That sounds really cool! Thanks for all your efforts!
That sounds really cool! Thanks for all your efforts!
So, why would you not fight it?
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
If I got an army out of fighting it, then I am fighting it!
Update: Thanks to HUGE help by Gigantus in many issues regarding scripting and mapping and _tartaros_'s constant efforts developing the mod we are in data 0.92.5 (aka 5 patches that fixed found bugs).
So far 50 turns with only one random CTD (that happens in all mod and espesialy TGC that has to hundle a huge and high detailed map because of the narrow geographical world area it covers).
_tartaros_ and Gigs made finall tuches in local populations.
TGC may be the 1st mod in M2TW/Kingdoms that local population simply does not disapear when a region is conquered. In many mods to recruit faction's units the player has to imply his culture. In TGC before the player's culture reaches a certain point he can recruit local populations. That idea came straight from MTW-1 with an other idea that mercenaries can not hired on the road. You need a brothel that will have to develop to an Inn and if time (via events) is right certain mercenaries can be found there and drafted! BEWARE though..No money no honey! If you will have no money all mercenaries will leave your armies everywhere!
A huge thanks to both _tartaros_ and Gigantus.
More news soon as Razor was kind to create 12 unique heads to help us create new units.
More news soon!
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
Great news!
Also Jale82 supported us with great affords and will delivers us with detailed stats and information in the unit description text (similar to mods like DaC and WotW)
The Great Conflicts 872-1071
public alpha II + patch 001 09.03.2021
GoRR 0.1 beta - Glory of Rome Remastered
New Italians are on their way!
High quality heads curtecy by Razor!
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
That is a realistic face!
I... i don't know what to say - it's just beautiful. You're creating something great and then gifting it to humanity. Keep up the great work!
Thank you both.
Razor created some real "criminal" faces and in 2 of them we added a longed 3d beard.
That face with a bit darker face skin can be easily added to Arabic models as well.
CREDITS:
Original model and textures by Koultouras
New heads by Razor
New Crossbow and crossbow animations by Markhaselb.
Lombard style swords by CounterPoint391
Extra material by MARKA team.
Finall model adjustment by AnthoniusII
3d Belts by LuBu
Arrow quivers by DisgruntledGoat
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
Really looks epic - I really can't wait
It is always easier to fight for one’s principles than to live up to them.~Alfred Adler
For the 1st time in my modding attempts (after testings) the head hood would be the same padded material as the armor:
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
That is very impressive work! Kudos to you and the team!
Thanks. Razor created some real "criminal" authentic heads!
Italian militias (4 units) were among the eariest units made.But now we need them for Pope and Venice and as Italian rebels so a re work was needed to make them same quality with the rest of units.
Their 8 heads and much material will be added LATER to Lombards that also are among the oldest unit made for TGC.
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
Early tests of new Italian Militia crossbowmen.
While all animation stages are not visible in this picture:
1 stretch the bow's string
2 place the bolt on the crossbow
3 lift the crossbow
4 aim
Nottice that bolts are on the crossbows
After step 1 there is a move that the soldier takes the bolt from its quiver.
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
Beautiful work!
if you ever need to know:
Jale82 (+rep him) expanded the unitinformation for all units to a great detail:
The Great Conflicts 872-1071
public alpha II + patch 001 09.03.2021
GoRR 0.1 beta - Glory of Rome Remastered
I had too many years to exersise my bow string models creation.
So in order to recreate the Italian militias i started from their crossbow ones.
A closer look of the unit (still WIP)
In the picture nottice few of the new animation changes made by markhaselb.
And finally what enemy will last see before his death is this.
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.