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Thread: How-to: Spawn an army (spawn_army command: a closer look)

  1. #61
    HouseOfHam's Avatar Primicerius
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    Default Re: How-to: Spawn an army (spawn_army command: a closer look)

    I don't think so. It has to be for a faction that's alive or it'll CTD.
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  2. #62

    Default Re: How-to: Spawn an army (spawn_army command: a closer look)

    its possible add (as spawn armies) named characters with customized portraits and battle/strat models too ? (im using ALX engine)

    This would be the example:

    Code:
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;PERSONAJES EN MOMENTOS HISTORICOS
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    
    
    ;;;Evento - RondeauPRB
    monitor_event FactionTurnStart FactionType britons
    and I_TurnNumber = 1
    and RandomPercent < 100
    
    
    spawn_army
    faction britons
    character Prasutagus, named character, age 35, , x 116, y 49, portrait rondeau, strat_model sudsm_rondeau, battle_model jrondeau
    traits HouseOfRondeau 1, LoyaltyStarter 1, Pagan 1, GoodCommander 2, GoodInfantryGeneral 2, Disciplinarian 1, Anger 1, IanR 1 
    ;ancillaries aristophanes_of_byzantium, veteran_warrior, body_slave
    ;unit char rondeau, soldiers 16 exp 1 armour 0 weapon_lvl 1
    end
    
    
    terminate_monitor
    end_monitor

    This is the guy (click spoil to watch):
    Spoiler Alert, click show to read: 

    ... since this guy (and others) appears throught the MODīs timeline (sudamerica), I want add them as spawn, for give a "historical ambient" to the gameplay...


    it comes not working for now (Ive trying several times already), so if the ALX stuffs (portraits more than other thing) is a "wall", let me know.

    thanks in advance.
    Last edited by Archaeopterix; November 30, 2020 at 04:01 PM.

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