Results 1 to 13 of 13

Thread: borders

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Keyser Soze's Avatar Domesticus
    Join Date
    Jul 2008
    Location
    Bratislava
    Posts
    2,437

    Default borders

    how can i "deleted" borders between regions on campaign strategic map? if i good remember there was one mod, which deleted them. it was on BI, i think.
    sorry for my english.

  2. #2

    Default Re: borders

    Do you mean on the mini map?

    If so, go into descr_sm_factions and find the two lines "primary_colour" and "secondary_colour." Simply match those colors and voila, no more borders on your mini map.

    Expand your borders, a mod based on XGM 5.

  3. #3
    Keyser Soze's Avatar Domesticus
    Join Date
    Jul 2008
    Location
    Bratislava
    Posts
    2,437

    Default Re: borders

    no, i donīt mean mini map. i mean strategic map where figures moved...

  4. #4

    Default Re: borders

    Well, what do you mean by "delete"?

    Expand your borders, a mod based on XGM 5.

  5. #5
    Keyser Soze's Avatar Domesticus
    Join Date
    Jul 2008
    Location
    Bratislava
    Posts
    2,437

    Default Re: borders

    nonvisible borders...

  6. #6
    Ramashan's Avatar Artifex
    Join Date
    Apr 2007
    Location
    Los Angeles, CA
    Posts
    4,981

    Default Re: borders

    visitor, I think there is confusion. CaeserVincens gave you the correct answer for deleting borders on the strategy map.
    Under the Patronage of Lord Condormanius

  7. #7
    Keyser Soze's Avatar Domesticus
    Join Date
    Jul 2008
    Location
    Bratislava
    Posts
    2,437

    Default Re: borders

    o.k. so could you tell me why i have borders there? and i edit descr_sm_factions.txt

    faction sassanids
    culture barbarian
    symbol models_strat/symbol_sassanids.CAS
    rebel_symbol models_strat/symbol_barb_rebel.CAS
    primary_colour red 50, green 0, blue 155
    secondary_colour red 50, green 0, blue 155
    loading_logo loading_screen/symbols/symbol128_sassanids.tga
    standard_index 6
    logo_index 235 ; Index into strat3.rsd
    small_logo_index 249 ; Index into shared.rsd
    triumph_value 5
    intro_movie
    victory_movie fmv/victory/sassanids_win.wmv
    defeat_movie fmv/lose/sassanids_eliminated.wmv
    death_movie fmv/lose/sassanids_eliminated.wmv
    custom_battle_availability yes
    can_sap yes
    prefers_naval_invasions no
    Last edited by Keyser Soze; January 25, 2009 at 05:58 PM.

  8. #8
    Ramashan's Avatar Artifex
    Join Date
    Apr 2007
    Location
    Los Angeles, CA
    Posts
    4,981

    Default Re: borders

    Wait a minute. I just realized my confusion since the answer given does remove border colors. I don't think you can remove territorial lines on the strat map.
    Under the Patronage of Lord Condormanius

  9. #9
    Keyser Soze's Avatar Domesticus
    Join Date
    Jul 2008
    Location
    Bratislava
    Posts
    2,437

    Default Re: borders

    damned. iīm not sure, but i think that mod which removed borders was...
    thanks for answers....

  10. #10
    Ramashan's Avatar Artifex
    Join Date
    Apr 2007
    Location
    Los Angeles, CA
    Posts
    4,981

    Default Re: borders

    It may be a console command in which case you need a script.
    Under the Patronage of Lord Condormanius

  11. #11
    Keyser Soze's Avatar Domesticus
    Join Date
    Jul 2008
    Location
    Bratislava
    Posts
    2,437

    Default Re: borders

    Quote Originally Posted by Ramashan View Post
    It may be a console command in which case you need a script.
    iīm just begginer, so please no hurry on me

  12. #12
    Keyser Soze's Avatar Domesticus
    Join Date
    Jul 2008
    Location
    Bratislava
    Posts
    2,437

    Default Re: borders

    o.k. i look at M2TW and there is folder data/terrain where can do borders invisible. but in RTW folder data/terrain arenīt some files, which is needed for this. is another possibility?

  13. #13

    Default Re: borders

    That might be it, there are certainly features in M2TW that are not available in RTW.

    Expand your borders, a mod based on XGM 5.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •