on using the ETW engine for a second game, which they have already said could be a Rome or Shogun game, so it makes sense that they wouldn't limit it.
    2) Lusted is over there every day whispering in the ears of the programmers, and I have faith that he will protect the interests of modders.
    agreed...



    1.- where did you hear this ?
    i never heard of that

  20. #20

    Default Re: Javelin Animation

    Great! I dont like the 18th century anyway.

    (I think rome won that survey by far)

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