OK,
I haven't done a whole lot yet, but this is what I have observed so far in noting differences between v6.4 and the new v7.0:
* I started playing as the Romans (of course). The Gauls promptly attacked Genua on Turn 2 just as before, while Hannibal will strike whichever settlement I don't have covered with an army within the first few turns. OK, so far so good...nothing new to report.
* Within just a few more turns, I realized that the Gauls have become MUCH more aggressive with v7.0 versus in v6.4! They start attacking me towards Ariminium sooner than they used to. And if I give up on Genua and don't utilize it as a delaying tactic, they go for Arretium with equal gusto within just a couple of turns! I have tried it both ways. If I commit to trying to keep Genua, then I am denying myself precious resources (and denarii) in the short-to-long-term. Either way, I must hold on to Arretium at all costs, since I can ultimately make so much money from the mining resources there. It wouldn't be so bad if it was just the Gauls, but I am fighting a two-front war as Hannibal and the other Carthiginians are on Italian soil. Thank goodness they have not been as aggressive so far, as it would have been almost impossible to survive more than a few more turns, I think.
* It really sucks to still only start with 5,000 denarii with these new hyper-aggressive Gauls...10,000 would allow me to invest in defensive measures almost right away...but oh well...!
* The Gauls just keep coming and coming...they are obviously in superior numbers and the AI just keeps funneling them down both sides of the Italian peninsula to continue to hammer at Arretium and Ariminium. While my generals initally keep winning victory after victory, the Gauls eventually get the upper hand simply due to attrition. I cannot funnel my own troops to the front quickly enough, and eventually, I exhaust the populations of my settlements and run out of money. By this time, they are ganging up on my armies 2-to-1 or even 3-to-1 (each in the 3K to 4K range), and I get spanked and have to finally give up the settlements. I fight to hold on to Arretium at all costs, but the writing is on the wall, so to speak.
* This most recent time, though, had an interesting development...one of my armies was dealt a CRUSHING defeat by the Gauls in the vicinity of Arretium, and it retreated backwards into Senate territory...! (Oh no, I thought...now the Senate will turn on me, too!) NOT...in fact, the very next turn saw the Senate mobilising and attacking the Gauls in force. At least five stacks, including the armies led by the Senate Faction Leader and Faction Heir, cleared the area of Gauls, and then continued marching onward in the direction of Genua over the next several turns, taking out any Gauls in range! Over the next few turns, I was actually able to have my armies recover enough to allow me to begin setting aside money to finally pay for some infrastructure upgrades. That is where I am right now...!
Has anyone else experienced what I have experienced, particularly the Senate suddenly coming to the rescue? I am wondering that my army entering their territory due to a defeat from a mutual enemy triggered the Senate AI to attack the Gauls or not...the previous times I tried, the Senate just sat on their fat a***s and watched me get overwhelmed and slaughtered...!But then again, none of my armies had ever entered Senate territory before for any reason!
Comments and suggestions are welcome!
Hail!
"Glute"




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