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  1. #1

    Default how does unit's stats work

    ive been playin this game for awhile now, but i still dont get how all the stats work... most units have low melee attack and super high defense, i guess that means its better to stand and let the enemy to run to you, but how do u determine who wins after the initial charge? and also what do the defence skill stat do? and shield... also why are pikemen so powerful (especially in SS) even though they have super crappy stats
    if anyone could shed some light on this, it would be greatly appreciated thx

  2. #2

    Default Re: how does unit's stats work

    here's my knowledge:
    shield defence is basically the best sort of defence especially great against missiles but only
    works if enemy is infront of the soldier
    defence skill is 2nd best and works on front and sides but is useless against missiles
    pikemen are so powerful (as should be) because the enemy can't reach them with their swords
    against archers though it's a different story
    not sure if all of this is right but it's my knowledge
    bribery mod compatible with any other mod includes tutorial
    http://www.twcenter.net/forums/showt...26#post4174626

  3. #3

    Default Re: how does unit's stats work

    Quote Originally Posted by lordextra0 View Post
    here's my knowledge:
    shield defence is basically the best sort of defence especially great against missiles but only
    works if enemy is infront of the soldier
    defence skill is 2nd best and works on front and sides but is useless against missiles
    pikemen are so powerful (as should be) because the enemy can't reach them with their swords
    against archers though it's a different story
    not sure if all of this is right but it's my knowledge
    that was quite helpful thx, but ur saying defense skill and shield is different from the "defense" stat? also how does attack and defense work when 2 army is fightin?

  4. #4

    Default Re: how does unit's stats work

    I just wrote a whole thing on this in another topic, let's see if I canf ind it to copy+paste.
    As for the Paladin, the battle with the Dragon isn't the danger, it's the battle in the heart that he must be wary of.




  5. #5

    Default Re: how does unit's stats work

    Here it is, from another thread I posted:

    In this game unit's don't do damage. An attack is either a hit or a miss. Most units have 1 HP.(with few exceptions being, Generals, Captains, General's Bodyguard ect, who have 2 or more HP.)

    When a unit attacks, it's attack (melee or ranged) is put against the enemy's defence. Much like DnD's attack rolls. If the resulting roll has the attack value defeating the unit's overall defence, the unit is hit, and in most cases, killed. Otherwise, if the defence wins the roll the unit that got attacked will shrug off the attack, simulating their armour being hit, or their shield deflecting the blow etc...

    Charge bonus attack values are simply applied on top of the unit's melee attack when the unit attacks using the charge animation.

    A crappy unit can kill an elite unit. It's just very unlikely. If a unit has a much larger defence value then the attack of who is attacking them, then it's most likely the attacks will be deflected, though not always. There's always that chance that peasant crossbow bolt could sail right through your king's eye socket. :-p Though usually, something like peasant archers shooting at General's Bodyguard will be wasting their arrows. Again it's like DnD.

    The attack is put against the defence like this (Attack + Charge bonus if charging+ Cavalry bonus if applicable + Random Value vs Defence (Armour (/ 2 If attacker has against armour bonus) + Defence Skill if Melee + Shield if not being attacked from rear or right side)
    As for the Paladin, the battle with the Dragon isn't the danger, it's the battle in the heart that he must be wary of.




  6. #6

    Default Re: how does unit's stats work

    Quote Originally Posted by Cleitanious View Post
    Here it is, from another thread I posted:

    In this game unit's don't do damage. An attack is either a hit or a miss. Most units have 1 HP.(with few exceptions being, Generals, Captains, General's Bodyguard ect, who have 2 or more HP.)

    When a unit attacks, it's attack (melee or ranged) is put against the enemy's defence. Much like DnD's attack rolls. If the resulting roll has the attack value defeating the unit's overall defence, the unit is hit, and in most cases, killed. Otherwise, if the defence wins the roll the unit that got attacked will shrug off the attack, simulating their armour being hit, or their shield deflecting the blow etc...

    Charge bonus attack values are simply applied on top of the unit's melee attack when the unit attacks using the charge animation.

    A crappy unit can kill an elite unit. It's just very unlikely. If a unit has a much larger defence value then the attack of who is attacking them, then it's most likely the attacks will be deflected, though not always. There's always that chance that peasant crossbow bolt could sail right through your king's eye socket. :-p Though usually, something like peasant archers shooting at General's Bodyguard will be wasting their arrows. Again it's like DnD.

    The attack is put against the defence like this (Attack + Charge bonus if charging+ Cavalry bonus if applicable + Random Value vs Defence (Armour (/ 2 If attacker has against armour bonus) + Defence Skill if Melee + Shield if not being attacked from rear or right side)
    wow this is super helpful thx so much, some questions tho, so if attack and defense value is the same u get a 50% chance of hittin? and so the only advantage of attack from the rear or side is that theres no more shield defense?

  7. #7

    Default Re: how does unit's stats work

    If attack and defence value is the same, you have a greater than 50% chance to hit. I don't know exactly what the random number is that get's added to the attacks though. So I can't guess which attack/defence values would give you an exact 50% chance. Maybe someone else knows.

    Attacking from the rear or right-sidemeans they get no shield or defence skill defence.
    Attacking from the left-side means they get no defence skill defence.
    As for the Paladin, the battle with the Dragon isn't the danger, it's the battle in the heart that he must be wary of.




  8. #8

    Default Re: how does unit's stats work

    I always thought the defense skill was applied to the front and right side.

  9. #9

    Default Re: how does unit's stats work

    playing this game since shogun and still find things new ...

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