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  1. #1

    Default battle mod one hard

    Lt it has come to my attention the medievial to total war runs on the same game engine as rome. but in different battle modes on rome gives enemy morale increase! in medevial this is not the case. in medevial the hard increase is strategic and not morale would it not make sence to intergrate this into rome and delete the morale one? lol im shure this might work if soem one put some work into it... im not technical enough lol

  2. #2
    czePowerslave's Avatar Primicerius
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    Default Re: battle mod one hard

    Have you done the campaign on medium / medium? there is no really that huge need for any difficulty increasing, and since they run on same ENGINES but are different games, I guess something can be done, but who and why would do it?

    Roman Rebel
    Installation FAQ + troubleshooting
    We shall stand side by side even unto death. SPQR for life.
    Mgr. Šohaj Pavel

  3. #3

    Default Re: battle mod one hard

    because i hate the morale bonuses. lol and lets get KLA to do it he's a no lifer and has got plenty of time on his hands! woot
    **edit**

    oh and also itd be cool to see romans shoving swords through gallish faces. would it not? if soem one could do that it'd be cool

  4. #4

    Default Re: battle mod one hard

    Its hardcoded you cant change those in RTW,BI,ALEX
    Lt_1956
    Creator of SPQR:Total War mod since 2004

  5. #5

    Default Re: battle mod one hard

    Quote Originally Posted by lt1956 View Post
    Its hardcoded you cant change those in RTW,BI,ALEX
    if the engine is the same then the code would be same. would it not? =/

  6. #6
    czePowerslave's Avatar Primicerius
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    Default Re: battle mod one hard

    hardcoded basically means you CANNOT modify it

    Roman Rebel
    Installation FAQ + troubleshooting
    We shall stand side by side even unto death. SPQR for life.
    Mgr. Šohaj Pavel

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