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  1. #1

    Default RTR team and recruitment


    ~ RTR Team ~




    RTR Team Leader:

    Muizer


    Historians:

    Anunnak
    Bucellarii
    Clearchus of Sparta
    HamilcarBarca
    Khshayathiya
    Vindafarna


    Coders:

    Aradan
    Clearchus of Sparta
    HouseOfHam
    Kepper
    MasterOfThessus
    MCantu
    Muizer
    PatricianS
    The10thLegion
    Tony83


    Scripters:

    HouseOfHam


    Mappers:

    Muizer


    2D artists:

    Carajudo
    Limes
    PatricianS
    Quetzalcoatl
    Solaris


    3D artists:

    Bladerunner900
    Limes



    Movies:

    Quinctius Cincinnatus


    Music:

    Jones King
    Musicart


    Beta Testers team leader:

    MasterOfThessus


    Beta Testers:

    Brusilov
    Despot_of_Rhodes
    DukeCanada
    Finn
    Kepper
    PatricianS
    Switch
    Tony83


    Publicity and Communications:

    Brusilov
    Clearchus of Sparta
    MasterOfThessus
    Muizer
    PatricianS
    Tony83


    Hall of Fame:

    Anallein
    Ararax
    Caius Britannicus

    Florin80
    LestaT
    Maced0n
    MarcusCorneliusMarcellus
    Preskinn
    Publius
    RedXIII
    Salvor Hardin
    SeleukosART
    Vashiyusuf


    Do you want to join us in the fun of creating RTR? Then contact any team member and he will help you further. Also you can post here and we will contact you.

    Regards,
    Team RTR
    Last edited by Pat89; September 19, 2009 at 05:48 PM.

  2. #2
    Finch's Avatar is Deadpool
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    Default Re: RTR team and recruitment

    hello can i join as a betatester and hopefully soon as a full time member of RTR team?




  3. #3

    Default Re: RTR team and recruitment

    Your request has been noted

  4. #4

    Default Re: RTR team and recruitment

    I say you guys make new Department called "Network Operations" that deals with web site stuff...

    And put me in that department....

    I'm a software engineer and I work with many web technologies...

    So if you accept this plea ...that means I'm back on the RTR team.

  5. #5
    Indefinitely Banned
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    Default Re: RTR team and recruitment

    Recruitment for beta testers is closed for the moment, but Team-RTR is always on the look out for experienced 2D and 3D artists, and coders. If you are interested, please get in touch with us.

  6. #6

    Default Re: RTR team and recruitment

    Quote Originally Posted by Tony83 View Post
    Recruitment for beta testers is closed for the moment, but Team-RTR is always on the look out for experienced 2D and 3D artists, and coders. If you are interested, please get in touch with us.
    Especially if you're good with traits and such...


    (capable 2D and 3D artists are even more wanted by us )

  7. #7
    DraeKlae's Avatar Libertus
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    Default Re: RTR team and recruitment

    Quote Originally Posted by Tony83 View Post
    Recruitment for beta testers is closed for the moment, but Team-RTR is always on the look out for experienced 2D and 3D artists, and coders. If you are interested, please get in touch with us.
    If it's possible, I'd like to join the team as a coder. I've got some experience from custom modding descr_strat, as well as messing around with traits (made a mini trait mod for EB). I can handle scripting, too.

  8. #8
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    Default Re: RTR team and recruitment

    Quote Originally Posted by DraeKlae View Post
    If it's possible, I'd like to join the team as a coder. I've got some experience from custom modding descr_strat, as well as messing around with traits (made a mini trait mod for EB). I can handle scripting, too.
    I can't say off the top of my head, but I will discuss it with the team and get back to you as soon as I can.

  9. #9
    Seleukos's Avatar Hell hath no fury
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    Default Re: RTR team and recruitment

    hmmm. Not a single member of the 5.0-6.3 team is still around. Hows it going in here?

    Im the old mapper by the way.
    Last edited by Seleukos; July 31, 2009 at 04:56 AM.

  10. #10
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    Default Re: RTR team and recruitment

    Hi there matey, nice to hear from you, so are you one of the guys responsible for 6 Gold?

    Do you want back into the team/forums.

  11. #11
    Seleukos's Avatar Hell hath no fury
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    Default Re: RTR team and recruitment

    If you want to let me. I can advise or something if you want. That would be cool.

  12. #12
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    Default Re: RTR team and recruitment

    Past team members are part of the family and are always welcome back to the fold, and for exactly that reason.

    If you go to Group Memberships and apply to join Developer: Rome Total Realism and Developer: Rome Total Realism (Beta Tester) I'll get out the old fatted calf and we'll have ya back in.

  13. #13
    Seleukos's Avatar Hell hath no fury
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    Default Re: RTR team and recruitment

    Done.

  14. #14
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    Default Re: RTR team and recruitment

    Excellent!

  15. #15

    Default Re: RTR team and recruitment

    You guys open now for a beta tester? I would help in the modding but the only thing i know is how to make all factions playable .

  16. #16

    Default Re: RTR team and recruitment

    Hi Spartan,

    Your request has been noted. While we never exclude applications from anyone, one of the criterea we like to see is a member who has been around for a while. We are then better able to judge the suitability of the applicant. If your still interested, drop the guys at the beginning of this thread a pm. Tell them a little about yourself and why you want to test. Any previous testing experience etc is always welcome.

    Best of Luck
    Semi-Retired RTR Developer and Researcher
    Dont get into a fight if there is nothing to win


  17. #17
    Alkarin's Avatar Praepositus
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    Default Re: my video preview of Rome Total Realism VII: Fate of Empires (online battles)

    is their a way i can become a tester?
    Last edited by Alkarin; August 19, 2009 at 09:19 PM.
    You look great today.

  18. #18
    Indefinitely Banned
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    Default Re: my video preview of Rome Total Realism VII: Fate of Empires (online battles)

    Yes there is, but it's 04:20 here in the UK and I'm going to bed. So I'll PM you tomorrow.

  19. #19
    DukeCanada's Avatar Domesticus
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    Default Re: my video preview of Rome Total Realism VII: Fate of Empires (online battles)

    Hey Alkarin. Ya we can defenitely use a tester at the moment, the help would be much appreciated.
    Rome Total Realism Public Relations Representative

    "We saved so much money on toilet paper" - Remlap, after giving advice on proper wiping technique.

  20. #20

    Default Re: my video preview of Rome Total Realism VII: Fate of Empires (online battles)

    I wouldn't mind being a tester as well if you'll have me. I've been lurking around the TWC for a couple of years and have been playing Total War games for much longer. I am also a sucker for the Early Republican period.

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