Hey guys, I've really enjoyed this mod - it is by far the very best there is for the MTW game, and I really appriciate all the effort and endless work hours you put into it. Im a fanatical player of DLV and hooked on this forum every day now.
Played almost every faction now since 5.0, with their unique ups and downs and I got some (maybe silly) ideas for some new agent types. Im not even sure it is possible to implement them as theyre prob hardcoded. Anyways here goes:
Physician, to negate the effect of disease and help your characters better survive the dreaded plague. Maybe raise the % of their survival chances. They could be built in a city after the construction of university, and have a very high upkeep cost.
and
Lawyer, to negate the effect of inquisitors or at least help out your blasphemious characters avoid meeting a burning death on the stake. They could also be trained in cities with an university, and could also have a high upkeep cost.
As I said, I don't know if its possible - or even a good idea for that matter - however, i've really needed the above agents in almost every game of DLV i've playes thus far and thats really how I came up with the idea![]()




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