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  1. #1

    Default Question

    IS there a way to add factions to SS 6.1? I saw a Georgia Mod edition and it looks cool. Does it also have Armenia/cicila? Any other mods that have these 2 factions besides Broken Crescent?

    Thank you

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  2. #2

    Default Re: Question

    There is 1 faction slot available in SS as of version 6.1
    As for the Paladin, the battle with the Dragon isn't the danger, it's the battle in the heart that he must be wary of.




  3. #3
    Gnostiko's Avatar Campidoctor
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    Default Re: Question

    As Cleitanious said, there's only one faction slot left. The unit limit is all but reached, meaning if you created a faction out of scratch it would have to use units from other factions. The Georgia (and Timurids) edition is in the works, just be patient and it will be here soon

  4. #4

    Default Re: Question

    Theres a bunch of redundant units in the game right now though. I mean for example "light men at arms" and "regular swordsmen" are two separate units that are the same exact thing.

    Also why doesn't the slave faction use "Pavise Crossbowmen" instead of "mercenary Pavise Crossbowmen" for example, it seems like a waste of a unit slot just to have mercenary on it's name...
    As for the Paladin, the battle with the Dragon isn't the danger, it's the battle in the heart that he must be wary of.




  5. #5
    Gnostiko's Avatar Campidoctor
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    Default Re: Question

    I can't speak for 'vanilla' 6.1/2 but I know PB is trimming down some of the redundant units.

  6. #6
    delra's Avatar Praepositus
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    Default Re: Question

    He has to clean up a bit to make space since he added a bunch of cool ones in his latest RR/RC.

  7. #7
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Question

    Not to mention the fantasy units. They should get the boot too

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  8. #8
    delra's Avatar Praepositus
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    Default Re: Question

    Yeah, those comedy archers for example and their whole guild...

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