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February 06, 2009, 06:44 AM
#1
Civis
Reinforcements ALWAYS delayed?
I've played the Crusades campaign in the Kingdoms expansion for some time now, and I'm starting to build up monstrous armies. Now that the Mongols have arrived, it's a major showdown with 6-7 armies per side battling it out in the desert (playing as Antioch). But when I attack with several armies, more than two, my reinforcements are constantly "delayed" and so are the Mongol's (using AI-controlled reinforcements). They usually show up after a while (about half the battle) but it seems to be because a lot of soldiers have been killed. Is this because the engine can't support that many troops at once (unit size set to huge) or because I'm fighting in the desert? I have all the graphics settings to maximum and the game runs without a single hiccup. This gets really annoying since battles are several times harder if my reinforcements never arrive. Is there a way to override the engine settings if that's the problem, or will it make the game crash? I don't want to turn graphics down, as I think my computer should be able to handle it. As it is now I have to auto-resolve battles, which is boring and usually not in my favour on Hard campaign mode.
I have the following PC:
Intel Core2 Quad Q9550 2.83 GHz
8 GB RAM
ATI Radeon 4850
Windows 7 Beta.
*edit*
I think I've fixed it by setting "unlimited men on battlefield" to "1" in medieval2.preferences.cfg in the game folder. I'll see if it changes anything.
*edit2*
Not only did it not fix the reinforcements delay issue, but it caused weird bugs in the campaign mode (such as money "disappearing"). If anyone knows how to deal with this I'd be grateful for an answer.
Last edited by vicjun; February 06, 2009 at 07:17 AM.
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February 06, 2009, 08:27 AM
#2
Re: Reinforcements ALWAYS delayed?
Reinforcements being delayed has been a complaint since the game was released. If I remember right, it is built into the engine and one of the things that never got changed.
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February 06, 2009, 08:50 AM
#3
Civis
Re: Reinforcements ALWAYS delayed?
I changed the cfg file a few times, and it worked. Reinforcements are now never "delayed"
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February 06, 2009, 09:02 AM
#4
Re: Reinforcements ALWAYS delayed?
Which line is that? Others including me would like to know.
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February 08, 2009, 05:29 PM
#5
Civis
Re: Reinforcements ALWAYS delayed?
It's above the last line in the "[game]" category. It says "unlimited_men_on_battlefield = 0". Change it to "unlimited_men_on_battlefield = 1". In really big battles though, you start noticing that the engine can't really take it, and I've got a decent computer.
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February 09, 2009, 03:22 AM
#6
Re: Reinforcements ALWAYS delayed?
Thank you. I believe that will help many players.
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January 15, 2011, 01:27 PM
#7
Re: Reinforcements ALWAYS delayed?
Why would it work all of the sudden when you stated before that it didn't work?? what did u do differently? Thank you
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January 15, 2011, 01:53 PM
#8
Re: Reinforcements ALWAYS delayed?
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January 15, 2011, 02:06 PM
#9
Re: Reinforcements ALWAYS delayed?
ok i made an article to solve this problem cause i noticed in some threads that people had their file setup wrong, therefore not accepting the change you indicated.
http://www.twcenter.net/forums/showt...77#post8793277
Thank you man, i've been dying to fix this issue.
Last edited by Ramesses II The Great; January 15, 2011 at 02:09 PM.
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