Bump. I have worked so hard to mess up DLV for you guys I hope you hate it - uploaded on first post.
Only joking of course, except about the working hard bit! A great deal of work has gone into this update (over 9 hours today alone), I expect there will be plenty of mistakes.
Please give me feedback, I don't care if you haven't got anything good to say about my work. If you tell me something is bad I'm going to assume everything else is perfect so be sure to cover all my failings
EDIT:
My own criticism so far would be that not enough people die during an infantry charge, with some units the same is true of cavalry charges. The defence is so high that at least some of the charge values need to be raised and maybe some mass adjustments need making to help cav penetrate better.
Flanking is now awesome
The difference between spearmen and other troops is marked. They hold ground and push forward very well, man for man they are performing better than they ever have as powerful defensive units. I am thinking about trying to better control who has slashing damage and who does not. I've not found any other use for these damage types yet but we could give slashing units who do not deserve a bonus vs spearmen "piercing" or "blunt" damage instead. Like those with 1h axes perhaps.
I've noticed that the 1h sword and no shield might be overperforming, this happened in vanilla where scots guard were the best fighters. Need to look into this.