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  1. #1
    Kylan271's Avatar Domesticus
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    Default Multiple Temples

    I enabled Multiple Temples before in RTW some time ago,but now have forgot and my RTW was reinstalled after I had Mod probs. So I do not know what I edited? Lol. I have read the Wiki(data enclosed) to learn,but I have tried to edit with no luck,game crashes or script errors.

    Spoiler Alert, click show to read: 
    Although some modders have reported that it is the initial prefix of the temple buildings (levels) that allows these buildings to be built in the same settlement as temples, my own research shows that removing the prefix in just the tree name will bring the same result (but without having to change all the other files associated with advice, traits, ancillaries, sound etc.)


    What again exactly is the prefix you need to edit????


  2. #2
    MasterOfNone's Avatar RTW Modder 2004-2015
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    Default Re: Multiple Temples

    in export_descr_buildings.txt (and do not forget export_buildings.txt and any reference in DS etc.).
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  3. #3
    Squid's Avatar Opifex
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    Default Re: Multiple Temples

    If you change the level names, which I don't think you have to, you'll also have various other files to change as well such as export_descr_advice, export_descr_character_traits, export_descr_ancillaries, descr_ui_buildings, and possibly more I can't think of.
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  4. #4
    Kylan271's Avatar Domesticus
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    Default Re: Multiple Temples

    Which component do you remove,ie "Temple_of_Battle" ??? I understand the references to other files(aghhhh,many),but for starters what exactly is the prefix component?

    I did it before fine,but now I am a loss to exactly what I did as my RTW was reinstalled???


  5. #5
    Squid's Avatar Opifex
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    Default Re: Multiple Temples

    Prefix is the first part of something. The prefix in the tree name is the first part of the name of the building. In your example temple_of_battle the prefix is temple. Remove the building prefix or just rename the building (not the level prefix) for all temples. This will require you to edit export_buildings.txt where you will need to alter all the {temple_of_XXX_name} parts (the bit in the {} only). You will also need to fix any references to the buildings in descr_strat.
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  6. #6
    Kylan271's Avatar Domesticus
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    Default Re: Multiple Temples

    OK thanks Squid..will play around a bit to see. ^_* I am now looking at the model used in RTR,it is exactly what I was looking for in that you have 1 main Temple(up to 5th level) and others are only up to 2nd level,which is not too unbalancing,and gives support to Barbarian factions with limited bonus to fight Distance & Culture penalties as example.
    Last edited by Kylan271; January 23, 2009 at 11:50 PM. Reason: updating


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