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Thread: Bug Reports only for DLV 6.2 Kingdoms

  1. #141
    one day's Avatar Semisalis
    Join Date
    Apr 2008
    Location
    Heart of Europe
    Posts
    470

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    For example convert all textures in en_pplate_plate to dds format and you will see it on the first sight, what I mean. (mtw2_en_pplate_denmark.texture & mtw2_en_pplate_denmark_normal.texture and so on..) Some of the new normal textures are so bright and shine on the battlefield.

  2. #142
    Ahlerich's Avatar Praeses
    Join Date
    Nov 2005
    Location
    Germany, Freiburg
    Posts
    8,270

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    just a small thing: in the historical campaign the crossbowmen in marseille are silversurfer with no unit card. (the ones stationed there at the beginning of the game)

    -------------

    edited out for not beeing a bug

    -------------

    how the hell du u get ppl into a dungeon - i dont get it to work either but that could be my stupidity
    Last edited by Ahlerich; February 17, 2009 at 09:36 AM.

  3. #143
    bibouba's Avatar Miles
    Join Date
    Dec 2007
    Location
    Paris / Bruxelles
    Posts
    380

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    I don't know if it's a bug but it's impossible to "improve" a city when you raise the large town level. The wall stay with wooden wall and there is no new things to build. It's the same for all nations .... And in america the town are european towns.

  4. #144

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    Hey guys sorry for bothering you but after five times of reinstalling and then uninstalling MTW II, MTW II Kingdoms, and DLV 6.0 it seems that I cannot fix the problem myself. Im using VIsta 32-bit and GTX 280. Everytime I try to enter a siege battle I get a CTD Unspecified Error.

    Thank you for all your help.



    • Name of your issue: Unspecifed Error and CTD when trying to enter a siege battle.
    • Is CTD repeatable: Yes, Happens Everytime.
    • Did CTD occur during the: c) Battle map activates
    • What is you operating system: Vista 32-bit
    • What language version of the game do you have?: English
    • What year are you playing when CTD occurred?: Happens any turn.
    • What faction do you play?: Happens with every faction
    • Briefly describe the issue and add comments. (Be specific and detailed!): Whenever I try to enter the battle map when besieging a settlement I CTD with Unspecified Error. I am able to battle on open battle-fields, but not siege warfare.


    Here are the last few lines of my trace:

    02:05:35.346 [system.io] [info] exists: missing mods/DLV_ext/data/OverlayTextures/character_overlay_base.texture
    02:05:35.346 [system.io] [trace] pack close,,data/models/stakes.mesh,,,-2682
    02:05:35.353 [system.io] [info] exists: missing mods/DLV_ext/data/settlements/North_European/Settlements/Town/north_european_town_A.worldPathfinding
    02:05:35.353 [system.io] [trace] file open,,data/settlements/North_European/Settlements/Town/north_european_town_A.worldPathfinding,,not found
    02:05:35.353 [system.io] [trace] pack open,packs/localized.pack,data/settlements/North_European/Settlements/Town/north_european_town_A.worldPathfinding,,not found
    02:05:35.353 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/North_European/Settlements/Town/north_european_town_A.worldPathfinding,614463
    02:05:35.353 [system.io] [info] open: found data/settlements/North_European/Settlements/Town/north_european_town_A.worldPathfinding (from: packs/data_2.pack)
    02:05:35.354 [system.io] [trace] pack close,,data/settlements/north_european/settlements/town/north_european_town_a.worldpathfinding,,,-614463
    02:05:35.355 [system.io] [info] exists: missing mods/DLV_ext/data/settlements/North_European/ambient_settlements/henge_b/NE_henge_b.worldPathfinding
    02:05:35.355 [system.io] [trace] file open,,data/settlements/North_European/ambient_settlements/henge_b/NE_henge_b.worldPathfinding,,not found
    02:05:35.355 [system.io] [trace] pack open,packs/localized.pack,data/settlements/North_European/ambient_settlements/henge_b/NE_henge_b.worldPathfinding,,not found
    02:05:35.355 [system.io] [trace] pack open,packs/data_1.pack,data/settlements/North_European/ambient_settlements/henge_b/NE_henge_b.worldPathfinding,24639
    02:05:35.355 [system.io] [info] open: found data/settlements/North_European/ambient_settlements/henge_b/NE_henge_b.worldPathfinding (from: packs/data_1.pack)
    02:05:35.355 [system.io] [trace] pack close,,data/settlements/north_european/ambient_settlements/henge_b/ne_henge_b.worldpathfinding,,,-24639
    02:05:36.197 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

  5. #145

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    I'm regularly getting game freeze-ups during battles. I got it on huge unit setting.


    • Name of your issue ...............battle freeze-ups
    • Is CTD repeatable? ....................yes, almost at the exact same moments too, like when the same enemy unit routes.
    • What is you operating system ..........windows XP
    • What language version of the game do you have? ........US Gold Edition
    • What year are you playing when CTD occurred? ............any year.
    • What faction do you play? ..........Merry Old England.
    • What faction is creating the CTD ...........enemy in battle map
    • Briefly describe the issue and add comments. ......................in the middle of a battle then computer freezes up, sometimes it CTD's, it mostly freezes computer.
    Last edited by Buggsy; February 19, 2009 at 06:35 AM.

  6. #146
    PrivateJoh's Avatar Tiro
    Join Date
    Jan 2008
    Location
    Usually in front of my computer
    Posts
    236

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    Minor bug.

    Playing as Crusaders, detailed description (right clicking) of all Desert Tribes units are place holder unit cards (peasant like).

    Playing with Taiji's BB1.4 files, most probably not related though.

  7. #147

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    Hi there
    first of all i want to thank you for reading this...
    Now the crash...
    I am playing with HRE and the year is 1266 the difficulty is medium to all...and i have make the trick with the DLV_ext.cfg file. I forgot to tell you that the mod is DLV 6.0, and the time that happen is in the faction of mongols ...
    i have make the DLV 6.1 and the same

    with regards
    morfeasnikos



    Spoiler Alert, click show to read: 

    22:53:11.328 [game.script.trigger] [trace] Trigger <general_gains_command_experience_from_battle> fired
    22:53:11.328 [game.script.trigger] [trace] Trigger <V0090_Standard_Battle_Any_Victory_VnV_Trigger> fired
    22:53:11.328 [game.script.trigger] [trace] Trigger <Battle_Siege_Attacker_Won> fired
    22:53:11.328 [game.script.trigger] [trace] Trigger <Battle_General_Took_Hits> fired
    22:53:11.328 [game.script.trigger] [trace] Trigger <battle5> fired
    22:53:11.328 [game.script.trigger] [trace] Trigger <battle1> fired
    22:53:11.328 [game.script.trigger] [trace] Trigger <battle9> fired
    22:53:11.328 [game.script.trigger] [trace] Trigger <Possible_Philosophical_Reflection_On_War> fired
    22:53:11.328 [game.script.trigger] [trace] Trigger <Possible_Philosophical_Reflection_On_War2> fired
    22:53:11.328 [game.script.trigger] [trace] Trigger <Possible_Philosophical_Reflection_On_War3> fired
    22:53:11.359 [data.transgression] [info] Applied transgression TC_INVADED_SETTLEMENT from transgressor faction 0E6748A2 against faction 0E672D2A
    22:53:11.468 [game.script.trigger] [trace] Trigger <0101_sack_settlement_decrease_global> fired
    22:53:11.484 [game.script.trigger] [trace] Trigger <extermination1> fired
    22:53:11.484 [game.script.trigger] [trace] Trigger <No_Order> fired
    22:53:11.562 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/morning_blizzard.lighting
    22:53:11.562 [system.io] [trace] file open,,data/globallighting/morning_blizzard.lighting,,not found
    22:53:11.562 [system.io] [trace] pack open,packs/localized.pack,data/globallighting/morning_blizzard.lighting,,not found
    22:53:11.562 [system.io] [trace] pack open,packs/data_0.pack,data/globallighting/morning_blizzard.lighting,191
    22:53:11.562 [system.io] [info] open: found data/globallighting/morning_blizzard.lighting (from: packs/data_0.pack)
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/env_maps/environment_morning_storm_snow.texture
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/env_maps/environment_morning_storm_snow.texture
    22:53:11.578 [system.io] [trace] pack close,,data/globallighting/morning_blizzard.lighting,,,-191
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/morning_fog.lighting
    22:53:11.578 [system.io] [trace] file open,,data/globallighting/morning_fog.lighting,,not found
    22:53:11.578 [system.io] [trace] pack open,packs/localized.pack,data/globallighting/morning_fog.lighting,,not found
    22:53:11.578 [system.io] [trace] pack open,packs/data_0.pack,data/globallighting/morning_fog.lighting,186
    22:53:11.578 [system.io] [info] open: found data/globallighting/morning_fog.lighting (from: packs/data_0.pack)
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/env_maps/environment_morning_storm.texture
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/env_maps/environment_morning_storm.texture
    22:53:11.578 [system.io] [trace] pack close,,data/globallighting/morning_fog.lighting,,,-186
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/morning_fog.lighting
    22:53:11.578 [system.io] [trace] file open,,data/globallighting/morning_fog.lighting,,not found
    22:53:11.578 [system.io] [trace] pack open,packs/localized.pack,data/globallighting/morning_fog.lighting,,not found
    22:53:11.578 [system.io] [trace] pack open,packs/data_0.pack,data/globallighting/morning_fog.lighting,186
    22:53:11.578 [system.io] [info] open: found data/globallighting/morning_fog.lighting (from: packs/data_0.pack)
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/env_maps/environment_morning_storm.texture
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/env_maps/environment_morning_storm.texture
    22:53:11.578 [system.io] [trace] pack close,,data/globallighting/morning_fog.lighting,,,-186
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/morning_fog.lighting
    22:53:11.578 [system.io] [trace] file open,,data/globallighting/morning_fog.lighting,,not found
    22:53:11.578 [system.io] [trace] pack open,packs/localized.pack,data/globallighting/morning_fog.lighting,,not found
    22:53:11.578 [system.io] [trace] pack open,packs/data_0.pack,data/globallighting/morning_fog.lighting,186
    22:53:11.578 [system.io] [info] open: found data/globallighting/morning_fog.lighting (from: packs/data_0.pack)
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/env_maps/environment_morning_storm.texture
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/env_maps/environment_morning_storm.texture
    22:53:11.578 [system.io] [trace] pack close,,data/globallighting/morning_fog.lighting,,,-186
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/morning_blizzard.lighting
    22:53:11.578 [system.io] [trace] file open,,data/globallighting/morning_blizzard.lighting,,not found
    22:53:11.578 [system.io] [trace] pack open,packs/localized.pack,data/globallighting/morning_blizzard.lighting,,not found
    22:53:11.578 [system.io] [trace] pack open,packs/data_0.pack,data/globallighting/morning_blizzard.lighting,191
    22:53:11.578 [system.io] [info] open: found data/globallighting/morning_blizzard.lighting (from: packs/data_0.pack)
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/env_maps/environment_morning_storm_snow.texture
    22:53:11.578 [system.io] [info] exists: missing mods/DLV_ext/data/globallighting/env_maps/environment_morning_storm_snow.texture
    22:53:11.578 [system.io] [trace] pack close,,data/globallighting/morning_blizzard.lighting,,,-191
    22:53:11.578 [game.script.trigger] [trace] Trigger <0072_T_Undeclared_Attack> fired
    22:53:11.578 [data.transgression] [info] Applied transgression TC_UNDECLARED_ATTACK from transgressor faction 0E6748A2 against faction 0E672D2A
    22:53:11.906 [system.io] [trace] file open,,1927A8D8,4794715
    22:53:11.906 [system.io] [info] open: found temp/campaign_battle.rpy (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.921 [game.script.trigger] [trace] Trigger <prisoners_captor2> fired
    22:53:11.921 [game.script.trigger] [trace] Trigger <0100b_prisoners_executed_decrease_global> fired
    22:53:11.921 [game.script.trigger] [trace] Trigger <prisoners_captorFL2> fired
    22:53:11.921 [game.script.trigger] [trace] Trigger <prisoners_payer2> fired
    22:53:11.921 [game.script.trigger] [trace] Trigger <prisoners_payerFL2> fired
    22:53:11.937 [game.script.trigger] [trace] Trigger <general_gains_command_experience_from_battle> fired
    22:53:11.937 [game.script.trigger] [trace] Trigger <V0090_Standard_Battle_Any_Victory_VnV_Trigger> fired
    22:53:11.937 [game.script.trigger] [trace] Trigger <Battle_Siege_Attacker_Won> fired
    22:53:11.937 [game.script.trigger] [trace] Trigger <Battle_General_Took_Hits> fired
    22:53:11.937 [game.script.trigger] [trace] Trigger <battle2> fired
    22:53:11.937 [game.script.trigger] [trace] Trigger <battle5> fired
    22:53:11.937 [game.script.trigger] [trace] Trigger <battle1> fired
    22:53:11.937 [game.script.trigger] [trace] Trigger <battle2a> fired
    22:53:11.937 [game.script.trigger] [trace] Trigger <battle9> fired
    22:53:11.937 [game.script.trigger] [trace] Trigger <Possible_Philosophical_Reflection_On_War2> fired
    22:53:11.937 [game.script.trigger] [trace] Trigger <Possible_Philosophical_Reflection_On_War3> fired
    22:53:11.937 [game.script.trigger] [trace] Trigger <knight_beserker_vnv_trigger> fired
    22:53:11.937 [game.script.anc] [trace] Ancillary <knight_beserker> not added - chance 15, random 84
    22:53:11.937 [game.script.trigger] [trace] Trigger <shieldbearer_vnv_trigger> fired
    22:53:11.937 [game.script.anc] [trace] Ancillary <shieldbearer> not added - chance 15, random 25
    22:53:11.937 [game.script.trigger] [trace] Trigger <swordbearer_vnv_trigger> fired
    22:53:11.937 [game.script.anc] [trace] Ancillary <swordbearer> not added - chance 10, random 93
    22:53:11.937 [game.script.trigger] [trace] Trigger <veteran_warrior_vnv_trigger> fired
    22:53:11.937 [game.script.anc] [trace] Ancillary <veteran_warrior> added - chance 15, random 3
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:11.937 [system.io] [info] exists: found mods/DLV_ext/data/ui/eastern_european/portraits/portraits/dead/109.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:12.015 [data.transgression] [info] Applied transgression TC_INVADED_SETTLEMENT from transgressor faction 0E6748A2 against faction 0E672D2A
    22:53:12.265 [system.io] [info] exists: missing mods/DLV_ext/data/ui/generic/eventpics/horde_rehorde.tga
    22:53:12.265 [system.io] [info] exists: found mods/DLV_ext/data/ui/northern_european/eventpics/horde_rehorde.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:12.265 [system.io] [info] exists: missing mods/DLV_ext/data/ui/northern_european/eventpics/horde_rehorde.tga.dds
    22:53:12.265 [system.io] [info] exists: found mods/DLV_ext/data/ui/northern_european/eventpics/horde_rehorde.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:12.328 [system.io] [trace] file open,,28999B10,217308
    22:53:12.328 [system.io] [info] open: found mods/DLV_ext/data/ui/northern_european/eventpics/horde_rehorde.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    22:53:12.328 [game.script.trigger] [trace] Trigger <0102_extermination_decrease_global> fired



    This are the same from DLV 6.1 this i see that the <0102_extermination_decrease_global> pased but later hapend the same...here is the text from log.


    With regards
    morfeasnikos




    11:43:09.234 [system.io] [info] open: found mods/DLV_ext/data/ui/northern_european/eventpics/horde_rehorde.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    11:43:09.250 [game.script.trigger] [trace] Trigger <0102_extermination_decrease_global> fired
    11:43:09.250 [game.script.trigger] [trace] Trigger <extermination2> fired
    11:43:09.250 [game.script.trigger] [trace] Trigger <extermination8> fired
    11:43:09.250 [game.script.trigger] [trace] Trigger <torturer_vnv_trigger> fired
    11:43:09.250 [game.script.anc] [trace] Ancillary <torturer> not added - chance 10, random 15
    11:44:57.265 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.265 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E685B2E
    11:44:57.312 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.312 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E685B2E
    11:44:57.359 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.359 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E685B2E
    11:44:57.390 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.390 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.437 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.437 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.484 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.484 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.531 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.531 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.578 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.578 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.609 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.609 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.656 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.656 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.703 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.703 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.750 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.750 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.796 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.796 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.843 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.843 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.890 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.890 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.937 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.937 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:57.968 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:57.968 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:58.015 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.015 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:58.062 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.062 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:58.109 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.109 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:58.156 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.156 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:58.203 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.203 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:58.250 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.250 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:58.296 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.296 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:58.343 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.343 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:58.390 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.390 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6831BA
    11:44:58.421 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.421 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:58.468 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.468 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:58.515 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.515 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:58.562 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.562 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:58.609 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.609 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:58.640 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.640 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:58.687 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.687 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:58.734 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.734 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:58.781 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.781 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:58.828 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.828 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:58.875 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.875 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:58.921 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.921 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:58.968 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:58.968 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.015 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.015 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.046 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.046 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.093 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.093 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.140 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.140 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.187 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.187 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.234 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.234 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.265 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.265 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.312 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.312 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.359 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.359 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.406 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.406 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.453 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.453 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.500 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.500 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.531 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.531 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.578 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.578 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.625 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.625 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.671 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.671 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.718 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.718 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.765 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.765 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.812 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.812 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.859 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.859 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.906 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.906 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:44:59.953 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:44:59.953 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:45:00.000 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.000 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:45:00.031 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.031 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:45:00.078 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.078 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:45:00.125 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.125 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:45:00.171 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.171 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:45:00.218 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.218 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:45:00.265 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.265 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:45:00.312 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.312 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:45:00.359 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.359 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E68511C
    11:45:00.406 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.406 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.437 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.437 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.484 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.484 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.531 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.531 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.578 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.578 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.625 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.625 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.671 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.671 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.718 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.718 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.765 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.765 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.812 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.812 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.859 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.859 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.890 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.906 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.937 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.937 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:00.984 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:00.984 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6826E4
    11:45:01.359 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.359 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.375 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.375 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.390 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.390 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.406 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.406 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.421 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.421 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.437 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.437 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.453 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.453 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.468 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.468 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.484 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.484 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.500 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.500 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.515 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.515 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.531 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.531 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.546 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.546 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.562 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.562 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.578 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.578 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.593 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.593 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.609 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.609 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.625 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.625 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.640 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.640 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.671 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.671 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.687 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.687 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.703 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.703 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.718 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.718 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.734 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.734 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.750 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.750 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.765 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.765 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2
    11:45:01.781 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.781 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2

  8. #148

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    I fund the problem it was a battle Mongols vs Kiev
    11:45:01.781 [game.script.trigger] [trace] Trigger <0055b_T_Invasion_Flee> fired
    11:45:01.781 [data.transgression] [info] Applied transgression TC_FLEE_INVASION from transgressor faction 0E682D2A against faction 0E6848A2

    i was go there and auto win battle and the game works ...but thats not ok i think

  9. #149
    Ahlerich's Avatar Praeses
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    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    hotfix was installed into the wrong folder :-/
    Last edited by Ahlerich; February 21, 2009 at 11:54 AM.

  10. #150

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    i dont know what i make wrong but i have error with select faction in campaign.

  11. #151

    Default Campaign Freeze

    I just downloaded Dlv 6.0 and played it for a bit, I loved it even though i was quite confused 0.o.

    However, when i downloaded Open beta 3 I could no longer start a campaign, every time i try the cutscene plays and the game loads but just as I would enter the campaign it crashes to desktop with an "unspecified" error.

    I would post my system log but unfortunatly I do not know where to find it, I'm using a computer with vista 32 if that speeds things up. Thank you for listening.

  12. #152

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    thanx i will intall it again...

  13. #153
    Kjertesvein's Avatar Remember to smile
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    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    Name of your issue: Silversurfer
    What faction, what unit(s): Rebels(could be Norway to), Hirdmenn
    Briefly describe the issue and add comments? I play as TO historical Camp, I attack Visby, and 3 Hirdmenn is there. No 2D-TGA, nor 3D-skins, only Silver surfer.
    Provide Screenshot. Coming up...

    @Biboua
    Thanks for posting in the bug section. Read the first post in this thread, then report back here, with a scheme.

    @Buggsy
    Do your problem happend when you face multi stacks of enemy? large stacks? If this continue to go on, I suggest you instal the Lusted AI in the DLV_Mini-mod section.

    @TITANAS84
    Read the first post in this thread, then you will find what u looking for.

    @Ratskeller
    Press the faction of choice, then start. Don't lurk around and read every one. 1st time takes a long time to load.

    Log: C:\Program files\SEGA\Medieval II Total War\logs

    ********************
    Thanks for report
    Last edited by Kjertesvein; February 23, 2009 at 04:19 AM.
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  14. #154

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    Unfortunatly selecting the factions quicker did not help. I did find the system logs however , thank you blackleaf, they are as follows.

    19:19:06.835 [system.rpt] [always] CPU: SSE2
    19:19:06.839 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    19:19:06.973 [system.io] [always] mounted pack packs/data_0.pack
    19:19:06.974 [system.io] [always] mounted pack packs/data_1.pack
    19:19:06.975 [system.io] [always] mounted pack packs/data_2.pack
    19:19:06.977 [system.io] [always] mounted pack packs/data_3.pack
    19:19:06.979 [system.io] [always] mounted pack packs/data_4.pack
    19:19:06.996 [system.io] [always] mounted pack packs/localized.pack
    19:19:13.626 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 499, column 253
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    19:19:13.628 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 593, column 248
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    19:19:13.631 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 706, column 165
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    19:19:14.803 [game.script] [error] Condition parsing error in mods/DLV_ext/data/export_descr_character_traits.txt, at line 15197, column 46
    trigger not found
    19:20:30.584 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.


  15. #155
    /|\/|\/|\/|\/|\/|\/
    Join Date
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    10,738

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    Ratskeller, I take it you're playing with the irish and using BB1.5... well it looks like my stuff is causing that script error stuff, I should have known not to do what I did

    Will be fixed soon in BB1.6, I hope it solves your problem as well... although I'm not yet certain that BB's causing it.

    Installing the latest beta would fix it quickly if BB is causing it.

    Good luck
    Last edited by Taiji; February 23, 2009 at 02:42 PM.

  16. #156

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    Thank you Taiji.

  17. #157

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    Hi all
    I have a random Ctd at the Stratmap ,when i end my turn ,.after Ctd i can load my auto savegame ,.and 10-30 turns no ctd ,.I have install Dlv 6.0 beta 03 ,+Xbai(incl.Taiji 2 files) + BB1.5 +the wonderfull Tokusartwork ( i like it really) +BIP 0.4 from agistournas.
    I use Vista 64 bit + Ati 4850 .

    • Name of your issue: Unspecifed Error and CTD when end my turn on the Stratmap.
    • Is CTD repeatable: every 10- 30 turns random.
    • Did CTD occur during the: end Roundturn
    • What is you operating system: Vista 64-bit
    • What language version of the game do you have?: NO english
    • What year are you playing when CTD occurred?: Happens any turn.
    • What faction do you play?: Scots
    • Briefly describe the issue and add comments. I end my turn ,.the ki Moves= ctd .
    13:46:11.118 [system.rpt] [always] CPU: SSE2
    13:46:11.118 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    13:46:11.118 [system.io] [always] mounted pack packs/data_0.pack
    13:46:11.118 [system.io] [always] mounted pack packs/data_1.pack
    13:46:11.118 [system.io] [always] mounted pack packs/data_2.pack
    13:46:11.118 [system.io] [always] mounted pack packs/data_3.pack
    13:46:11.118 [system.io] [always] mounted pack packs/data_4.pack
    13:46:11.118 [system.io] [always] mounted pack packs/localized.pack
    13:46:15.323 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 499, column 253
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    13:46:15.325 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 593, column 248
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    13:46:15.327 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 706, column 165
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    13:46:15.938 [game.script] [error] Condition parsing error in mods/DLV_ext/data/export_descr_character_traits.txt, at line 15197, column 46
    trigger not found
    14:10:50.112 [game.script] [error] Trigger processing error in <0053_P_General_Takes_Crusade_Target>
    : <army> is unavailable from event <GeneralTakesCrusadeTarget>
    14:11:05.040 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.


    Edit:: i install bb 1.6 the same error

    6:31:11.877 [system.rpt] [always] CPU: SSE2
    16:31:11.879 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    16:31:11.883 [system.io] [always] mounted pack packs/data_0.pack
    16:31:11.884 [system.io] [always] mounted pack packs/data_1.pack
    16:31:11.885 [system.io] [always] mounted pack packs/data_2.pack
    16:31:11.886 [system.io] [always] mounted pack packs/data_3.pack
    16:31:11.887 [system.io] [always] mounted pack packs/data_4.pack
    16:31:11.887 [system.io] [always] mounted pack packs/localized.pack
    16:31:16.069 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 499, column 253
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    16:31:16.071 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 593, column 248
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    16:31:16.073 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 706, column 165
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    16:31:16.683 [game.script] [error] Condition parsing error in mods/DLV_ext/data/export_descr_character_traits.txt, at line 15197, column 46
    trigger not found
    Last edited by Thalamyr; February 24, 2009 at 12:00 PM.

  18. #158
    Kjertesvein's Avatar Remember to smile
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    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    Quote Originally Posted by Thalamyr View Post
    Edit:: i install bb 1.6 the same error

    6:31:11.877 [system.rpt] [always] CPU: SSE2
    16:31:11.879 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    16:31:11.883 [system.io] [always] mounted pack packs/data_0.pack
    16:31:11.884 [system.io] [always] mounted pack packs/data_1.pack
    16:31:11.885 [system.io] [always] mounted pack packs/data_2.pack
    16:31:11.886 [system.io] [always] mounted pack packs/data_3.pack
    16:31:11.887 [system.io] [always] mounted pack packs/data_4.pack
    16:31:11.887 [system.io] [always] mounted pack packs/localized.pack
    16:31:16.069 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 499, column 253
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    16:31:16.071 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 593, column 248
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    16:31:16.073 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 706, column 165
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    16:31:16.683 [game.script] [error] Condition parsing error in mods/DLV_ext/data/export_descr_character_traits.txt, at line 15197, column 46
    trigger not found
    Did you add Xtiaan's Irish bodyguard?
    If so, try to completly reinstall delete DLV, then start over.
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













    http://imgur.com/a/DMm19
    Quote Originally Posted by Finn View Post
    This is the only forum I visit with any sort of frequency and I'm glad it has provided a home for RTR since its own forum went down in 2007. Hopefully my donation along with others from TWC users will help get the site back to its speedy heyday, which will certainly aid us in our endeavor to produce a full conversion mod Rome2.

  19. #159

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    To start with I would say : GREAT MOD !

    I didn't expect to post here cause my campaign was going good without major bugs until now. I cannot specify or post log, because I get CTD very randomly, usually after clicking on settlement, army or building/recruiting. It started to happen after about 150 turns into campaign. Before that no problems at all. Now every turn or after 2-3 turns I get CTD without any obvious reason, not on end turn but by clicking with mouse on something

    Name of your issue: CTD when trying to click with mouse on units or settlements
    Is CTD repeatable: Yes, Happens very often
    Did CTD occur during the: on campaign map between turns
    What is you operating system: XP Pro
    What language version of the game do you have?: English
    What year are you playing when CTD occurred?: Happens any turn.
    What faction do you play?: Teutonic Order
    Briefly describe the issue and add comments. ... before I played campaign with Sicily, no CTD at all, played over 200 turns. With TO that CTD happens very often after about 150 turns.

    I will appreciate ANY help I can get. I became addicted to DLV!

  20. #160

    Default Re: Bug Reports only for DLV 6.0 Kingdoms

    hi all

    i install mtw2 + kingdoms+ 1.5 + dlv 6.0+ beta03 + bb1.6 + xbai+tokus artwork new fresh clean,.i start the game i chose the scots and start the campain and then this ,..

    22:07:30.650 [system.rpt] [always] CPU: SSE2
    22:07:30.650 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    22:07:30.697 [system.io] [always] mounted pack packs/data_0.pack
    22:07:30.697 [system.io] [always] mounted pack packs/data_1.pack
    22:07:30.697 [system.io] [always] mounted pack packs/data_2.pack
    22:07:30.759 [system.io] [always] mounted pack packs/data_3.pack
    22:07:30.775 [system.io] [always] mounted pack packs/data_4.pack
    22:07:30.775 [system.io] [always] mounted pack packs/localized.pack
    22:07:36.384 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 499, column 253
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    22:07:36.386 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 593, column 248
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    22:07:36.388 [script.err] [error] Script Error in mods/DLV_ext/data/export_descr_buildings.txt, at line 706, column 165
    unit(NE Bodyguard) does not match up to the ownership for faction(ireland)
    22:07:37.092 [game.script] [error] Condition parsing error in mods/DLV_ext/data/export_descr_character_traits.txt, at line 15197, column 46
    trigger not found
    22:09:20.603 [script.err] [error] Script Error in mods/DLV_ext/data/descr_model_strat.txt, at line 390, column 26
    Model database failed to load model DLV_ext/models_strat/pagan_priest.cas.
    22:09:21.080 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.


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