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  1. #1
    eatme's Avatar Senator
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    Default Re: Preview dHRR 0.8: True Blood

    Very promising preview indeed. It hints that lotsa cool features are in-store and much work-inprogress. Great news! Thanks for the update and repup =)

    Quote Originally Posted by konny
    Succession should be logical in the sense it would have been handled by the historical counterpart of the respective faction. In most occasions this would be by hereditary lineage. This would also include maternal lineage, so you should be careful of whom you marry your princesses to. Holding titles, lots of them, could influence the lineage too. In some factions, like Lower Lorraine for example, holding specific titles would give a good chance for becoming the next heir.
    So what are you aiming at ? That the blood lineage would be preserved or that the most ranking member of the family tree (more titles and etc) becomes next-in-line ?

    Also, I see titles in Latin which is proper and even cool but has an alien sound to it so-to-speak. So, all titles will be in Latin ?

    Another question will there be many titles (meaning ancillaries) that can be transferred to another character ?

  2. #2
    konny's Avatar Artifex
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    Default Re: Preview dHRR 0.8: True Blood

    Quote Originally Posted by eatme View Post
    So what are you aiming at ? That the blood lineage would be preserved or that the most ranking member of the family tree (more titles and etc) becomes next-in-line ?
    Definitly the bloodline will be the foremost to be leaders. But it will be possible that a really powerful character might size the crown for himself (but he would realy need a couple of important titles, two counties won't do), in particular when he is tied to the royal family by marriage.

    Also, I see titles in Latin which is proper and even cool but has an alien sound to it so-to-speak. So, all titles will be in Latin ?
    Those that would be accurate in Latin, yes. I would not be happy with all titles in English. Having them in their native language would be fine too, but that would require us to research those names in Polish, Portugese or Hungarian too.

    So, Latin is in fact easyer in researching, because we (usualy) don't just have those titles in Latin, but we also have them in the form that was in use around 1100. That is we simply take them from the sources, as long as we find any.

    Another question will there be many titles (meaning ancillaries) that can be transferred to another character ?
    Titles will usualy not be transferable. But we haven't implemented all titles, may be we come along one that usualy was moved around. Some offices will be, sometimes.

    Team member of: Das Heilige Römische Reich, Europa Barbarorum, Europa Barbarorum II, East of Rome
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    dHRR 0.8 beta released! get it here
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  3. #3

    Default Re: Preview dHRR 0.8: True Blood

    That's great! my gratitude!

  4. #4
    \Vazul's Ghost/'s Avatar Senator
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    Default Re: Preview dHRR 0.8: True Blood

    Awesome features. Medieval II will actually be a three dimesnional game, that involves management and evolution of factions on a scale deeper then just: "scotland takes york, england takes edinburgh, no more scottish nobles, england WIN".

    Fantastic work guys, question; sorry I may have missed this but is Dimitri still on the team?
    γνῶθι σεαυτόν ~ μηδὲν ἄγαν

  5. #5
    konny's Avatar Artifex
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    Default Re: Preview dHRR 0.8: True Blood

    Quote Originally Posted by \Vazul's Ghost/ View Post
    Awesome features. Medieval II will actually be a three dimesnional game
    It still requires some roleplaying by the player, but this title system is the foundation that will be able to control a lot of other stuff in the future.

    Fantastic work guys, question; sorry I may have missed this but is Dimitri still on the team?
    He has officialy retired as mod leader, but is still with us.

    Team member of: Das Heilige Römische Reich, Europa Barbarorum, Europa Barbarorum II, East of Rome
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  6. #6
    \Vazul's Ghost/'s Avatar Senator
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    Default Re: Preview dHRR 0.8: True Blood

    Hmmmm. Well, Dimitri certainly had quite a swansong, DHHR is a fantastic mod, & 0.7 provided me and many other gamers with a completely unique immersive gameplay experiance. You can't get a more well deserved retirement then Dimitri's, besides it seems the work continues as magnificently as ever. All I can say is congratulations to Dimitri for creating such a great mod and congrats to the team for continuing it so skillfully!
    γνῶθι σεαυτόν ~ μηδὲν ἄγαν

  7. #7
    Pnutmaster's Avatar Dominus Qualitatium
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    Default Re: Preview dHRR 0.8: True Blood

    I'm most interested in how you've influenced faction heir selection
    Under the patronage and bound to the service of the
    artist formerly known as Squeakus Maximus
    Stoic Pantheist of S.I.N

  8. #8

    Default Re: Preview dHRR 0.8: True Blood

    hello!

    first of all congrats! But can I ask how did you make the 2 handed spearmen? Or is this a pikemen?

    d.

  9. #9
    HannibalExMachina's Avatar Just a sausage
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    Default Re: Preview dHRR 0.8: True Blood

    its indeed a pikeman, using the halberd animation.
    Last edited by HannibalExMachina; April 05, 2009 at 01:01 PM.

  10. #10
    pchalk's Avatar Domesticus
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    Default Re: Preview dHRR 0.8: True Blood

    EPIC AWESOME

  11. #11
    Salvo's Avatar Maréchal de l'Empire
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    Default Re: Preview dHRR 0.8: True Blood

    Very good
    I'm not to experience modder and think that it's probably impossible, but...
    In Russia the heir was always the oldest family member (just like in vanilia). Could You leave old "inherit style" for Russia?
    Still great job

  12. #12
    konny's Avatar Artifex
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    Default Re: Preview dHRR 0.8: True Blood

    Two problems: Neither was in Rus the eldest guy always the Grand Duke, but the eldest heir to this title (usualy the brother of the last Duke). Nor does Vanilla make the eldest FM faction heir, but the one with the most authority, regardless of age.

    But succession for the Rus is already in the planning. While we cannot achieve real seniority, we will make sure that elder FMs will usually picked before young bloods by the engine.

    Team member of: Das Heilige Römische Reich, Europa Barbarorum, Europa Barbarorum II, East of Rome
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  13. #13
    Salvo's Avatar Maréchal de l'Empire
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    Default Re: Preview dHRR 0.8: True Blood

    Great news
    I like Your mod much more than Stainles Steel.
    REP+

  14. #14
    Halvar von Flake's Avatar Senator
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    Default Re: Preview dHRR 0.8: True Blood

    Great! +rep
    Any idea when 0.8 will be released? Weeks? Months? 0r Years?

  15. #15
    konny's Avatar Artifex
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    Default Re: Preview dHRR 0.8: True Blood

    Rather months than years.

    Team member of: Das Heilige Römische Reich, Europa Barbarorum, Europa Barbarorum II, East of Rome
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  16. #16
    Halvar von Flake's Avatar Senator
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    Default Re: Preview dHRR 0.8: True Blood

    Thanks for reply, konny! I will stay tuned...
    ...good luck!

  17. #17

    Default Re: Preview dHRR 0.8: True Blood

    Hi I'm new at this forum, but I already have been playing all the mods of ''Das Heilige Römische Reich'' and it's unbelievable how many work you spent in it!

    So first of all: THANK YOU


    But I have a question about the map of your mod:

    In all versions i played your map was pretty nice done, but isn't it time to bring in the ''Deutschritter Orden''?

    I mean, they've been a member in the empire.

    And anyways, I please you to put in Poznań(Posen) as a settlement (city) under the Polish kingdom, because it lies close to Gniezno(Gnesen= Akt von Gnesen-Kroenung Bolesławs zum ersten Koenig Polens). But I'd prefer Posen because the Germans and the Poles where fighting for this settlement during all time.

    And is it possible that familiemembers can rebel more often because a look of polish history is enough to see that in the middle ages there always have been problems with getting the next faction leader when the King has had more than one biological son.

    To this Blood-thing:

    So i think that every royal title ( high noble class) has to be given by the current faction heir like for example August Mocny ( August der starke- von Sachsen ). In a documentary about him is shown that he carried for every kid he had. They all were in noble class.

    In addition to this it could be more realistic if every new faction leader has to be crowned in the capital of the faction he's going to lead ( something like the ''Romzug'')- to get more popular and so on.

    Or.. If the current King of a faction dies the first who ''gets'' the crown will be the new king even if someone else actually should be the new leader - could be a nice situation for a civil war or not?
    - but I know that this could be hard to realize right?

    Will it be possible to make that Austria can rise up to the Kaiserreich-Oesterreich'' ??

    And one last question:
    How long is the long Campaign set? Until the Turks reach Vienna? Becaus if the campaing should be as long as this, you could add the winged Hussars??

    But anyways.. I know that your mod is going to be cool

    greeting to all.

  18. #18
    konny's Avatar Artifex
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    Default Re: Preview dHRR 0.8: True Blood

    Quote Originally Posted by enyk90 View Post
    In all versions i played your map was pretty nice done, but isn't it time to bring in the ''Deutschritter Orden''?
    The game starts in 1080 and we are focusing on the early periode for now. In this case the stem duchies would be more important. The dramatic changes in Germany until 1300, when nearly all the old duchies had collapsed and new factors, like the Hanse or the Orden, appeared on the scene cannot be realised in a satisfing way by scripting due to the faction limit.

    And is it possible that familiemembers can rebel more often
    We are working on it, but it's really a problem of the engine: it is even difficult to get a FM with 1 Loyalty rebelling.

    So i think that every royal title ( high noble class) has to be given by the current faction heir like for example August Mocny ( August der starke- von Sachsen ). In a documentary about him is shown that he carried for every kid he had. They all were in noble class.
    Well, August der Starke and Absolutism is a bit outside our timeframe, isn't it? All Medieval titles were either inherited (usual) or granted by the king (rare).

    In addition to this it could be more realistic if every new faction leader has to be crowned in the capital of the faction he's going to lead ( something like the ''Romzug'')- to get more popular and so on.
    Not possible for the AI.

    Will it be possible to make that Austria can rise up to the Kaiserreich-Oesterreich'' ??
    Our timeframe doesn't include the year 1806, so no way for that.

    How long is the long Campaign set? Until the Turks reach Vienna? Becaus if the campaing should be as long as this, you could add the winged Hussars??
    Again, dHRR is a High Middle Ages Mod with a special focus on Central Europe. It is not possible to re-create the entire German History with one mod.

    Team member of: Das Heilige Römische Reich, Europa Barbarorum, Europa Barbarorum II, East of Rome
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    dHRR 0.8 beta released! get it here
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  19. #19

    Default Re: Preview dHRR 0.8: True Blood

    Good to see you progressing. Though I must say I’m pretty disappointed with your latest preview. I mean you are HRR Mod, so I expected you would improve primarily factions which history was closely bounded with HRE, while I can see you are developing Scots… I’m very happy you included such important faction as Polabians, but I can’t look at how poorly you represent them. And they were so important for HRE! Maybe you need some assistance for this faction? I’ve got some good knowledge and ideas for Polabian units. And generally I’m interested in cooperation with you guys. You can check my mod here http://www.twcenter.net/forums/showthread.php?t=144354 If you can see sense in our cooperation – please let me know

  20. #20
    konny's Avatar Artifex
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    Default Re: Preview dHRR 0.8: True Blood

    Quote Originally Posted by Silesian_Noble View Post
    Good to see you progressing. Though I must say I’m pretty disappointed with your latest preview. I mean you are HRR Mod, so I expected you would improve primarily factions which history was closely bounded with HRE, while I can see you are developing Scots…
    Don't worry, all those things will be done for the German factions too (in fact they are allready done and currently under testing). We had started with France with this titles'-system because France is a rather straight foreward "sandbox" for feudalism, while things in Germany are much more complex. Next came England, what naturaly included taking a look at Scotland too.

    These kind of titles are planned to be implemented for all Catholic factions, including the Latin Byzantine and Crusader titles. Byzantium and the Muslims will most likely use different systems.

    I’m very happy you included such important faction as Polabians, but I can’t look at how poorly you represent them. And they were so important for HRE! Maybe you need some assistance for this faction? I’ve got some good knowledge and ideas for Polabian units. And generally I’m interested in cooperation with you guys. You can check my mod here http://www.twcenter.net/forums/showthread.php?t=144354 If you can see sense in our cooperation – please let me know
    Ah, thank you. I didn't know this mod. I'll PM you.

    Team member of: Das Heilige Römische Reich, Europa Barbarorum, Europa Barbarorum II, East of Rome
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    dHRR 0.8 beta released! get it here
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