You mean the game crashes after you changed the trait?
I tried to describe in my reply to you that you only remove the concerning triggers and nothing else, this will avoid that more characters get the penalty trait in your running campaign.
If you have removed also the concerning trait entry then the game crashes, yes, because there are just characters with the trait in your campaign.
To play complete without the penalty trait, you have to start a new campaign, after you have correctly removed (or disabled with a ; in front of every code line) the penalty triggers.
Well, here it is what you need to remove (or disable), it's at the bottom of the traits file: