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Thread: Roads on Islands

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  1. #1

    Default Roads on Islands

    I have always wondered about this

    Do you guys think that it helps your income has you are on an Island???? Even if it gives you like an inch of road between your city and your port??
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  2. #2
    Tiro
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    Default Re: Roads on Islands

    when you queue it and then look into settlement details you can see that it adds some income but not very much.

  3. #3

    Default Re: Roads on Islands

    Quote Originally Posted by colin666 View Post
    when you queue it and then look into settlement details you can see that it adds some income but not very much.
    That is what I tought but I wanted to hear other members opinions.

    Thanks for the reply
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  4. #4
    Lysimachus's Avatar Spirit Cleric
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    Default Re: Roads on Islands

    "Other members?". What are you on about? colin666 gave you an answer and you just ignore it!

  5. #5
    Double A's Avatar person man
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    Default Re: Roads on Islands

    He aknowlaged it, but he means more than 1 I believe.

    Sure, go nuts. They only cost 100 florins.
    Jon had taken Donal and Benjen’s advice to heart: Sam may be fat and pathetic, but he is still a member of the watch, and one of the few black brothers who isn't a rapist or thief. (out of context, this sounds ridiculously racist)
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  6. #6

    Default Re: Roads on Islands

    Quote Originally Posted by Alex Coles View Post
    "Other members?". What are you on about? colin666 gave you an answer and you just ignore it!
    Quote Originally Posted by Double A View Post
    He aknowlaged it, but he means more than 1 I believe.

    Sure, go nuts. They only cost 100 florins.

    Alex like Double said, I didn't ignore him on the contrary, I just wanted more opinion/suggestions comments from more than just one. He's answer was correct...

    BTW why are you always on my back!!!
    TIME TO DIE!!!! Proud Son of Viking Prince

  7. #7

    Default Re: Roads on Islands

    Curious to know whether you actually don't get any sea trade if you don't connect the port with a road. Anyone seen this?

  8. #8

    Default Re: Roads on Islands

    You do get a small bonus because the road connects the settlement to the port, but it's certainly not as big a bonus as on settlements which get connected to neighboring regions.
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  9. #9
    Double A's Avatar person man
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    Default Re: Roads on Islands

    Just do it cause it'll save MP when using them for that one time after you conquer the place (and make a garrison).

    They'll probably eventually pay for themselves.
    Jon had taken Donal and Benjen’s advice to heart: Sam may be fat and pathetic, but he is still a member of the watch, and one of the few black brothers who isn't a rapist or thief. (out of context, this sounds ridiculously racist)
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  10. #10
    Yojimbo's Avatar Pig tail Sock
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    Default Re: Roads on Islands

    it makes sense having a road woud make it easier to get the goods to the port to ship overseas
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  11. #11

    Default Re: Roads on Islands

    To build paved roads in Dublin... now THAT is a waste of money.... u only get like 20 fl per turn extra...
    E:TW's natives have developed a new "Ballistic Automatic Detection And Seeking System" to utterly annihilate any European that sets foot on their soil... That's BADASS for short!

  12. #12

    Default Re: Roads on Islands

    Quote Originally Posted by Pink Beard View Post
    To build paved roads in Dublin... now THAT is a waste of money.... u only get like 20 fl per turn extra...
    It all adds up.
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  13. #13
    Yojimbo's Avatar Pig tail Sock
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    Default Re: Roads on Islands

    Quote Originally Posted by Leonidas_I View Post
    It all adds up.
    it woudl take many many turns for that to turn a profit.
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  14. #14
    eggthief's Avatar Praepositus
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    Default Re: Roads on Islands

    Well with a 1 turn construction time and 200 florins cost, you can make it profatible in no time.

  15. #15

    Default Re: Roads on Islands

    Quote Originally Posted by eggthief View Post
    Well with a 1 turn construction time and 200 florins cost, you can make it profatible in no time.
    1 turn and 400 yes. but still... u could've also build roads somewhere else, wich will earn you more $. besides I was talking about paved roads. they are take 3 turns to build and cost 1200...
    E:TW's natives have developed a new "Ballistic Automatic Detection And Seeking System" to utterly annihilate any European that sets foot on their soil... That's BADASS for short!

  16. #16
    eggthief's Avatar Praepositus
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    Default Re: Roads on Islands

    Ah well.... I can't stand not improving my infrastructure when I do have the money for it.

  17. #17

    Default Re: Roads on Islands

    Quote Originally Posted by eggthief View Post
    Ah well.... I can't stand not improving my infrastructure when I do have the money for it.
    ah I agree... I hate to have large cities without a decent infastructure of fairgrounds, schools, art studio's, etc.
    E:TW's natives have developed a new "Ballistic Automatic Detection And Seeking System" to utterly annihilate any European that sets foot on their soil... That's BADASS for short!

  18. #18

    Default Re: Roads on Islands

    roads on islands are my last priorities, behind brothels and peasants...
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  19. #19
    Bowden's Avatar Ducenarius
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    Default Re: Roads on Islands

    Ofcourse. In stead of ploughing through high grass or even forests or deserts, the goodies coming off ships can now travel way faster over a (dirt) road, saving time. As you know, time is money.

  20. #20

    Default Re: Roads on Islands

    Quote Originally Posted by Bowden View Post
    Ofcourse. In stead of ploughing through high grass or even forests or deserts, the goodies coming off ships can now travel way faster over a (dirt) road, saving time. As you know, time is money.
    you sir, are incorrect.
    if time is money then it would be the same as money is time... but money ain't gonna buy you time!
    E:TW's natives have developed a new "Ballistic Automatic Detection And Seeking System" to utterly annihilate any European that sets foot on their soil... That's BADASS for short!

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