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  1. #1

    Default transferable retinue

    wut happens to those transferable retinues when the general dies? in battle or in town or somewhere

  2. #2
    strife1013's Avatar Campidoctor
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    Default Re: transferable retinue

    They die with the general that's why right before a general dies (of age) take his good retinue. As well give the bad ones to a general that is going to die that way your good generals don't have them. As for your second question you have to go back to that town for a turn to get the retinue back. Hope this helps.

    Note *Some retinue's can't be exchanged*


  3. #3

    Default Re: transferable retinue

    You can edit the file to make all ancillaries transferable if you look in your data folder under Stainless Steel. Open the export_descr_ancillarie.txt and change "Transferable 0" to "Transferable 1" I do this because good ancillaries and retinue are hard to get in this game and sometimes they dont transfer.

  4. #4

    Default Re: transferable retinue

    Quote Originally Posted by Vae victis View Post
    You can edit the file to make all ancillaries transferable if you look in your data folder under Stainless Steel. Open the export_descr_ancillarie.txt and change "Transferable 0" to "Transferable 1" I do this because good ancillaries and retinue are hard to get in this game and sometimes they dont transfer.
    Sorry to bump this up but I tried this last night, saved the file and none my general's retinues would transfer. I understand the ingame mechanics of the transfer (longtime RTR player). Do you have to start a new game for this to work? Any ideason what I might be doing wrong? Playing SS 5.1.

  5. #5

    Default Re: transferable retinue

    if it says Transferable 1 then the ancillary should transfer. I am not sure if you have to start a new campaign though.

    Does anyone else know if you need to start a new campaign for changes in export_descr_anillaries to work?

  6. #6

    Default Re: transferable retinue

    Quote Originally Posted by Vae victis View Post
    if it says Transferable 1 then the ancillary should transfer. I am not sure if you have to start a new campaign though.

    Does anyone else know if you need to start a new campaign for changes in export_descr_anillaries to work?
    No, you don't. They work right away.

  7. #7
    Jynx's Avatar Decanus
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    Default Re: transferable retinue

    How do you transfer them?
    80 years is simply not enough to enjoy all of the fun in the world, and out of it...

  8. #8

    Default Re: transferable retinue

    Quote Originally Posted by Jynx View Post
    How do you transfer them?
    have two generals in an army and right click on one of the cards so that you bring up his stuff. just drag the retinue down onto the other generals card and it should work, but, as was mentioned, some cant be given away

  9. #9
    strife1013's Avatar Campidoctor
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    Default Re: transferable retinue

    Put 2 generals together or family members and drag and drop the retinue.


  10. #10
    Jynx's Avatar Decanus
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    Default Re: transferable retinue

    How? I can only get 1 scroll up at a time.
    80 years is simply not enough to enjoy all of the fun in the world, and out of it...

  11. #11
    Jynx's Avatar Decanus
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    Default Re: transferable retinue

    ok. Thanks
    80 years is simply not enough to enjoy all of the fun in the world, and out of it...

  12. #12
    strife1013's Avatar Campidoctor
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    Default Re: transferable retinue

    Thats what I meant lol...As long as you got it too work its all cool


  13. #13

    Default Re: transferable retinue

    I've noticed that I can transfer certain retinues to one General but not to another. Are there requirements to receive retinues? The most recent time this has happend was with the Alchemist retinue. I tried to transfer it to one general and it wouldn't let me. I waited a turn and tried to transfer it to a diferent general and it worked.

  14. #14

    Default Re: transferable retinue

    All generals have a max of 8 Ancillaries, the only reason a transferable one won't transfer is if the target already has his 8 max.

  15. #15

    Default Re: transferable retinue

    Ah, that must be it. Thanks.

  16. #16

    Default Re: transferable retinue

    Also, be careful when transferring titles, there's an ugly Trait you can get if you strip off all of a Generals Titles (says "Stripped of Title" or some such). There's no anti-trait to get rid of it either. To avoid, transfer titles at will so long as any General that ever had one, or more, ends turn with at least one. You aren't penalized at all for trading titles around, you ARE penalized for removing ALL of a general's titles.

  17. #17

    Default Re: transferable retinue

    I just learned that the hard way.
    As for the Paladin, the battle with the Dragon isn't the danger, it's the battle in the heart that he must be wary of.




  18. #18

    Default Re: transferable retinue

    afaik, yes, need to start a new campaign for any changes to appear, same goes for traits if i remember

  19. #19
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: transferable retinue

    If memory serves, it is save-game compatible but it will only affect newly aquired ancillaries (and traits FYI). Only new ones will be transferrable, old existing ones wont become transferrable.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  20. #20

    Default Re: transferable retinue

    Thanks for the responses, I finally got it working. Yes, it is savegame compatible. I was just find/replacing the code into every .txt except the SS one, apparently.

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