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Thread: Important years!

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  1. #1

    Default Important years!

    What are the important dates in this mod? (when mongol invasion happens, when late era technologies discovered etc)

  2. #2

    Default Re: Important years!

    I know you get the initial warning of the impending Mongol invasion in 1200. I just got the warning in my current campaign. I'm not sure about everything else.

  3. #3
    Medieval American's Avatar Decanus
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    Sep 2008
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    Virginia, USA
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    Default Re: Important years!

    Factions that have the ability to advance with late-period technologies are able to build gunsmiths between turns 100 and 125, somewhere in that area... sorry I can't be more precise.

  4. #4

    Default Re: Important years!

    Thanks for the info!!

  5. #5
    Bobsters34's Avatar Libertus
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    Default Re: Important years!

    Around 1300 I think the great plauge starts

  6. #6

    Default Re: Important years!

    Quote Originally Posted by Bobsters34 View Post
    Around 1300 I think the great plauge starts

    Will it hit first Genoa or not?

  7. #7

    Default Re: Important years!

    Quote Originally Posted by Emperor VI View Post
    Will it hit first Genoa or not?
    Aye, when it hits Italy will be one of the first to be effected.

  8. #8

    Default Re: Important years!

    Playing as the Mongols, I got it first, i think it starts in the East then moves across.

    It was batten down those hatches, keep an eye on spending & cancel the curry nite - things get tough for a while

    Henri
    Kardinal of the Khurch of Kong
    Author of the Official Zombie Handbook - due out in mid-2010
    http://www.ministryofzombies.com/
    http://severedpress.lefora.com/forum...s-and-authors/


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