The files are unpacked from .pack files now if u delete sau EDU file then the game will use the file inside the .pack file..
So i'm saying is that the games using IO command seeks unpacked files first then goes for the .pack files if anything is missing.
It has nothing to do with ur OS.![]()
Are you having problems understanding what that means?______________________________________________________________________
V. USING MODIFIED FILES
______________________________________________________________________
- To use the modified files create a batch file in your
Medieval II: Total War folder
- In the batch file add the following line
medieval2.exe --io.file_first
- NOTE: Due to a timestamp check, the following unpacked files will
cause the game to crash and must be deleted before the game is
launched:
data\descr_geography_new.txt
data\descr_geography_new.db
- Save the batch file and then launch Medieval II: Total War using the
newly created batch file.
Or have you done it already and it's not working?
Why is the minimum unit size 4?
GIVE CREDIT TO YOUR ENEMY AND LITTLE TO YOURSELF, AS IT MAKES YOUR VICTORY ALL THE GREATER!-Under the influence of medically prescribed drugs, please take much salt with this post, you have been warned!
-Col.32 For an independent Cornish, and English Parliment, within a U.K. that Includes Scotland!
Hardcode.
And there's no way to change that?
Also if the minimum's four is that on normal unit size or another setting?
Last edited by Spitfire -WONDERBOLT!; August 14, 2010 at 09:34 PM.
GIVE CREDIT TO YOUR ENEMY AND LITTLE TO YOURSELF, AS IT MAKES YOUR VICTORY ALL THE GREATER!-Under the influence of medically prescribed drugs, please take much salt with this post, you have been warned!
-Col.32 For an independent Cornish, and English Parliment, within a U.K. that Includes Scotland!
The only one changing the hardcode is CA, and with the last patch already three years old, aint gonna happen.
Ok. *Runs off to find a disgruntled CA employee*
GIVE CREDIT TO YOUR ENEMY AND LITTLE TO YOURSELF, AS IT MAKES YOUR VICTORY ALL THE GREATER!-Under the influence of medically prescribed drugs, please take much salt with this post, you have been warned!
-Col.32 For an independent Cornish, and English Parliment, within a U.K. that Includes Scotland!
i realize the kingdoms units are not featured in the export_descr_unit
for example i try to change greek firethrower's range to 300 but i couldn't even find the greek firethrower in the txt file!
is there a way to edit kingdoms units if all i have is the vanilla game (MTWII/Kingdoms)
if u click 'unpack all' i would think it would also unpack kingdoms--the crusades, teutonic, americas, and britannia but when i go to data folder afterwards it is clear the kingdoms campaigns are still unpacked.
so to unpack the kingdoms campaigns we have to unpack 4 more in the tools unpacker folder right?
unpack all unpacks the original mtwii
unpack americas unpacks americas campaign
unpack teutonic unpacks teutonic campaign
unpack crusades unpacks crusades campaign
unpack americas unpacks americas campaign
right?
Yes.
ok i just unpacked crusades.
i changed greek firethrower range to 300.
saved it.
but how do i run the game?
should i run kingdoms exe or should i create a batch file,etc...
right now, when i play crusades campaign the stats are still not updated!
i am very bad at this and a total newbie so any detailed instructions would be greatly appreciated!
Create a .bat file in your crusades folder to launch the game. The code for it is below:-
Hereu have to place the Configuration.cfg file into the crusades folder also:-Code:@echo off cd ..\.. start kingdoms.exe @mods\crusades\Configuration.cfg
And just use the main .cfg here and put these lines on top in the new copied .cfg:-
Code:[features] editor = true mod = mods/crusades [io] file_first = true [log] to = logs/M2TW.system.log.txt level = * error![]()
twaytwya, if I were you I'd just install KGCM, or one of the other mods that integrates kingdoms stuff. The alternative, doing it all yourself, is going to take you a long time. But if you're just doing this to learn about modding m2tw then carry on, of course![]()
this is a great guide and im sure all of us are thankful, but i edited some silvan elves (b/c i believe they are way underpowered unlike in the movies and books they were awesome) but i changed the main attack to 18 for archers and it doesn't show when when i check their stats in the game, are the units still more powerful or did i do something wrong?
how do u change how long it takes to be able to recruit them in campain
um....it should show the new damage you put in did you add [io] file_first = true to your preference file if not thats why.
Last edited by Ishan; October 10, 2010 at 01:26 AM. Reason: Double Post