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  1. #1

    Default Greek voicemod

    Is there a Greek voicemod that will work with XGM D?




  2. #2
    RedFox's Avatar When it's done.™
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    Default Re: Greek voicemod

    Why should there be?

  3. #3

    Default Re: Greek voicemod

    Well I'm not too keen on the Vanilla Greek voices, and some mods have the Greeks speaking in Greek (EB for example)

    BTW, I've only started playing today and it seems a really well-made mod




  4. #4
    RedFox's Avatar When it's done.™
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    Default Re: Greek voicemod

    I'm afraid I'd rather concentrate on balancing and introducing some new campaigns in XGM - Diadochi, than work on a voicemod. New units and better gameplay is more important than working on mediocre or awkward voicemods.

    Thanks for liking the mod, though. The next version will be a major improvement though

  5. #5

    Default Re: Greek voicemod

    Just pm someone of the EB team and ask if you can use it and how to implent it

    You'll have to do some modding though
    One land, One king

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  6. #6
    RedFox's Avatar When it's done.™
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    Default Re: Greek voicemod

    Like I said:
    I'm afraid I'd rather concentrate on balancing and introducing some new campaigns in XGM - Diadochi, than work on a voicemod. New units and better gameplay is more important than working on mediocre or awkward voicemods.
    I don't like EB's voicemod.

  7. #7
    TM Is Back's Avatar Campidoctor
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    Default Re: Greek voicemod

    Quote Originally Posted by RedFox View Post
    Like I said:


    I don't like EB's voicemod.
    Your not the only one who doesn't like that voicemod.

  8. #8

    Default Re: Greek voicemod

    Well, make a poll and see how many that wants it. If it is over 50% you should consider a voice mod as an option in the installation menu. Or just don't, pretty much up to RedFox, and as he said he'll rather work with Units/Balancing/New walls ( ) then trying to give faction their own languages.
    Big "Diadochi:Total War" fan! Click HERE to download the full game, and the latest patch!

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  9. #9

    Default Re: Greek voicemod

    I've never played EB, so I can't judge for myself whether that particular voicemod is to my liking.

    I accept that there are perhaps more important things than a voicemod, but I would also welcome it greatly if anyone made/implemented one, as the vanilla Greek voices sound really out of place when the Greeks have been hugely improved in every other way - I agree that a poll would be a really good idea.

    I eagerly await the next update, do you know when it will be released and what the new features will be?




  10. #10
    RedFox's Avatar When it's done.™
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    Default Re: Greek voicemod

    The map has been changed a lot. Redesigned greek units will be introduced and greek faction rosters will shrink, giving different greek and diadochi factions more unique units. New traits and ancillaries by suppanut, also introducing the 'supply' feature. New provincial campaigns Sparta, Syracuse and 'Wars of the Diadochi' (305bc). Possibility of new historical battles also being introduced. Makedon gets a recoloring. Introduced a new greek faction: League of Greek City States and Independent Greek City States (unplayable). The latter will have more traditional styled army, not Iphikratean like the Greek League and Achaean League has. New Diadochi cavalry by Maraxus - a wonderful remake of the cavalry units of the Greek/Diadochi factions.

    Some re-balancing of course New music pack - music has been compacted and reorganized to give each faction a more unique feel. Music has also been made a lot louder for people to actually hear the music... New loading screens. Celtic Tribes (unplayable) now plays a major role in the barbarian world and provides resistance to fools who expand North. Hopefully 3-5 new AOR units, but nothing major. A lot of it includes tyding up files and removing awful bugs and also trying to balance unit stats and cost. Almost forgot the new medium sized wooden walls and the inherit siege ladder units.

    And that's pretty much it. We still have a lot of work ahead of us, so it will take a long, long time before this is released, so I suggest you either knock yourself out with the current xgmD or just wait for the release. Hopefully you won't fail to see the announcement.
    Last edited by RedFox; January 25, 2009 at 05:04 PM.

  11. #11

    Default Re: Greek voicemod

    Now v0.94b sounds like crap, i want this new one!

    I started drewling when i heard "Provincial campaigns sparta --- Wars of the Diadochi", "Redesigned greek units --- giving different greek and diadochi factions more unique units", "New traits" "New music pack"

    and alot more, so now i got to clean up all the drewl ...
    Big "Diadochi:Total War" fan! Click HERE to download the full game, and the latest patch!

    Quote Originally Posted by Mythos_Ruler View Post
    "Lesbians" are people from Lesbos. The reason we call homosexual women "lesbians" today was because of the famous poet Sapho from Lesbos who extolled the virtues of female love. Just some FYI.

  12. #12

    Default Re: Greek voicemod

    Excellent! Glad to hear about a new version.

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  13. #13

    Default Re: Greek voicemod

    Having played EB now, I do think the voicemod added to the experience...




  14. #14

    Default Re: Greek voicemod

    I think this mod is great as it is. Bad ass units and a Diadach timeline with superb and user friendly gameplay is far better than having a mod that can barely load because it has too much crap that you really don't have time or consideration to notice. I think RedFox and his minions are on the right track.

  15. #15
    RedFox's Avatar When it's done.™
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    Default Re: Greek voicemod

    I wouldn't exactly call Maraxus or M.E. a minion, more like a Santas lil' helper..

  16. #16
    Spartan198's Avatar Protector Domesticus
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    Default Re: Greek voicemod

    New units, balancing, etc. >>>>> Voicemod

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