
Originally Posted by
Gnostiko
That means you're either using a) BGR or b) they're spawned armies.
I actually read a post, it was apparantly the same bug in BGR III that prevented knight recruitment.
Because without tweaking descr_settlement mechanics, your settlements are growing as if you're playing a 1.5/1 TPY game. There are a couple of threads in the text editing and scripting subforum regarding tweaking descr_settlement mechanics, that should help you.
Thanks.
As Lordextra said, switch to 6.2, the difficulty peaks at 'insanely hardcore' difficulty.
Isn't that still in beta?
Probably the same as question 1
You'll have to go into the help forum for this, as it's too large/vague a problem to discuss here.