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Thread: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

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  1. #1
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Hey Hister, hope you are well.

    Why is BI-PI stuck that long now? Did Aper disappear completely from his edu efforts?
    Give him a kick in his ass to finish finally what he started, is my recommendation ...lol j/k.

    Anyway, really i hope BI-PI can get soon a proper release, as this mod actually deserves more publicity.

    [Btw., as i again looked now through the first post here, you could mention for the credits community material part, that i have also implemented 1 or 2 (can't remember now) ChivTW buildings]
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  2. #2
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    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    He he, hi DaVinci - nice to hear from you again! Ha, many people disappeared - you were busy with RL to you remember?
    Yes Aper is very busy with RL, hope Italian mafia didn't get him 'cos he got political on the matter... LOL
    Dunno how much progress he made from the last time we heard eachother so I don't exactly know what faction remain to be done in edu. In worst case (Aper not made any progress) this are factions that need to be done:

    - Lucani, Frentani, Samnites, Falisci, Etrusci, Syracusae, Italiotae, Graeci, Poeni, Veneti, Rhaeti, Galli.

    I made a nice progress from my behald on the edu - each of us is progressing from other side of the edu. When we meet in the middle...CELEBRATION!!! He he

    I will also include proper building descriptions in next patch with some fixes and I will add you as a contributor. Sorry in the first place for not doing so at the release!

    How are you DaVinci? Still busy? Can I give you a little task? I'm not handy with graphics, can you help me with one little thingy that won't take you 2 minutes of your time? I would like to have the pic that is posted in this thread in the first post as a splash screen (.../DATA/menu/splash). When I use it it appears on the left mostern part and I would like to have it in the middle.

    I was proposed to candidate for Artifex - don't wanna have that title until I release a next patch though...

    Edit: I added that we use two of your buildings for distance penalty matters in the first post.
    Last edited by Hister; April 09, 2009 at 03:59 PM.
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  3. #3
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    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Edit: I added that we use two of your buildings for distance penalty matters in the first post.
    Can't remember that ... thought i have implemented a law building and another one.
    Else, i believe i did some additional traits, might be there was something with movement points.

    As for the splash ... which pic do you want as splash exactly?
    I just looked what the current splash is, and i like it very much - do you really wish to change it, and in what way exactly?
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  4. #4
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    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Can't remember that ... thought i have implemented a law building and another one.
    Yep, a law building and save ports both for making a distance penalty less harsh for some factions.
    DaVinci you are mentioned amongst external contributors as
    - DaVinci (EDB, campaign balancing)
    ...and I will add that you also fixed traits-sorry for skipping that part out. I don't have any movement points tweak saved as your contribution but maybe I forgot to save it - dunno.

    - EDB undergo some major changes (along with descr_strat file). There are too many to list them all here. Our main goal was to make more realistic building times and effects certain buildings give. We haven’t forgotten to add historical faction support, campaign balance and more realism approach. To sum it up campaign gameplay will be a completely new experience then before. All buildings now take way more time and money to be built in general. There are also many more realistic and also historical bonuses for certain buildings and requirements that create a whole new “feeling” to the game. Some factions received boost and some others penalties to balance their performance on the campaign map. A lot of hard work was invested by DaVinci to balance the campaign map. Etruscans will now no longer steamroll the map as won’t the Messapi. Romani will be the ones doing so but very slowly – they will prevail in the end though. !(Majority of changes in EDB were carried out by DaVinci, some by Hister.)
    Let me know if you feel you need to be mentioned more extensively or in a different way since I for sure don't want to make such a great contributor as you are to feel he has not been given proper credits!

    This is the pic I want to have it as a splash - I want it to appear in the middle of the screen instead of the left part of the screen. What I did was I renamed the pic to splash and put it in the proper folder. When I started the game the pic was shown on the leftern aprt of the screen instead of in the middle part. I suppose the original pic needs to be put in the middle of the black background and saved as such. Then it will appear in the middle. Since I totally lack the graphical aspect of modding I need help on this since I don't have a clue what needs to be done.
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  5. #5
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    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Let me know if you feel you need to be mentioned more extensively or in a different way since I for sure don't want to make such a great contributor as you are to feel he has not been given proper credits!
    No, that wasn't my intention, not my point, but just that ChivTW material is used in BI-PI (just these the 2 building pics, whereas the safesea building pic is original by ..., damn, the modmaker name escaped me, it was an extended naval modproject as to early RTW-RTR times, where i put the safe_sea part from for ChivTW).

    Splash: The format of this pic above won't serve for a splash file. Anyway i would leave the splash file you have now, it is much more atmospheric imo.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  6. #6
    Hister's Avatar Domesticus
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    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Okey, I wrote this down (hope this is enough):

    USED MATERIAL FROM THE MODDING COMMUNITY
    - Sinuhet'S AI battle formations
    - Myrddraal "four turns a year" script
    - Webbird skin packs (parts of Celtic units textures)
    - Prometheus' "Res Gaestae" mod (Gaulsh "Gaesatae" model & texture)
    - Two buildings to help with distance penalty and few resource icons with models and textures from Chivalry TW (DaVinci). *UI picture for save ports originates from extended naval modproject as to early RTW-RTR times but the name of the mod-maker evaded us!
    We have this for a splash currently:


    ...and I want it to change it with this:


    My impression is the second one suits way more the ambient we want to create then the first one. So how do I change it to appear in the middle?
    Last edited by Hister; April 11, 2009 at 04:36 AM.
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  7. #7
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    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    - You would have to open a new tga file (for the splash) with the exact same size as the current one.
    - Then copy and paste the new one into this new tga, save as splash tga, done.
    - But better backup the current one, in case you don't like the new one in the result, as it won't fill the whole screen, and if you resize it to fill the whole screen, the resolution will be messed up, most likely.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  8. #8
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    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Thanx, I shall see what I will come up with.
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  9. #9

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Is this the last version?

  10. #10
    Hister's Avatar Domesticus
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    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    No, heck no! I'm working on a 0.95 as we speak which will include a lot of fixes and also proper building descriptions and some new 2D UI pics. Unit descriptions and campaign scripting will be left for v1.0. Can't tell you when it will be out of course although new EDU will be published tomorrow hopefully.
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  11. #11

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Scripting left for 1.0 you say? Interesting, in light of the rebel building culture conditional bug. Maybe placing the affected buildings by script isn't insane after all?

  12. #12
    Hister's Avatar Domesticus
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    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Dunno Pode, I for sure don't have time and nerves for such a task but if you are on par with it..., then you will receive all the rep's you can get from me

    Well by scripting I meant that PI will get some nice missions like mod TIC has for example so that the campaign will feel more interesting. In general I don't plan to spend a whole lot more time on the PI I since Signiferone needs me over at PI II and I have to finish my thesis so that I graduate finally and start myself a proper life!
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  13. #13

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Bump so that the latest version download thread remains above the earlier version DL thread. And to wish Hister luck with those building descriptions so we can get our hands on 0.95 and start another DL thread

  14. #14

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    My hope is for the patch 0.95 only need to download the new contents, download other 500 mb is hard.

  15. #15

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    wow! this is now my favorite mod along with EB! its just an amazing job, i cant even imagine how good 1.0 will be if its already this good

  16. #16
    Hister's Avatar Domesticus
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    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Thank you Mediteran, I'm really trying hard for the 1.0 to be shiny

    Romeu, 1.0 version of PI will have to be downloaded anew since some core files have been dislocated and installing only a patch over 0.86 version would mess things up, sorry.
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  17. #17

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Quote Originally Posted by Hister View Post
    Thank you Mediteran, I'm really trying hard for the 1.0 to be shiny

    Romeu, 1.0 version of PI will have to be downloaded anew since some core files have been dislocated and installing only a patch over 0.86 version would mess things up, sorry.

    MY sugetion is for the version 1.0 you create a torrent link first( ala EB), This is create a large number of seeds in the begin of the dowload. After some time you create a link for filefront.

  18. #18
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    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Just to give you a taste of what is to come with 1.0 here is a preview of how building descriptions will be like - below is the description of Town Council for Umbri (vanilla governors_villa):

    {governors_villa_alemanni } Town Council

    {governors_villa_alemanni _desc}
    The league of Umbrian cities is politically organized in almost forty independent autonomous city-states, many of whom come together for collective defense but are prone to disagreement and rivalry. A sophisticated network of hillforts and sanctuaries dominates upland areas while lowland areas have semi-urbanized settlements. The local identities of each community are of a greater importance than the affiliation to the wider ethnic Umbrian group. Political particularism, with a strong sense of inter-state rivalry creates strong division of the Umbrians into a mass of tiny states. This is a very weak point of this society and everything should be done in order to make Umbrians stronger by uniting cities under common rule. The basic political unit of the Umbrians is the city-state, such as what your town is becoming here. It affiliates itself with one of the two larger Umbrian leagues – “League of Umbri Nahartes” from the southern portion of the region or "League of Umbri Sarsinates" from the northern portion of the region - though still in most parts remains self-contained entity. The construction of a Town Council is indicative of the region's inauguration as nascent city-state, and thus a fledgling part of the larger Umbrian community, ensuring that the inhabitants here obey the law.\n\n

    Umbri accord very little place for cavalry, emphasizing light and heavy infantry, and stable facilities of this building reflect that, being fairly small and shabby but allowing recruitment of cavalry forces. Still, generals do need a retinue and quick mobility around the battlefield. This building contains stalls for horses, shelter, and food, though it is unlikely that much more can be done regarding the usability of horses.

    {governors_villa_alemanni _desc_short}
    The Town Council establishes this town as a city-state, albeit one with a diminished stature within the league.
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  19. #19

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Early Roman-Era Italian History 301 will soon be in session, register now!

  20. #20

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    a question about a building - the region control one

    it's supposed to be built when you conquer a new territory, to bring them under your influence? because i've been playing with the Veneti and there is a rebel town in Istria which i conquered, and that building was already there, which seems strangemaybe each culture or faction should have its own "region control" so that you would need to build a new one when you conquer? anyway, its just a suggestion, i am loving this mod, its amazing


    EDIT: and whao, the music! i cant remember if thats from BI because i havent played it in a long time, but the music is simply amazing
    Last edited by Mediteran; June 11, 2009 at 06:41 PM.

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