Re: Creating a World Adding a new Faction
Thanks for the feed back.
What I meant was that you need to have all files in place\edited for the new faction to work. You can't simply add a faction in descr_sm_factions and descr_strat only and test, that will just crash. You can however edit all the other files mentioned in any order you want, and still run your mod, before implementing those two, with attention to descr_character and descr_model_strat, as leo mentioned, as they are interdependent by default.
I mean for example how do you test if the data\text files have all it's correct entries (crash potential) without having a viable faction? And with the faction ready to go there are multiple files where an error (that you can't test for otherwise for functionality) might lead to a crash.