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  1. #1
    Otsman's Avatar Senator
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    Default how would i increase mongol movement speed?

    i'm playing the late era campaign as the mongols, and i think their movement speed is severely below what it should be. without any siege engines, a mongol army should be able to move at least three times farther than what is does now. is there any way i can edit the text to do this? i would imagine it's possible




  2. #2
    Sonny WiFiHr's Avatar Campidoctor
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    Default Re: how would i increase mongol movement speed?

    You can edit only movement of all armies.

  3. #3
    Otsman's Avatar Senator
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    Default Re: how would i increase mongol movement speed?

    damn, but how would i do that?




  4. #4
    Lonck's Avatar Centenarius
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    Default Re: how would i increase mongol movement speed?

    descr_character.txt has something called starting_action_points

  5. #5
    Lonck's Avatar Centenarius
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    Default Re: how would i increase mongol movement speed?

    to unpack make a new .cmd in tools and after edit paste this inside
    Code:
    unpacker --source="..\..\packs\*.pack" --destination=..\..\ --filter=descr_character.txt

  6. #6
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: how would i increase mongol movement speed?

    Quote Originally Posted by Lonck View Post
    to unpack make a new .cmd in tools and after edit paste this inside
    Code:
    unpacker --source="..\..\packs\*.pack" --destination=..\..\ --filter=descr_character.txt
    He wont need to unpack it as the file is included with SS

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  7. #7
    Otsman's Avatar Senator
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    Default Re: how would i increase mongol movement speed?

    sweet




  8. #8

    Default Re: how would i increase mongol movement speed?

    Just make a ancillary to make all mongol generals to have + movements points, otherwise all armies will have the increased speed. Like:

    ;------------------------------------------
    Ancillary black_stallion2
    Type Mongspeed
    Transferable 1
    Image animals_horse.tga
    Description black_stallion_desc
    EffectsDescription black_stallion_effects_desc
    Effect MovementPoints 50

    ;------------------------------------------
    Trigger black_stallion2
    WhenToTest CharacterTurnEnd
    Condition IsGeneral
    and FactionIsLocal
    and not HasAncType Mongspeed

    AcquireAncillary black_stallion2 chance 100

    This code is not tested though and only works if you play as the mongols

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