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Thread: General recruitment in cities!

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  1. #1

    Default General recruitment in cities!

    What files do i need to change to be able to recruit generals like in BI??

  2. #2
    Sunday213's Avatar Semisalis
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    Mar 2007
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    California San Diego County, La Mesa
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    Default Re: General recruitment in cities!

    i also want to know this i tried doing it but i CTD

  3. #3

    Default Re: General recruitment in cities!

    ya i know. I am sick of waiting for generals to come up

  4. #4

    Default Re: General recruitment in cities!

    You need to add the "general_unit" attribute to a unit's attributes in export_descr_unit, and then add a recruitment line for that unit in export_descr_buildings.txt, in the building you want.

  5. #5
    MasterOfNone's Avatar RTW Modder 2004-2015
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    Default Re: General recruitment in cities!

    Remember, too, to make sure that the family-member bodyguard unit is listed before the RG unit in EDU so that it remains the default one assigned to families.
    "One of the most sophisticated Total War mods ever developed..."
    The Fourth Age: Total War - The Dominion of Men

  6. #6

    Default Re: General recruitment in cities!

    Thanks! what is RG??

  7. #7

    Default Re: General recruitment in cities!

    Recruitable General, I imagine.

    Expand your borders, a mod based on XGM 5.

  8. #8
    MasterOfNone's Avatar RTW Modder 2004-2015
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    Default Re: General recruitment in cities!

    Indeed, I shall one day perhaps publish all the acronyms we used on FATW in the past...

    "One of the most sophisticated Total War mods ever developed..."
    The Fourth Age: Total War - The Dominion of Men

  9. #9

    Default Re: General recruitment in cities!

    Then you can start on acronyms used by all RTW experts, then all acronyms on the 'net!

    Expand your borders, a mod based on XGM 5.

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