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  1. #1
    Bowden's Avatar Ducenarius
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    Default Converting

    Can I convert castles to cities and vice versa? If so, how?

    Thanks in advance!

  2. #2
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    Default Re: Converting

    In DLV this doesn't happen. If you want to mod it then search the forum, I'm sure someone else has done this before.

  3. #3

    Default Re: Converting

    Aye, in Deus lo Vult you cannot change them. It makes having several super-castles very costly. DLV - anything to make life difficult!

  4. #4
    hotcobbler's Avatar Tiro
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    Default Re: Converting

    I find it also influences my campaigning, like when I want to wipe out a faction, I try to take their cities first, to get the money to continue killing them. Then I take the castles when their big armies are crushed.

    True wisdom is less presuming than folly. The wise man doubteth often, and changeth his mind; the fool is obstinate, and doubteth not; he knoweth all things but his own ignorance. --- Pharaoh Akhenaten,
    mid 12th century.

  5. #5
    Bowden's Avatar Ducenarius
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    Default Re: Converting

    Anychance on changing castles into cities or vice versa permanently (as in altering them)? Thanks in advance once more.

  6. #6
    Agis Tournas's Avatar ★ Modder-at-Arms ★
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    Default Re: Converting

    Quote Originally Posted by Bowden View Post
    Anychance on changing castles into cities or vice versa permanently (as in altering them)? Thanks in advance once more.
    There is an older thread - I can't remember it's title - that had a fix for this.
    But repman deleted and stated that he wants to keep DLV the way it is now.
    If you want it, you can search for this older thread and ask the fix from the guy that had made it.
    BUT this should be for your personal use, as repman [see above] does not approve it.
    Cheers
    Agis
    A mini-mod is never late! Nor is it ever early. It arrives precisely when I mean it to do!


    Son of Agisilaos / Grandson of jimkatalanos / Great-grandson of Garbarsardar





  7. #7
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    Default Re: Converting

    Ah I think Bowden means that he wants to edit the campaign setup so that when you start specific cities are castles instead or vice versa, am I right?

    If I am right then I haven't a clue, sorry mate.

  8. #8
    Agis Tournas's Avatar ★ Modder-at-Arms ★
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    Default Re: Converting

    Quote Originally Posted by Taiji View Post
    Ah I think Bowden means that he wants to edit the campaign setup so that when you start specific cities are castles instead or vice versa, am I right?
    If I am right then I haven't a clue, sorry mate.
    This seems very easy, but I think it is more complicated, because of the metropolis stuff in regions.txt.
    I can't check it as I am at work right now - sorry.
    A mini-mod is never late! Nor is it ever early. It arrives precisely when I mean it to do!


    Son of Agisilaos / Grandson of jimkatalanos / Great-grandson of Garbarsardar





  9. #9
    Bowden's Avatar Ducenarius
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    Default Re: Converting

    Taiji is right. A "convert to city/castle" building option would be nice too, but I respect repman about that.

    @Agis: thanks in advance.

  10. #10
    Omar Nelson B.'s Avatar Senator
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    Default Re: Converting

    No converting religion for some countries would be nice.

    On your topic...I would like to have a limited chance to convert cities and castles.
    Ex: only one conversion every 40yrs or something like that.
    "Ours is a world of nuclear giants and ethical infants." Omar Bradley
    Pics

  11. #11
    Kjertesvein's Avatar Remember to smile
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    Default Re: Converting

    As the very late era tends to need citys, rather then castles. I think some castles(not all!) could change to citys decades after the gunpowder age. To simulate the uselessnes of castle vs. gunpowder.
    I also hope archer militia and other early technology units will be disabled in the very late later era for all factions, to simulate the end of fuedal era.

    ~My two cents...
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  12. #12

    Default Re: Converting

    That is a good idea Blackleaf....Some sort of option after the gunpowder event.. That seems really logical and wouldn't mess with game balance too much.

    problem is the AI doesn't know how to convert castles.....

  13. #13

    Default Re: Converting

    http://www.twcenter.net/forums/showt...ng#post3014154

    This is the thread with instructions on how to enable converting settlements. I tried it and it works.

  14. #14
    Kjertesvein's Avatar Remember to smile
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    Default Re: Converting

    I don't have to be an option, but a change by force into villages or wooden walls. The obvius ones, like:
    • Oslo can be force converted in 1314, when the letter from King Haakon 5 order ooslo into the capital.
    • Magdeburg can change during the 13th century as it changed to a merchent type and joined the Hanseatic League. Magdeburg was one of the cities with more than 20,000 inhabitants in the Holy Roman Empire.
    • etc...
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  15. #15

  16. #16

    Default Re: Converting

    Quote Originally Posted by Xtiaan72 View Post
    El Chupanibre,

    I will add that tid-bit to the guide at some point. Nice one.
    lol, all i did was run a search, but ok.

  17. #17

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